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Wind's Brand
Closed
Weapon Winds Brand
Open
Weapon Winds Brand V2
Gleam Closed
Weapon Winds Brand V3
Gleam Open
Weapon Winds Brand V4
Weapon type Green Tome
Might 14
Range 2
Required
SP 400
Exclusive? Yes
String ID SID_深き印の風
Description At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.

Notes[ | ]

  • Has the same effect as Chill Atk 3 Chill Atk 3.
  • The stat decrease that can be applied by Wind's Brand is considered a Status Effect Penalty Penalty.
    • Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Status Effect Penalty Penalties for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty Penalties will remain active until the start of that unit's next phase.
  • Unit selection takes place after all Status Effect Bonus Bonuses on allies are removed, and before any new Status Effect Bonus Bonuses or Status Effect Penalty Penalties are applied. All other existing Status Effect Bonus Bonuses and Status Effect Penalty Penalties count towards their respective stats during unit selection.
    • Wind's Brand does not compare Atk stats, so 【Phantom】 effects will not work.
    • If multiple units are tied for the highest Atk, each of those units will receive the effect.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Wind's Brand W At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
During combat, boosts unit's Atk/Spd/Def/Res by number of adjacent allies × 2.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The stat increase that can be applied by Wind's Brand is considered a temporary buff.

List of owners[ | ]

UnitSkill chain
Soren Shrewd Strategist Face FC
Wind's Brand
★

Trivia[ | ]

  • The skill ID for the refined effect listed first is SID_アウルR, which can be translated as Owl R.

In other languages[ | ]

Language Name
Japanese 深き印の風
German Mal des Windes
Spanish (Europe) Estigma del aire
Spanish (Latin America) Estigma del aire
French Marque du vent
Italian Marchio di vento
Traditional Chinese (Taiwan) 深刻烙印之風
Portuguese Estigma do vento

See also[ | ]

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