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Yarne
Timid Taguel
Portrait
Yarne Timid Taguel Face.webp
Attack
Yarne Timid Taguel BtlFace.webp
Special
Yarne Timid Taguel BtlFace C.webp
Damage
Yarne Timid Taguel BtlFace D.webp
Art by: PenekoR (п猫R)
Description Panne's son. The last of the taguel. Continually terrified that his death will mark the end of his race. Appears in Fire Emblem Awakening.
Rarities 4 ★ SR
Weapon Type  Green Beast
Move Type  Cavalry
Voice Actor EN Chris Smith
Voice Actor JP Endou Daisuke (遠藤大輔)
Release Date
Addition Date
Entry Icon MiniUnit Head 10.png Awakening
Internal ID PID_シャンブレー (385)
Origin 100006900600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/176/7/84/5/65/6/71/2/336
2★15/16/177/8/94/5/66/7/81/2/338
3★16/17/187/8/95/6/76/7/82/3/441
4★16/17/188/9/105/6/77/8/92/3/443
5★17/18/198/9/106/7/87/8/93/4/546

Level 40 stats

RarityHPAtkSpdDefResTotal
1★29/32/3524/26/2922/24/2721/24/269/11/14116~118
2★30/33/3626/29/3223/26/2923/26/299/12/15126
3★33/36/3928/31/3426/29/3225/28/3111/14/17138
4★34/37/4030/33/3627/30/3327/30/3312/15/18145
5★36/40/4332/35/3830/33/3629/32/3513/17/20156~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%60%60%55%30%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Cavalry)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
501★1★
Yearling (Cavalry)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
1003★2★
Adult (Cavalry)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
2004★3★
Bunny Fang141
Grants Spd+3. Effective against cavalry foes. After combat, if unit's HP ≤ 75%, grants Special cooldown count-2.
Effect:【Beast (Cavalry)】

【Beast (Cavalry)】
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
1004★3★
Astra4
Boosts damage dealt by 150%.
2004★
Galeforce5
If unit initiates combat, grants unit another action after combat.
(Once per turn.)
5005★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Spd Solo 1
If unit is not adjacent to an ally, grants Atk/Spd+2 during combat.
603★
Atk/Spd Solo 2
If unit is not adjacent to an ally, grants Atk/Spd+4 during combat.
1204★
Atk/Spd Solo 3
If unit is not adjacent to an ally, grants Atk/Spd+6 during combat.
2405★
BEscape Route 1
If unit's HP ≤ 30%, unit can move to a space adjacent to any ally.
601★
Escape Route 2
If unit's HP ≤ 40%, unit can move to a space adjacent to any ally.
1202★
Escape Route 3
If unit's HP ≤ 50%, unit can move to a space adjacent to any ally.
2404★
COdd Spd Wave 1
At start of odd-numbered turns, grants Spd+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
603★
Odd Spd Wave 2
At start of odd-numbered turns, grants Spd+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
1204★
Odd Spd Wave 3
At start of odd-numbered turns, grants Spd+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
2405★

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