Wolf Queen Fang | |
---|---|
Move type | ![]() |
Weapon type | ![]() ![]() ![]() ![]() |
Might | 14 |
Range | 1 |
Required | Adult (Infantry) |
SP | 400 |
Exclusive? | Yes |
String ID | SID_狼女王の牙
|
Description | Accelerates Special trigger (cooldown count-1). During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and deals +10 damage when Special triggers. |
Notes[]
- The stat increase that can be applied by Wolf Queen Fang is considered a combat boost.
- Beast refers to
.
- Dragon refers to
.
- Deals +10 damage when an offensive Special triggers.
- The added damage from activating a Special is a fixed +10 and ignores Def and Res, but can be reduced by damage reduction skills such as
Pavise and
Dragon Wall 3, and status effects such as
Dodge.
- The added damage will also affect area-of-effect Specials such as
Rising Flame and
Growing Thunder.
- For more information, see Damage calculation.
- The added damage from activating a Special is a fixed +10 and ignores Def and Res, but can be reduced by damage reduction skills such as
- The Atk+2 granted by Wolf Queen Fang when the user transforms is a stat boost, not a
bonus.
- The stat boost and Special damage boost effects of Wolf Queen Fang will only trigger if the unit is transformed.
Upgrades[]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[]
- The stat decrease that can be applied by Wolf Queen Fang is considered a combat reduction.
- Deals +7 damage when an offensive Special triggers.
- The added damage from activating a Special is a fixed +7 and ignores Def and Res, but can be reduced by damage reduction skills such as
Pavise and
Dragon Wall 3, and status effects such as
Dodge.
- The added damage will also affect area-of-effect Specials such as
Rising Flame and
Growing Thunder.
- For more information, see Damage calculation.
- The added damage from activating a Special is a fixed +7 and ignores Def and Res, but can be reduced by damage reduction skills such as
- Wolf Queen Fang will neutralize the "Special cooldown charge -X" effect on unit such as from a foe with
Guard Sword+ or the
Guard status effect.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Wolf Queen Fang will also stack with the "Special cooldown charge +X" effect on unit, such as from
Heavy Blade 4 and the
Accelerate Special status effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Wolf Queen Fang will also stack with the "Special cooldown charge +X" effect on unit, such as from
- Wolf Queen Fang will neutralize the "Special cooldown charge +X" effect on foes such as from
Heavy Blade 4 and the
Accelerate Special status effect.
- Since the "Special cooldown charge +X" effect will be neutralized on foes, Wolf Queen Fang will also stack with the "Special cooldown charge -X" effect inflicted on the foe, such as from
Guard Sword+ and the
Guard status effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge -X" effect on unit.
- Since the "Special cooldown charge +X" effect will be neutralized on foes, Wolf Queen Fang will also stack with the "Special cooldown charge -X" effect inflicted on the foe, such as from
- 【Canto (Rem. +1)】 will not trigger after waiting, or after an extra action granted by
Sing/Dance users or
Duo/
Harmonized skills if it has already been triggered that turn.
Canto Control will reduce the amount of movement granted by 【Canto (Rem. +1)】 to 1 space if the affected unit uses a
close weapon type or 0 spaces if the affected unit uses a
ranged weapon type.
- 【Canto (Rem. +1)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a
Cavalry unit cannot use to enter or cross a forest.
- 【Canto (Rem. +1)】 also takes into account effects that alter a unit's normal movement such as
Pass 3,
Obstruct 3, the
Pathfinder status effect, or a skill with the 【Pathfinder】 effect.
- 【Canto (Rem. +1)】 also takes into account status effects that alter a unit's movement value such as
Mobility increased and
Gravity.
- 【Canto (Rem. +1)】 will have the remaining value be reduced to 1 if the unit was inflicted with
Gravity and did not move.
- The remaining value for 【Canto (Rem. +1)】 will not be affected if the unit was inflicted with
Gravity after combat from a skill such as
Gravity+.
- The remaining value for 【Canto (Rem. +1)】 will not be affected if the unit was inflicted with
- 【Canto (Rem. +1)】 also takes into account effects that alter a unit's normal movement such as
- The +7 Special damage boost, cooldown charge neutralization effects and 【Canto (Rem. +1)】 will only trigger if the unit is transformed.
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Whelp (Infantry) 5 ![]() | Yearling (Infantry) 5 ![]() | Adult (Infantry) 5 ![]() | Wolf Queen Fang 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 狼女王の牙 |
German | Wolfzahn |
Spanish (Europe) | Colmillo lupino |
Spanish (Latin America) | Colmillo lupino |
French | Croc de reine |
Italian | Zanna regale |
Traditional Chinese (Taiwan) | 狼女王之牙 |
Portuguese | Presa lupina |