General | Quotes | Misc | Heroic Ordeal |
Yarne Hoppy New Year | |
---|---|
Art by: PenekoR (п猫R) | |
Description | One of the taguel, who can transform into rabbits. Excited to hear about the large role rabbits play in this year's festivities. Appears in Fire Emblem Awakening. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Blue Beast |
Move Type | Cavalry |
Voice Actor EN | Chris Smith |
Voice Actor JP | 遠藤大輔(Daisuke Endou) |
Release Date | |
Addition Date | |
Entry | Awakening |
Version | 7.0 |
Internal ID | PID_年明シャンブレー (898)
|
Origin | 100006900600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 7/8/9 | 4/5/6 | 3/4/5 | 41 |
2 | 15/16/17 | 8/9/10 | 8/9/10 | 4/5/6 | 3/4/5 | 43 |
3 | 16/17/18 | 8/9/10 | 8/9/10 | 5/6/7 | 4/5/6 | 46 |
4 | 16/17/18 | 9/10/11 | 9/10/11 | 5/6/7 | 4/5/6 | 48 |
5 | 17/18/19 | 9/10/11 | 9/10/11 | 6/7/8 | 5/6/7 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 30/32/35 | 28/31/33 | 23/26/29 | 12/15/18 | 135~137 |
2 | 30/33/36 | 33/35/38 | 31/34/36 | 25/28/31 | 13/16/19 | 145~147 |
3 | 33/36/39 | 35/38/41 | 33/36/39 | 28/31/34 | 15/18/21 | 159 |
4 | 34/37/40 | 37/41/44 | 35/38/42 | 29/32/35 | 16/19/22 | 166~168 |
5 | 36/40/43 | 39/43/46 | 37/40/44 | 32/35/38 | 18/21/24 | 178~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 70% | 65% | 35% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Whelp (Cavalry) | 4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 50 | 1 | 1 |
Yearling (Cavalry) | 6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 100 | 2 | 2 |
Adult (Cavalry) | 9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 200 | 4 | 3 |
Wary Rabbit Fang | 14 | 1 | Grants Spd+3. Effective against cavalry foes. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat and inflicts penalty on foe's Atk/Def during combat = 20% of unit's Spd at start of combat, and also, after combat, if unit's HP ≤ 90%, grants Special cooldown count-2. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Astra | 4 | Boosts damage dealt by 150%. | 200 | — | 4 |
Galeforce | 5 | If unit initiates combat, grants unit another action after combat. (Once per turn.) | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Def Solo 1 | If unit is not adjacent to an ally, grants Spd/Def+2 during combat. | 60 | 3 | |
Spd/Def Solo 2 | If unit is not adjacent to an ally, grants Spd/Def+4 during combat. | 120 | 4 | ||
Spd/Def Solo 3 | If unit is not adjacent to an ally, grants Spd/Def+6 during combat. | 240 | 5 | ||
C | Threaten Spd 1 | At start of turn, inflicts Spd-3 on foes within 2 spaces through their next actions. | 50 | 1 | |
Threat. Atk/Spd 1 | At start of turn, inflicts Atk/Spd-3 on foes within 2 spaces through their next actions. | 100 | 2 | ||
Threat. Atk/Spd 2 | At start of turn, inflicts Atk/Spd-4 on foes within 2 spaces through their next actions. | 200 | 4 |