|C||Worldbreaker||300||—||Grants Special cooldown charge +1 per attack during combat to unit and allies within 2 spaces. (Only highest value applied. Does not stack.)|
|This skill can only be equipped by its original unit.|
* Unused restrictions: No restrictions.
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as and will neutralize effects that grant "Special cooldown charge +X" to the foe.
- The effect of Worldbreaker will not apply to the user's allies who are in combat against a foe with skills such as and .
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In other languages
|Japanese||神槌大地を穿つ||The Divine Hammer Pierces the Land|
|Spanish (Latin America)||Devastamundos|
|Traditional Chinese (Taiwan)||神錘貫穿大地|