Witchy Wand+ | |
---|---|
Weapon type | |
Might | 12 |
Range | 2 |
Required | Witchy Wand |
SP | 300 |
Exclusive? | No |
String ID | SID_キャンディの杖+
|
Description | After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) |
Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- Witchy Wand+ applies the Guard status effect.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
- The "resets Special cooldown" effect of Witchy Wand+ works by inflicting Special cooldown count+99 on the foe. (Cannot exceed the foe's maximum Special cooldown.)
- Witchy Wand+ triggers before after combat Specials such as Galeforce and Røkkr AoE Specials.
- Cooldown count changes from skills that activate at the same time as Witchy Wand+ (after combat) are not considered in Witchy Wand+'s conditions. Skills such as Special Spiral 4, Time's Pulse 4, and Pulse Smog will have their effects stack.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
— | After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) Calculates damage from staff like other weapons. |
350 SP, 500, 50 | |
— | After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts the following status on target and foes within 2 spaces of target through their next actions: "Inflicts Special cooldown charge -1 per attack during combat. (Only highest value applied. Does not stack.)" (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) Foe cannot counterattack. |
350 SP, 500, 50 |
Notes[ | ]
- The skill refines of Witchy Wand+ have the same effect as Wrathful Staff 3 or Dazzling Staff 3.
- Witchy Wand+ allows the unit to deal staff damage like other weapons instead of halving damage after defenses are calculated, rounded down.
- A foe with Mystic Boost 4, Splashy Bucket, or Splashy Bucket+ will disable this effect.
- For more information, see Damage calculation.
- Witchy Wand+ can prevent the foe from counterattacking.
- A foe with skills such as Null C-Disrupt 4 or Null C-Disrupt E will be able to counterattack.
- A foe with Mystic Boost 4 will only be able to counterattack against Staff units.
- A foe with Ice-Bound Brand, Ice-Crystal Spear, Nifl's Bite, or Holy Yule Blade will only be able to counterattack against ranged units.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 5 | Witchy Wand 5 | Witchy Wand+ 5 |
Gallery[ | ]
Sprite sheet for Melancholy+ and Witchy Wand+'s effect.
In other languages[ | ]
Language | Name |
---|---|
Japanese | キャンディの杖+ |
German | Hexenstab+ |
Spanish (Europe) | Varita de bruja + |
Spanish (Latin America) | Varita de bruja + |
French | Bâton bonbon + |
Italian | Bacchetta+ |
Traditional Chinese (Taiwan) | 糖果杖+ |
Portuguese | Vara de bruxa+ |