* Unused restrictions: No restrictions.
Notes[ | ]
- The "Special cooldown charge +X" effect will stack with the "Special cooldown charge -X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If the effect is active, the unit will gain 2 charges from both attacking and being attacked.
- If used alongside another source of "Special cooldown charge +X", only the higher of the two charge increases will apply.
- This means that if a unit has two "Special cooldown charge +1" effects from two different sources, the battle will play out as if only one "Special cooldown charge +1" effect is active.
- Skills such as Spd/Def Tempo 4 and Spendy Scimitar will neutralize effects that grant "Special cooldown charge +X" to the foe.
- The effect of Worldbreaker will not apply to the user's allies who are inflicted with Feud or are in combat against a foe with skills such as Impenetrable Void and C Feud 3.
List of owners[ | ]
Unit | Skill chain |
---|---|
Worldbreaker 5 | |
Worldbreaker 5 |
In other languages[ | ]
Language | Name | Notes |
---|---|---|
Japanese | 神槌大地を穿つ | The Divine Hammer Pierces the Land |
German | Weltenspalter | |
Spanish (Europe) | Devastamundos | |
Spanish (Latin America) | Devastamundos | |
French | Briseur d'univers | |
Italian | Spaccamondi | |
Traditional Chinese (Taiwan) | 神錘貫穿大地 | |
Portuguese | Quebra-mundos |