Thank you for playing the Fire Emblem Heroes game! Here's an update from the Fire Emblem Heroes development team.
The additions in the Ver. 6.3.0 update are as follows:
・ Summoner Duels has been updated.
・ Divine Codes (Part 3) have been added.
・ New skills have been added for a Legendary Hero.
・ New Memento Events have been added to Heroes Journey.
・ The lineup of Limited-Time Combat Manuals has been updated.
・ New weapon skills and weapons to refine have been added.
・ Aether Raids has been updated.
・ Mjölnir's Strike has been updated.
Notes:
・ The app version can be seen on the bottom left of the title screen.
・ If the app is not updated correctly, use the update function in your device's app store.
・ If the app is not connected to a Nintendo Account and you uninstall the app, your save data will be lost.
Tap More for additional information.
The following will introduce the new features and changes in the Ver. 6.3.0 update.
■ Summoner Duels has been updated
○ A replay search feature is being added.
A feature that allows you to search for replays has been added to Favor Battles and Free Duels in Summoner Duels, as well as Summoner Duels R and Summoner Duels S. You will be able to replay matches you've participated in, view replays of matches that other players have shared, and more!
A Copy Battle ID button has been added to each Record as well as a search window for Battle IDs at the top of the Records screen.
・ When you want to view the replay of another player's match
Input the Battle ID they have made public in the search window and the replay will play.
Note: You can search for replays of matches that took place in other modes. For example, you can search for a Summoner Duels R replay in the Favor Battles Records screen.
・ When you want to share a replay of your own match with someone else
Tap the Copy Battle ID button of the match you want to share and the Battle ID will be copied, allowing you to paste it elsewhere.
Note: If you make a Battle ID public, others will be able to see your and your opponent's in-game names. Please be aware that making a Battle ID public makes both your names public.
○ You will no longer be matched with the same opponent within a certain period of time.
We have improved it so you will not be matched against the same opponent for a set period of time after facing them in Favor Battles, Summoner Duels R, and Summoner Duels S.
Note: Free Duels are an exception to this.
○ A Resume button has been added that will allow you to resume a match when an error occurs after matching is completed.
After an error occurs, a Resume button will appear only when it is possible to resume the match. If you tap the Resume button, you will be able to rejoin the match from the point it was interrupted without returning to the title screen.
Note: If it is an error that causes you not to be able to resume the match, or if the outcome of the match is already decided, the Resume button will not display.
○ After reaching a certain amount of Glory in Summoner Duels S, you will be at 1st Place.
If you reach the highest Glory at the end of the event, you will be guaranteed to be in 1st Place regardless of how many wins or losses you have. This rule has been in effect for Summoner Duels R since it was held in Ver. 6.2.0.
Note: The expression "highest Glory" in Summoner Duels R refers to the maximum Glory in the mode, 7,300, and in Summoner Duels S it refers to the Glory cap, which increases each time the event is held.
○ New Captain Skills have been added.
・ Flash of Steel
・ Rallying Cry
If captain initiates combat, captain can make a
follow-up attack before foe can counterattack.
Grants the following to captain and allies within
2 spaces of captain during combat: "neutralizes
effects that grant 'Special cooldown charge +X'
to foe or inflict 'Special cooldown charge -X'
on unit."
・ Rallying Cry
At start of turns 2-5, grants Atk/Spd/Def/Res+6
to captain and allies within 2 spaces of captain
Note: New Captain Skills will be able to be used in the season beginning
○ You will be able to increase your Favor Level to level 1,700.
This will be in effect with the season starting
○ A link to Learn with Sharena! has been added to the Help button.
You will be able to go to the Learn with Sharena! articles that explain Favor Battles, Summoner Duels R, and Summoner Duels S.
■ Divine Codes (Part 3) have been added
New Divine Codes that can be used to compile Normal Combat Manuals, Divine Codes (Part 3), are available! Mjölnir's Strike and other events from which Divine Codes can be obtained will switch from Divine Codes (Part 2) to Divine Codes (Part 3) from now on.
Notes:
・ The Divine Codes available as rewards from Resonant Battles will switch with the season starting
・ Divine Codes (Part 2) will only be available as rewards in Summoner Duels Favor Battles.
Also, along with the addition of Divine Codes (Part 3), a new Normal 3 category has been added to the Compile menu.
Please note that you will still be able to compile Normal 1 and 2 Combat Manuals after the update. Normal 1 and 2 Combat Manuals are generally compiled with Divine Codes (Part 1) and Divine Codes (Part 2) respectively, but if you don't have enough Divine Codes (Part 1) or Divine Codes (Part 2), you can supplement them with Divine Codes (Part 3). Older Divine Codes will be prioritized.
Example: If you wish to compile a Normal 1 Combat Manual that requires 1,200 Divine Codes and you have 100 Divine Codes (Part 1), 200 Divine Codes (Part 2), and 1,000 Divine Codes (Part 3), the Divine Codes (Part 1) will be consumed first, followed by your Divine Codes (Part 2), and finally your Divine Codes (Part 3) will account for the remainder.
