Thank you for playing the Fire Emblem Heroes game! Here's an update from the Fire Emblem Heroes development team.
The additions in the Ver. 8.7.0 update are as follows:
・ You can now select an Emblem Hero engage partner on the Edit Skill Sets screen!
・ New skills have been added for some Mythic Heroes.
・ The lineup of Limited-Time Combat Manuals has been updated.
・ New weapon skills and weapons to refine have been added.
・ New Memento Events have been added to Heroes Journey.
Notes:
・ Your app's version can be seen in the bottom-left corner of the title screen.
・ If the app is not updated correctly, use the update function in your device's app store.
・ If the app is not connected to a Nintendo Account and you uninstall the app, your save data will be lost.
Tap More for additional information.
The following will introduce the new features and changes in the Ver. 8.7.0 update.
■ You can now select an Emblem Hero engage partner on the Edit Skill Sets screen!
You are now able to select an Emblem Hero engage partner on the Edit Skill Sets screen. Under "Select Emblem", you can set any of your allied Emblem Heroes as the engage partner of your choice. If you tap on the Special skill while an engage partner is set, the details of enhancements after engaging will be displayed.
Skill sets can be edited by going to the Edit/Equip Skill Sets screen from Traits/Equipment in the Allies menu, or from skill sets on the Hero's detailed stat screen.
See the notification titled What are Emblem Heroes? for more information about Emblem Heroes and engaging.
■ New skills have been added for some Mythic Heroes
Of the Heroes that appear in Legendary & Mythic Hero Remixes, Nótt: Moon's Elegance and Ashera: Order Goddess have gained new skills.
○ New skills
・ A Skill
Distant Dart
Unit can counterattack regardless of foe's
range. If foe initiates combat, grants Spd+5
to unit during combat.
Cannot use:
・ B Skill
Moon-Twin Wing+
If a skill compares unit's Spd to a foe's or ally's
Spd, treats unit's Spd as if granted +7.
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Spd/Def-5 on foe, unit deals damage =
10% of unit's Atk (excluding area-of-effect
Specials), and reduces the percentage of foe's
non-Special "reduce damage by X%" skills by
50% during combat (excluding area-of-effect
Specials), and also, if unit's Spd > foe's Spd,
reduces damage from attacks during combat
and from area-of-effect Specials (excluding
Røkkr area-of-effect Specials) by percentage
= difference between stats × 5 (max 50%).
This skill can only be equipped by its original unit.
・ B Skill
Lull Spd/Res 4
Inflicts Spd/Res-X on foe (X = 4 + number
of【Bonus】effects active on foe; max 8;
excludes stat bonuses) and neutralizes foe's
bonuses to Spd/Res (from skills like Fortify,
Rally, etc.) during combat.
【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
Cannot use:
・ C Skill
Order's Restraint+
At start of turn, grants Atk/Res+6,
【Null Panic】,【Null Follow-Up】,
and【Hexblade】to allies within 3 spaces
of unit for 1 turn, and also, if the number
of allies within 3 spaces of unit ≥ 3, grants
Atk/Res+6, 【Null Panic】,【Null Follow-Up】,
and "reduces the percentage of foe's
non-Special 'reduce damage by X%' skills by
50% during combat (excluding area-of-effect
Specials)" to unit for 1 turn.
If unit is within 3 spaces of an ally, grants
Atk/Spd/Def/Res+4 to unit during combat.
【Null Panic】
If unit is inflicted with Panic (bonuses converted
into penalties), neutralizes the "converts
bonuses on target into penalties" effect for
1 turn. (Even though the effect is neutralized,
the Panic status remains, and is treated as a
Penalty status.)
【Null Follow-Up】
If unit's Spd > foe's Spd during combat,
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks for 1 turn.
【Hexblade】
Calculates damage using the lower of foe's
Def or Res during combat for 1 turn (including
damage dealt by Specials before combat).
This skill can only be equipped by its original unit.
Nótt: Moon's Elegance and Ashera: Order Goddess have received new weapon skills to refine at the same time, so be sure to check the section of this notification labeled "New weapon skills and weapons to refine have been added" in conjunction with this section.
■ The lineup of Limited-Time Combat Manuals has been updated
With the release of Ver. 8.7.0, players will be able to obtain Divine Codes (Ephemera 7) from events and exchange them from an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.
Divine Codes (Ephemera 7) will be able to be exchanged for the following Combat Manuals:
5★ Ogma: Blade on Leave
5★ Nifl: Tropical Ice God
4★ Silvia: Traveling Dancer
4★ Kent: Crimson Shield
4★ Lapis: Mighty Flower
4★ Hawkeye: Taciturn Guardian
4★ Legault: The Hurricane
Notes:
・ The Combat Manuals added in this update can be compiled until
・ Divine Codes (Ephemera 7) may be obtained from events that begin after the release of Ver. 8.7.0, while Divine Codes (Ephemera 6) may continue to be obtained from events that began before the release of Ver. 8.7.0.
■ New weapon skills and weapons to refine have been added
The following Heroes will be able to learn these new character-specific weapon skills at 5★:
Wyvern Lance
Hero who can learn this skill: Galle: Azure Rider
Plegian War Axe
Hero who can learn this skill: Mustafa: Plegian Champion
・ The weapons above can be upgraded in the Weapon Refinery after they have been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.
The following weapons will be able to be upgraded or gain additional special effects by using Arena Medals and Divine Dew:
Blade of Shadow
Hero who can learn this skill: Kris: Unknown Hero
Starpoint Lance
Hero who can learn this skill: Ingrid: Solstice Knight
Hrímfaxi
Hero who can learn this skill: Nótt: Moon's Elegance
Double Bow
Hero who can learn this skill: Shinon: Scathing Archer
Order's Sentence
Hero who can learn this skill: Ashera: Order Goddess
Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.
■ New Memento Events have been added to Heroes Journey
○ New Memento Events have been added.
■ Aether Raids has been updated
○ Some structures have had their level cap increased.
・ Bolt Tower (O/D): up to level 12
○ Aether Resort has been updated.
・ Two new songs have been added to the Concert Hall: "Vacant Cradle" from the Fire Emblem Fates games and "Golden Deer and Crescent Moon" from the Fire Emblem: Three Houses game.
■ Summoner Duels has been updated
○ You will be able to increase your Favor Level to level 4,500.
This will be in effect with the season starting
■ Additional Heroes via Heroic Grails
The following Heroes will be available to summon using Heroic Grails:
・ Lloyd: Vengeful Wolf
・ Alcryst: Tender Groom
■ Other Changes
○ We have corrected an issue in the behavior of the negative status condition, Stall.
The penalty Stall's effect limits movement to one space. However, this effect was not operating as expected and has been corrected. Previously, when a unit's movement is limited to one space, the actual range of movement depends on the unit's type. For example, an Infantry movement type unit could not move into adjacent forested terrain under this effect's previous behavior. After the update, units will be limited to a movement of one space regardless of their movement type, even allowing for cases like the unit in the aforementioned example to be able to move into an adjacent forested terrain space.
○ Gullveig: Glittering Sunlight's sprite has been adjusted.
We have adjusted Gullveig: Glittering Sunlight's appearance when triggering their Duo Skill.
○ Illustrations for Gullveig: Glittering Sunlight have been adjusted.
The following three poses among the illustrations for Gullveig: Glittering Sunlight have been replaced.
■ Before
■ After
That's all the news about the update!
Posted: