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Wild Tiger Fang
Move type Infantry
Weapon type Red Beast Blue Beast Green Beast Colorless Beast
Might 14
Range 1
Required Adult (Infantry)
SP 400
Exclusive? Yes
String ID SID_暴走の虎の爪牙
Numeric ID 3067
Description Grants Atk+3. At start of turn, inflicts Atk/Spd/Def/Res-6 on foes within 4 spaces of unit through their next actions. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit and neutralizes bonuses (from skills like Fortify, Rally, etc.) on foe during combat.

At start of turn 2, turn 4, and all later turns, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, but after combat, if unit attacked, deals 5 damage to unit.

Notes[]

  • The stat decrease that can be applied by Wild Tiger Fang is considered a  penalty.
    • Any 【Penalty】 on a unit, including  penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
      • If the unit also has  Grand Strategy, any  penalties will remain active until the start of that unit's next phase.
  • The stat increase that can be applied by Wild Tiger Fang is considered a combat boost.
  • The neutralization that can be applied by Wild Tiger Fang works only on  bonuses.
    • Bonuses reversed by  Panic will not be negated.
  • Deals +7 damage when an offensive Special triggers.
  • Wild Tiger Fang will neutralize the "Special cooldown charge -X" effect on unit such as from a foe with Icon Class Red Sword.png Guard Sword+ or the  Guard status effect.
    • Since the "Special cooldown charge -X" effect will be neutralized on unit, Wild Tiger Fang will also stack with the "Special cooldown charge +X" effect on unit, such as from Heavy Blade 4.png Heavy Blade 4 and the  Accelerate Special status effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
  • Wild Tiger Fang will neutralize the "Special cooldown charge +X" effect on foes such as from Heavy Blade 4.png Heavy Blade 4 and the  Accelerate Special status effect.
    • Since the "Special cooldown charge +X" effect will be neutralized on foes, Wild Tiger Fang will also stack with the "Special cooldown charge -X" effect inflicted on the foe, such as from Icon Class Red Sword.png Guard Sword+ and the  Guard status effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge -X" effect on unit.

List of owners[]

UnitSkill chain
Muarim Raw Instinct Face FC.webp
Whelp (Infantry)
3★
Yearling (Infantry)
3★
Adult (Infantry)
3★
Wild Tiger Fang
5★

Trivia[]

  • Wild Tiger Fang is the first Beast weapon that has a different transformation requirement.

In other languages[]

Language Name
Japanese 暴走の虎の爪牙
German Tigerfangzahn
Spanish (Europe) Colmillo de tigre
Spanish (Latin America) Colmillo de tigre
French Croc de félin
Italian Zanna tigresca
Traditional Chinese (Taiwan) 失控之虎的爪牙
Portuguese Presa tigresa

See also[]

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