Note: You cannot compile Combat Manuals that require new Divine Codes by using older Divine Codes.
■ New skills have been added for a Legendary Hero
Of the Heroes that appear in Legendary & Mythic Hero Remixes, Azura: Vallite Songstress has gained new skills.
○ New skills
・ Assist Skill
Gray Waves II
Range: 1
Grants another action to target ally, and if
target is an infantry or flying ally, grants
【Null Panic】to target and target can
move 1 extra space. (That turn only. Does not
stack. Cannot target an ally with Sing or Dance.
This skill treated as Sing or Dance.)
【Null Panic】
If unit is inflicted with Panic (bonuses converted
into penalties), neutralizes the "converts
bonuses on target into penalties" effect for
1 turn. (Even though the effect is neutralized,
the Panic status remains, and is treated as a
Penalty status.)
This skill can only be equipped by its original unit.
・ A Skill
Atk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.
Azura: Vallite Songstress has received a new weapon skill to refine at the same time, so be sure to check the section of this notification labeled "New weapon skills and weapons to refine have been added" in conjunction with this section.
■ New Memento Events have been added to Heroes Journey
○ New Memento Events have been added.
■ The lineup of Limited-Time Combat Manuals has been updated
With the release of Ver. 6.3.0, players will be able to obtain Divine Codes (Ephemera 3) from events and exchange them from an updated lineup of Limited-Time Combat Manuals using the Compile Combat Manual feature.
Divine Codes (Ephemera 3) will be able to be exchanged for the following Combat Manuals:
5★ Fir: Student of Spring
5★ Veronica: Spring Princess
4★ Selena: Cutting Wit
4★ Shanna: Sprightly Flier
4★ Echidna: Unyielding Idealist
4★ Orochi: Merry Diviner
4★ Nanna: Mystletainn Scion
Notes:
・ These Divine Codes (Ephemera 3) are different from last year's Divine Codes (Ephemera 3). You cannot compile last year's Combat Manuals with this year's Divine Codes (Ephemera 3).
・ The Combat Manuals added in this update can be compiled until
・ Divine Codes (Ephemera 3) may be obtained from events that begin after the release of Ver. 6.3.0, while Divine Codes (Ephemera 2) may continue to be obtained from events that began before the release of Ver. 6.3.0.
■ New weapon skills and weapons to refine have been added
The following Heroes will be able to learn these new character-specific weapon skills at 5★:
Azure Lance
Hero who can learn this skill: Shigure: Uplifting Artist
Quick Mulagir
Hero who can learn this skill: Sue: Doe of the Plains
Doting Staff
Hero who can learn this skill: Mikoto: Caring Mother
・ The weapons above can be upgraded in the Weapon Refinery after they have been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.
Regarding the Effects for Weapon Skills Added in Ver. 6.3.0
Please note that the effect that grants conditional bonus damage to the unit's first attack does not apply to specials that trigger before combat, such as Blazing Wind.
Also, the bonus damage granted by these effects is not reflected in the damage dealt displayed in the Combat Forecast.
The skills that function this way in Ver. 6.3.0 are as follows:
・ The refined version of Quick Mulagir
・ Carrot-Tip Spear+
・ Carrot-Tip Bow+
The following weapons will be able to be upgraded or gain additional special effects by using Arena Medals and Divine Dew:
Hikami
Hero who can learn this skill: Gunnthrá: Year's First Dream
Breath of Blight
Hero who can learn this skill: Garon: King of Nohr
Prayer Wheel
Hero who can learn this skill: Azura: Vallite Songstress
Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.
■ Aether Raids has been updated
○ Some structures have had their level cap increased.
・ Dark Shrine (O/D): up to level 9
○ Aether Resort has been updated.
・ Two new songs have been added to the Concert Hall: "Renewed Purpose" from the Fire Emblem: Shadow Dragon game and "Anxiety" from the Fire Emblem: Three Houses game.
■ Mjölnir's Strike has been updated
○ A mechanism has had its level cap increased.
・ Vital Summoner: up to level 5
■ Additional Heroes via Heroic Grails
The following Heroes will be available to summon using Heroic Grails:
・ Riev: Blood Beryl
・ Deen: Bladed Sandstorm
■ Other Changes
○ We changed the combat animations for Ishtar: Thunder Goddess. Her attack animation is now the same for both her normal and Resplendent attire.
○ It is now easier to increase Summoner Support and Ally Support levels.
○ We have corrected Ephraim: Sparkling Gallantly's refined weapon effect for the Festive Siegmund skill.
○ We have fixed an issue with how a portion of the Ascend Traits menu displays. When Ascending a stat will cause another stat to increase alongside it, the increase will now be displayed.
That's all the news about the update!
Posted: