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What's In Store for the 9.3.0 Update

Thank you for playing the Fire Emblem Heroes game! Here's an update from the Fire Emblem Heroes development team.

The major additions in the Ver. 9.3.0 update are as follows:

・ Divine Codes (Part 6) have been added.
・ New skills have been added for a Legendary Hero and Mythic Hero.
・ The lineup of Limited-Time Combat Manuals has been updated.
・ New weapons to refine have been added.
・ New Memento Events have been added to Heroes Journey.
Aether Raids has been updated.

Notes:
・ Your app's version can be seen in the bottom-left corner of the title screen.
・ If the app is not updated correctly, use the update function in your device's app store.
・ If the app is not connected to a Nintendo Account and you uninstall the app, your save data will be lost.

Tap More for additional information.

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Thank you for playing the Fire Emblem Heroes game! Here's an update from the Fire Emblem Heroes development team.


The following will introduce the new features and changes in the Ver. 9.3.0 update.

Divine Codes (Part 6) have been added

New Divine Codes that can be used to compile Normal Combat Manuals, Divine Codes (Part 6), have become available! Mjölnir's Strike and other events that start after this update from which Divine Codes can be obtained will switch from Divine Codes (Part 5) to Divine Codes (Part 6).

Notes:
・ The Divine Codes available as rewards from the Arena will switch with the season starting
・ Old Divine Codes will be available as rewards in Summoner Duels Favor Battles.


Also, along with the addition of Divine Codes (Part 6), a new Normal 6 category has been added to the Compile menu. There are Rearmed Hero & Attuned Hero Combat Manuals in Normal 6 as well, so please check it out!

Please note that you will still be able to compile Normal 1 through 5 Combat Manuals after the update. Normal 1 Combat Manuals are generally compiled with Divine Codes (Part 1), and so on, but if you don't have enough older Divine Codes, you can supplement them with Divine Codes (Part 6). Older Divine Codes will be prioritized.

Example: If you wish to compile a Normal 4 Combat Manual that requires 1,200 Divine Codes and you have 100 Divine Codes (Part 4), 200 Divine Codes (Part 5), and 1,000 Divine Codes (Part 6), the Divine Codes (Part 4) will be consumed first, followed by your Divine Codes (Part 5). Finally, your Divine Codes (Part 6) will account for the remainder.


Note: You cannot compile Combat Manuals that require new Divine Codes by using older Divine Codes.

■ New skills have been added for a Legendary and Mythic Hero

Of the Heroes that appear in Legendary & Mythic Hero Remixes, Caeda: Beloved Queen and Elimine: Scouring Saint have gained new skills.

○ New skills


・ B Skill
Faithful Loyalty II
If armored or cavalry foe initiates combat, unit
can counterattack before foe's first attack.

Inflicts Atk/Spd/Def-5 on foe and neutralizes
effects that guarantee foe's follow-up attacks
and effects that prevent unit's follow-up
attacks during combat, and also, if foe is
armored or cavalry, reduces damage from
foe's attacks by X (including from
area-of-effect Specials; excluding Røkkr
area-of-effect Specials; X = highest total
bonuses among unit and allies within 2 spaces
of unit), and if foe is not armored or cavalry,
reduces damage from foe's first attack by
40% of X during combat ("first attack" normally
means only the first strike; for effects that
grant "unit attacks twice," it means the first and
second strikes).

After combat, restores 7 HP to unit and
grants【Vantage】to unit for 1 turn.

【Vantage】
If foe initiates combat, unit can counterattack
before foe's first attack for 1 turn.

This skill can only be equipped by its original unit.

・ C Skill

A/S Rein Snap
Inflicts Atk/Spd-4 on foes within 2 spaces
of unit during combat. At start of turn, if unit
is within 2 spaces of an armored ally or an
infantry ally with Range = 1, grants "unit can
move 1 extra space" to unit, to infantry allies
with Range = 1 within 2 spaces of unit, and
to armored allies within 2 spaces of unit.
(That turn only; does not stack; effect triggers
only if unit has no Sing or Dance skill.)
Cannot use:


・ B Skill

Spd/Res Discord
At start of player phase or enemy phase,
inflicts Spd/Res-6 and【Discord】on foes with
Res < unit's Res and that are within 2 spaces
of another foe through their next actions.

