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Winds of Change
Weapon Winds of Change.png
Weapon Winds of Change V2.png
Weapon type Green Tome
Might 14
Range 2
Effectiveness Icon Move Flying.png
Required Rexcalibur
SP 400
Exclusive? Yes
String ID SID_予兆の風
Description Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit or if unit's HP ≥ 50%, grants Atk/Spd+5 and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.


  • The stat increase that can be applied by Winds of Change is considered a combat boost.
    • The stat increasing effect of Winds of Change will activate if the unit receives  bonuses.
    • The stat increasing effect will not be negated nor reduced if the unit receives  penalties.
    • If the unit is affected by  Panic, the stat increasing effect will be negated.
  • The follow-up neutralizing effects of Winds of Change will activate if the unit wielding it receives  bonuses.
    • The follow-up neutralizing effects will not be negated if the unit receives  penalties.
    • If the unit is inflicted by  Panic or the foe possesses a bonus neutralizing skill, the follow-up neutralizing effects will be negated.
  • Effects that are disabled by Winds of Change:

List of owners[]

UnitSkill chain
Merric Changing Winds Face FC.webp
Winds of Change

In other languages[]

Language Name
Japanese 予兆の風
German Günstiger Wind
Spanish (Europe) Viento augur
Spanish (Latin America) Viento augur
French Vents changeants
Italian Vento ribelle
Traditional Chinese (Taiwan) 預兆之風
Portuguese Vento venturoso

See also[]