General | Quotes | Misc | Heroic Ordeal |
Ymir Seasons of Life | ||
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Art by: ichikawa Halu (いちかわはる) | ||
Description | Ymir, the dragon of life, with Eir. They are aglow with the radiance of life, enjoying the Askran summer to the fullest. | |
Rarities | 5 Focus — Special Duo | |
Duo Skill [Collapse] |
Neutralizes any【Penalty】on unit and allies within 2 spaces of unit and restores 20 HP to unit and those allies. Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again. (Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Neutralizes any【Penalty】on unit and allies within 2 spaces of unit and restores 20 HP to unit and those allies. Once used, Duo Skill cannot be activated again right away. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). (Duo Skills can be used by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) | |
Weapon Type | Colorless Tome | |
Move Type | Infantry | |
Voice Actor EN | Erin Yvette + Xanthe Huynh | |
Voice Actor JP | 河野ひより(Hiyori Kono) with 雨宮天(Sora Amamiya) | |
Release Date | ||
Addition Date | ||
Entry | Heroes | |
Version | 7.7 | |
Internal ID | PID_比翼ユーミル (968)
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Origin | 00000330210 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 12/13/14 | 0/1/2 | 6/7/8 | 5/6/7 | 41 |
2 | 13/14/15 | 13/14/15 | 0/1/2 | 7/8/9 | 5/6/7 | 43 |
3 | 14/15/16 | 13/14/15 | 1/2/3 | 7/8/9 | 6/7/8 | 46 |
4 | 14/15/16 | 14/15/16 | 1/2/3 | 8/9/10 | 6/7/8 | 48 |
5 | 15/16/17 | 14/15/16 | 2/3/4 | 8/9/10 | 7/8/9 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 33/36/38 | 9/12/15 | 24/26/29 | 28/30/33 | 133~135 |
2 | 28/31/34 | 36/39/41 | 10/13/16 | 26/29/32 | 30/32/35 | 143~145 |
3 | 31/34/37 | 38/41/44 | 12/15/18 | 28/31/34 | 33/36/39 | 157 |
4 | 32/35/38 | 40/43/47 | 13/16/19 | 30/33/36 | 34/38/41 | 164~166 |
5 | 34/38/41 | 42/45/49 | 15/18/21 | 32/35/38 | 37/41/44 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 35% | 60% | 75% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Stone | 4 | 2 | — | 50 | 1 | 1 |
Elstone | 6 | 2 | — | 100 | 2 | 2 |
Atlas | 9 | 2 | — | 200 | 4 | 3 |
Sparkling Sun | 14 | 2 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, inflicts Atk/Res-X on foe (X = 30% of unit's HP at start of combat + 6; max 18) and unit makes a guaranteed follow-up attack during combat, reduces damage from area-of-effect Specials by 75% (excluding Røkkr area-of-effect Specials), and restores 10 HP to unit after combat, and also, if foe can make a follow-up attack during combat, reduces damage from foe's first attack by 75%. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Water Boost 1 | At start of combat, if unit's HP ≥ foe's HP+3, grants Res+2 during combat. | 50 | 2 | |
Water Boost 2 | At start of combat, if unit's HP ≥ foe's HP+3, grants Res+4 during combat. | 100 | 3 | ||
Water Boost 3 | At start of combat, if unit's HP ≥ foe's HP+3, grants Res+6 during combat. | 200 | 4 | ||
Fireflood Boost 3 | Grants HP+5. At start of combat, if unit's HP ≥ 50%, grants Atk/Res+7 to unit during combat, and also, if unit is within 2 spaces of an ally with HP ≥ 50%, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). | 300 | 5 | ||
B | Mystic Boost 1 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 2 HP after combat. | 60 | 2 | |
Mystic Boost 2 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 4 HP after combat. | 120 | 3 | ||
Mystic Boost 3 | Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 6 HP after combat. | 240 | 4 | ||
Mystic Boost 4 | Inflicts Atk-5 on foe during combat. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." If foe uses staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 10 HP to unit after combat. | 300 | 5 | ||
C | Everliving Domain | If unit is within 2 spaces of any allies, grants Def/Res+4 and the following effect to unit and those allies during combat: "If unit's HP ≥ 75% and foe would reduce unit's HP to 0, unit survives with 1 HP. (Once per combat. Does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0.)" | 300 | 5 |