General | Quotes | Misc | Heroic Ordeal |
Veyle Fell Successor | |
---|---|
Art by: SATO POTE (さとうぽて) | |
Description | Daughter of the Fell Dragon. Full of destructive urges, she wishes to excel her siblings to be the sole successor to their father's power. Appears in Fire Emblem Engage. |
Rarities | 5 |
Weapon Type | Colorless Tome |
Move Type | Infantry |
Voice Actor EN | Megan Taylor Harvey |
Voice Actor JP | 上田麗奈(Reina Ueda) |
Release Date | |
Addition Date | |
Entry | Engage |
Version | 8.5 |
Internal ID | PID_闇ヴェイル (1092)
|
Origin | 140000900200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 14/15/16 | 0/1/2 | 3/4/5 | 5/6/7 | 42 |
2 | 15/16/17 | 15/16/17 | 0/1/2 | 3/4/5 | 6/7/8 | 44 |
3 | 16/17/18 | 15/16/17 | 1/2/3 | 4/5/6 | 6/7/8 | 47 |
4 | 16/17/18 | 16/17/18 | 1/2/3 | 4/5/6 | 7/8/9 | 49 |
5 | 17/18/19 | 16/17/18 | 2/3/4 | 5/6/7 | 7/8/9 | 52 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 35/38/40 | 8/10/13 | 21/23/26 | 33/36/38 | 138~140 |
2 | 30/33/36 | 38/41/43 | 8/11/14 | 22/25/28 | 36/39/42 | 148~149 |
3 | 33/36/39 | 40/43/46 | 10/13/16 | 25/28/31 | 39/42/45 | 162 |
4 | 34/37/40 | 42/45/49 | 11/14/17 | 26/29/32 | 42/45/48 | 170~171 |
5 | 36/40/43 | 44/47/51 | 12/16/19 | 29/32/35 | 44/47/51 | 181~183 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 30% | 60% | 90% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Stone | 4 | 2 | — | 50 | 1 | 1 |
Elstone | 6 | 2 | — | 100 | 2 | 2 |
Atlas | 9 | 2 | — | 200 | 4 | 3 |
Fell Child's Might | 14 | 2 | Accelerates Special trigger (cooldown count-1). For allies within 2 spaces of unit, reduces damage from attacks by 30% during ally's combat (excluding area-of-effect Specials). If unit initiates combat or foe's Range = 2, inflicts Atk/Res-6 on foe, inflicts penalty on foe's Atk/Res = 20% of unit's Res at start of combat, reduces damage from attacks by 30% (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and also, if unit's Res ≥ foe's Res+10 during combat, unit attacks twice. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Still Water 1 | Grants Atk/Res+3. Inflicts Def-3. | 50 | 2 | |
Still Water 2 | Grants Atk/Res+4. Inflicts Def-4. | 100 | 3 | ||
Still Water 3 | Grants Atk/Res+5. Inflicts Def-5. | 200 | 4 | ||
Crystalline Water | Grants Atk/Res+8. Inflicts Def-8. At start of player phase or enemy phase, neutralizes【Panic】and any penalties to unit's Atk/Res that take effect on unit at this time. 【Panic】 Converts bonuses on target into penalties through its next action. | 300 | 5 | ||
B | Atk/Res Tempo 1 | Inflicts Atk/Res-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 60 | 2 | |
Atk/Res Tempo 2 | Inflicts Atk/Res-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 120 | 3 | ||
Atk/Res Tempo 3 | Inflicts Atk/Res-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 240 | 4 | ||
Atk/Res Tempo 4 | Inflicts Atk/Res-4 on foe, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead). | 300 | 5 | ||
C | Fell Successor | If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and also, if unit's Res ≥ foe's Res+5 and if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack, and also, if foe's Range = 2, inflicts additional Special cooldown count+1 on foe before foe's first follow-up attack (cannot exceed the foe's maximum Special cooldown). Grants Atk/Def/Res+4 to allies within 2 spaces of unit during their combat. For allies within 2 spaces of unit, if this unit's Res ≥ ally's foe's Res+5 at start of combat, and if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack, and also, if foe's Range = 2, inflicts additional Special cooldown count+1 on foe before foe's first follow-up attack (cannot exceed the foe's maximum Special cooldown). | 300 | 5 |