| Yearling (Infantry) | |
|---|---|
| Move type | |
| Weapon type | |
| Might | 6 |
| Range | 1 |
| Required | Whelp (Infantry) |
| SP | 100 |
| Exclusive? | No |
| String ID | SID_若獣の化身・歩行 |
| Description | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. |
Notes[]
- When equipped with skills such as Beast or Beast Passives, a Beast unit will transform out of combat on turn 1 regardless of whether any transformation conditions are met such as from user's weapon or effects that add transformation conditions.
- Skills such as Beast or Beast Passives will also keep the unit from reverting from their Beast form.
- The Atk+2 granted by Yearling (Infantry) when the user transforms is considered a stat boost, not a 【Bonus】 effect.
- The Special damage boosting effect is a flat +10 damage that can be reduced by damage reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- Damage boosting effects stack additively, similar to flat damage-reduction effects and interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- A foe equipped with Invincibility Seals will neutralize all sources of damage except from Røkkr area-of-effect Specials and the minimum 1 damage from Umbra Burst weapons.
- A foe equipped with Invincible Sister will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after it triggers.
- A foe equipped with Vengeful God will neutralize all sources of damage during combat except for the minimum 1 damage from Umbra Burst weapons only once per Phase after Miracle triggers if that foe's HP ≥ 25% at start of combat.
- For more information, see Damage calculation.
- "If unit transforms" refers to out of combat transformations of Beast units. Transformations during combat will not trigger the stat boost and Special damage boost effects.
- However, if the effect(s) apply after combat, the unit must also survive combat to fulfill this condition.
List of owners[]
In other languages[]
| Language | Name |
|---|---|
| Japanese | 若獣の化身・歩行 |
| German | Jährling |
| Spanish (Europe) | Fiera joven |
| Spanish (Latin America) | Fiera joven |
| French | Jeune (infant.) |
| Italian | Giovane (fante) |
| Traditional Chinese (Taiwan) | 若獸化身・步行 |
| Portuguese | Jovem (infant.) |


