Inflicts penalty on foe's Spd/Res during combat
= number of foes inflicted with【Discord】
within 2 spaces of target, including target,
× 2, + 4 (max 10) and deals damage = 15% of
unit's Res (excluding area-of-effect Specials).

【Discord】
Inflicts Atk/Spd/Def/Res-X on unit during
combat (X = 2 + number of allies within
2 spaces of unit; max 5) through its
next action.

Cannot use:

・ C Skill
Holy Ground+
For allies within 3 spaces of unit, reduces
damage from foe's attacks by 30% (excluding
area-of-effect Specials), grants Def/Res+5,
reduces damage from foe's first attack by 7
("first attack" normally means only the first
strike; for effects that grant "unit attacks
twice," it means the first and second strikes),
and grants Special cooldown count-1 to ally
before foe's first attack during their combat.

If unit is within 3 spaces of an ally, grants
Atk/Spd/Res+5 to unit, reduces damage from
foe's attacks by 30% (excluding area-of-effect
Specials), reduces damage from foe's first
attack by 7 ("first attack" normally means
only the first strike; for effects that grant "unit
attacks twice," it means the first and second
strikes), grants Special cooldown count-1 to
unit before unit's first attack, and calculates
damage from staff like other weapons during
combat.
This skill can only be equipped by its original unit.

Caeda: Beloved Queen and Elimine: Scouring Saint have received new weapon skills to refine at the same time, so be sure to check the section of this notification labeled "New weapons to refine have been added" in conjunction with this section.

■ The lineup of Limited-Time Combat Manuals has been updated

With the release of Ver. 9.3.0, players can obtain Divine Codes (Ephemera 3) from events and exchange them from an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.

Divine Codes (Ephemera 3) can be exchanged for the following Combat Manuals:


★5 Galzus: Dark Blade of Od
★5 Bernadetta: Late Hibernator
★4 Roy: Young Lion
★4 Kagetsu: Onigiri Samurai
★4 Nowi: Eternal Youth
★4 Nils: Snowflake Melody
★4 Norne: The Volunteer

Notes:
・ The Combat Manuals added in this update can be compiled until
・ Divine Codes (Ephemera 3) may be obtained from events that begin after the release of Ver. 9.3.0, while Divine Codes (Ephemera 2) may continue to be obtained from events that began before the release of Ver. 9.3.0.

■ New weapons to refine have been added


The following weapons can now be upgraded or gain additional special effects by using Arena Medals and Divine Dew:

Sparking Tome
Hero who can learn this skill: Azelle: Youthful Flame

Lúin
Hero who can learn this skill: Ingrid: Galatea's Heir

Bereft Lance
Hero who can learn this skill: Orson: Passion's Folly

Wing-Lifted Spear
Hero who can learn this skill: Caeda: Beloved Queen

Twin Star Axe
Hero who can learn this skill: Laevatein: Ninja of Múspell

Kia Staff
Hero who can learn this skill: Sara: Lady of Loptr

Staff of the Saint
Hero who can learn this skill: Elimine: Scouring Saint

Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.

■ New Memento Events have been added to Heroes Journey

○ New Memento Events have been added.


Aether Raids has been updated

○ Some structures have had their level cap increased.

・ Bolt Tower (O/D): up to level 13

Aether Resort has been updated.

・ Two new songs have been added to the Concert Hall: "Queen Elincia" from the Fire Emblem: Radiant Dawn game and "An Everyday Sort of Day" from the Fire Emblem Engage game.

■ Summoner Duels has been updated

○ You will be able to increase your Favor Level to level 5,300.

This will be in effect with the season starting

■ Additional Heroes via Heroic Grails

The following Heroes will be available to summon using Heroic Grails:

Chulainn: Unbeaten Warrior
Saber: Dune Walker

■ Other changes

○ A bug allowing AI units afflicted with the Isolation status effect to activate the Assist skill Ice Lock has been fixed.

When a unit is afflicted with the Isolation status effect, that unit cannot use or be the target of Assist skills through its next action. However, we had confirmed a bug that allowed AI units to activate the Assist skill Ice Lock when the AI units were afflicted with this status effect. With this update, AI units afflicted with the Isolation status effect will no longer be able to activate the Assist skill Ice Lock.

○ The appearances of accessories Uncanny Crown and Uncanny Crown EX have been slightly adjusted.

○ A portion of the graphics for Heroes Journey has been adjusted.

That's all the news about the update!

We hope you continue to enjoy playing Fire Emblem Heroes.

Posted:


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