• The initial appearance rates for 5★ and 5★ focus are 3% and 5%, respectively.
• If you summon five times in a row without getting a 5★ Hero, the appearance rates for both 5★ and 5★ focus will increase in proportion to their initial appearance rates of 3% and 5%, respectively.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
About the Feh Pass benefit that allows you to receive a free 5★ summon after summoning 40 times
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ The Free 5★ Summon can only be used while the summoning event for which it is available is active. You will not be able to summon the Free 5★ Summon after the active period ends, so be careful.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
・ The stats of Heroes summoned via the Free 5★ Summon do not have assets or flaws.
・ Each time you select a 5★ Hero of your choice to summon in a summoning event that allows you to do so, you will receive one Celestial Stone directly on the summoning screen. Celestial Stones can be exchanged for items in the Celestial Stone Shop, such as Dragonflowers and more. The Celestial Stone Shop can be found in the shop menu.
A kindhearted but stoic young man who has
taken command of his father's mercenary band.
Wields the axe of his father, Greil. Appears in
Fire Emblem: Path of Radiance.
Skills learnable at 5★:
Urvan
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit receives consecutive attacks, reduces
damage from foe's second attack onward by 80%.
This skill can only be equipped by its original unit.
Aether
Cooldown: 5
Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
Cannot use:
Steady Breath
If foe initiates combat, grants Def+4 during
combat and Special cooldown charge +1 per
attack. (Only highest value applied. Does not
stack.)
Cannot use:
Beorc's Blessing
Neutralizes cavalry and flying foes’ bonuses (from
skills like Fortify, Rally, etc.) during combat. (Skill
cannot be inherited.)
This skill can only be equipped by its original unit.
Threaten Def 3
At start of turn, inflicts Def-5 on foes within
2 spaces through their next actions.
"Using an axe is different from using a sword. This guy requires power over skill. I need to get stronger."
A princess and the daughter of Chrom with a
strong sense of justice. Fights in similar
garb to her beloved father. Appears in
Fire Emblem Awakening.
Skills learnable at 5★:
Geirskögul
Mt: 16 Range: 1
Grants Def+3. If allies within 2 spaces use
sword, lance, axe, bow, dagger, or beast
damage, grants Atk/Spd+3 to those allies
during combat.
This skill can only be equipped by its original unit.
Aether
Cooldown: 5
Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
Cannot use:
Sturdy Blow 2
If unit initiates combat, grants Atk/Def+4 during
combat.
Cannot use:
Drive Spd 2
Grants Spd+3 to allies within 2 spaces during
combat.
"This lance Geirskögul comes from another world. It's not something... I would normally have access to."
The son of Eliwood, Marquess of Pherae.
Has immense respect for his father and
wields his weapon, Durandal. Appears
in Fire Emblem: The Binding Blade.
Skills learnable at 5★:
Blazing Durandal
Mt: 16 Range: 1
Grants Atk+3. If unit's Atk > foe's Atk, grants
Special cooldown charge +1 per unit's attack.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.
Galeforce
Cooldown: 5
If unit initiates combat, grants unit another action
after combat. (Once per turn.)
Cannot use:
Steady Blow 2
If unit initiates combat, grants Spd/Def+4 during
combat.
Cannot use:
Desperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
counterattack.
"This is Durandal, the sword of sacred fire... It's a legendary weapon. My father once wielded it, too."
A woman who grew up on the plains. Uses
the bow, like her father, Hassar. Appears
in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Mulagir
Mt: 14 Range: 2
Effective against flying foes. Grants Spd+3.
Neutralizes magic foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.
This skill can only be equipped by its original unit.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use:
Sacae's Blessing
If foe uses sword, lance, or axe, foe cannot
counterattack. (Skill cannot be inherited.)
This skill can only be equipped by its original unit.
Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use:
"My name is Lyndis. Allow me to put this legendary Sacaen bow to use by assisting you."
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