* Unused restrictions: No restrictions.
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Pathfinder | Partner or Ally with the highest Def | At start of turn if 1 Partner or 1 Target Ally is deployed |
Map effects | ||
【Pathfinder】 | Unit | — |
Recover 7 HP | After combat if Unit's HP ≥ 25% at start of combat | |
Combat effects | ||
Atk/Spd/Def-5 | Foe | Unit's HP ≥ 25% at start of combat |
Atk/Spd/Def-X X = 2 x Bonuses on each of Foe's stats | ||
Reduces the effect of "Reduces damage by X%" by 50% |
Notes[ | ]
- 【Pathfinder】 takes into account the ally's Move Type and the movement restrictions involved with it. For Example, a Cavalry ally cannot use 【Pathfinder】 cross through a forest.
- A unit with 【Pathfinder】 will allow allies to pass through terrain that slows their movement such as forests, trenches, or spaces affected by 【Divine Vein (Flame)】 or 【Divine Vein (Water)】.
- 【Pathfinder】 only affects normal and non-warping Canto movement. Warp movement is unaffected.
- 【Pathfinder】 also takes into account effects that alter a unit's movement such as Pass effects, warp preventing effects, movement preventing effects, Traverse Terrain, and non-warping Canto effects.
- Veðrfölnir's Wing applies the Pathfinder status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Pathfinder is acquired during the enemy phase, it will disappear when the next player phase begins.
- Pathfinder takes into account the ally's Move Type and the movement restrictions involved with it. For Example, a Cavalry ally cannot use Pathfinder cross through a forest.
- A unit with Pathfinder will allow allies to pass through terrain that slows their movement such as forests, trenches, or spaces affected by 【Divine Vein (Flame)】 or 【Divine Vein (Water)】.
- Pathfinder only affects normal and non-warping Canto movement. Warp movement is unaffected.
- Pathfinder also takes into account effects that alter a unit's movement such as Pass effects, warp preventing effects, movement preventing effects, Traverse Terrain, and non-warping Canto effects.
- Pathfinder's free space effect will be negated if the unit is affected by Schism.
- If Schism is neutralized by sources of negative status effect neutralization such as Odd Recovery 3, Pathfinder is also neutralized.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Pathfinder is acquired during the enemy phase, it will disappear when the next player phase begins.
- The Pathfinder to support partner of Veðrfölnir's Wing will only activate if the unit has their Ally Support partner deployed on the map.
- Skills such as Queensblade or Breezy Spear will prevent Ally Support effects from triggering during combat.
- The stat decrease that can be applied by Veðrfölnir's Wing is considered a temporary debuff.
- The stat decreasing effect of Veðrfölnir's Wing will activate if the foe receives Bonuses.
- The stat decreasing effect will not be negated nor reduced if the foe receives Penalties.
- The stat decreasing effect will be negated if the foe is affected by Panic (and not affected by Null Panic), or the foe has their Bonuses removed by a source of positive status effect neutralization.
- Veðrfölnir's Wing will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Veðrfölnir's Wing will not reduce the effect of Special "reduces damage by X%" effects such as Gust or Laguz Friend 4.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- The healing effect is triggered regardless of whether Veðrfölnir's Wing's user performs an attack during combat. If foe initiates combat and user cannot counterattack, Veðrfölnir's Wing's healing effect will still trigger.
- Veðrfölnir's Wing's user needs to survive the combat for the healing effect to trigger.
- Veðrfölnir's Wing's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Veðrfölnir's Wing's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
List of owners[ | ]
Unit | Skill chain |
---|---|
Veðrfölnir's Wing 5 |
Trivia[ | ]
- In Norse mythology, Veðrfölnir is the hawk that sits between the eyes of an unnamed eagle that sits on top of Yggdrasil.
In other languages[ | ]
Language | Name |
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Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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