War-God Mjölnir | |
---|---|
![]() | |
Weapon type | ![]() |
Might | 16 |
Range | 1 |
Effectiveness | ![]() |
Required | Silver Axe |
SP | 400 |
Exclusive? | Yes |
String ID | SID_神槌ミョルニル
|
Numeric ID | 2818
|
Description | Accelerates Special trigger (cooldown count-1). Effective against armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit during combat, inflicts Atk-6 on foe during combat, unit makes a guaranteed follow-up attack, and also, if unit is not adjacent to an ally, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
Notes[]
- When battling an
Armored unit, Attack is multiplied by 1.5.
Svalinn Shield,
Dew Dragonstone,
Maltet, and the
Neutralize Effective Against Armored status effect will neutralize the attack increase against armored units.
- The stat increase that can be applied by War-God Mjölnir is considered a combat boost.
- The stat decrease that can be applied by War-God Mjölnir is considered a combat reduction.
- As a general rule, if a unit is both prevented from making, and guaranteed to make, a follow-up attack, the effects cancel out, and the standard speed check decides instead.
- A foe with skills such as
Null Follow-Up 3 or a status effect such as
Null Follow-Up will disable War-God Mjölnir's guaranteed follow-up attack effect.
- The neutralization that can be applied by War-God Mjölnir works only on
bonuses.
- Bonuses reversed by
Panic will not be negated.
- Bonuses reversed by
List of owners[]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Axe 5 ![]() | Steel Axe 5 ![]() | Silver Axe 5 ![]() | War-God Mjölnir 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | 神槌ミョルニル |
German | Göttlicher Mjölnir |
Spanish (Europe) | Mjölnir bélico |
Spanish (Latin America) | Mjölnir bélico |
French | Mjölnir divin |
Italian | Mjölnir divino |
Traditional Chinese (Taiwan) | 神錘妙爾尼爾 |
Portuguese | Mjölnir bélico |