General | Quotes | Misc | Heroic Ordeal |
Xane Desert Mirage | |
---|---|
Art by: Kanzawa Yo (神澤葉) | |
Description | A mysterious young man who can adopt the appearance of others. He's come to answer the call of Hatari festivities with aplomb. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 4![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Brandon McInnis |
Voice Actor JP | Akeno Watanabe (渡辺明乃) |
Release Date | |
Entry | ![]() |
Internal ID | PID_ハタリチェイニー (763)
|
Origin | 10001000250 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 18/19/20 | 3/4/5 | 7/8/9 | 1/2/3 | 6/7/8 | 40 |
2![]() | 18/19/20 | 3/4/5 | 8/9/10 | 1/2/3 | 7/8/9 | 42 |
3![]() | 19/20/21 | 4/5/6 | 8/9/10 | 2/3/4 | 7/8/9 | 45 |
4![]() | 19/20/21 | 4/5/6 | 9/10/11 | 2/3/4 | 8/9/10 | 47 |
5![]() | 20/21/22 | 5/6/7 | 9/10/11 | 3/4/5 | 8/9/10 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 36/38/41 | 19/22/24 | 25/27/30 | 14/16/19 | 24/26/29 | 129~130 |
2![]() | 37/40/43 | 20/23/26 | 27/30/33 | 15/17/20 | 26/29/32 | 139~140 |
3![]() | 40/43/46 | 23/26/29 | 29/32/35 | 17/20/23 | 28/31/34 | 152 |
4![]() | 41/44/47 | 24/27/30 | 31/34/37 | 18/21/24 | 30/33/36 | 159 |
5![]() | 44/47/50 | 27/30/33 | 33/36/39 | 20/23/27 | 32/35/38 | 171~172 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 60% | 55% | 60% | 45% | 60% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | 1![]() | 1![]() |
Serpentine Staff | 8 | 2 | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. | 200 | 3![]() | 3![]() |
Serpentine Staff+ | 12 | 2 | Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. | 300 | 5![]() | 5![]() |
Serpentine Staff+ can be upgraded in the Weapon Refinery.
Serpentine Staff+ can be upgraded with the additional effect "Foe cannot counterattack.".
Serpentine Staff+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1![]() | 1![]() |
Mend | 1 | Restores 10 HP to target ally. | 100 | 3![]() | 2![]() |
Physic | 2 | Restores 8 HP to target ally. Range = 2. | 200 | 4![]() | 3![]() |
Physic+ | 2 | Restores HP = 50% of Atk. (Minimum of 8 HP.) Range = 2. | 300 | 5![]() | 5![]() |
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Miracle | 5 | If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. | 200 | 4![]() | 3![]() |
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | — | 2![]() |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Def/Res Solo 1 | 60 | 3![]() | |
![]() | Def/Res Solo 2 | 120 | 4![]() | ||
![]() | Def/Res Solo 3 | 240 | 5![]() | ||
B | ![]() | Dazzling Staff 1 | At start of combat, if unit's HP = 100%, foe cannot counterattack. | 60 | 1![]() |
![]() | Dazzling Staff 2 | At start of combat, if unit's HP ≥ 50%, foe cannot counterattack. | 120 | 2![]() | |
![]() | Dazzling Staff 3 | Foe cannot counterattack. | 240 | 4![]() |