Veðrfölnir's Edge | ||
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Weapon type | ||
Might | 16 | |
Range | 1 | |
Required | Silver Sword | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_始祖の巨人の剣
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Numeric ID | 4367
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Description [Collapse] |
Accelerates Special trigger (cooldown count-1). At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd+6 and【Null Follow-Up】to unit and allies within 3 rows or 3 columns centered on unit for 1 turn. If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of allies within 3 rows or 3 columns centered on unit × 3 (max 14), neutralizes unit's penalties, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals +X damage, and reduces damage from foe's first attack by 50% of X during combat (X = highest total bonuses among unit and allies within 3 rows or 3 columns centered on unit; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, when foe's attack triggers foe's Special, reduces Special damage by 50% of X (excluding area-of-effect Specials). |
Accelerates Special trigger (cooldown count-1). At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd+6 and【Null Follow-Up】to unit and allies within 3 rows or 3 columns centered on unit for 1 turn. If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of allies within 3 rows or 3 columns centered on unit × 3 (max 14), neutralizes unit's penalties, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals +X damage, and reduces damage from foe's first attack by 50% of X during combat (X = highest total bonuses among unit and allies within 3 rows or 3 columns centered on unit; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, when foe's attack triggers foe's Special, reduces Special damage by 50% of X (excluding area-of-effect Specials). 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. |
Effects[ | ]
Effects | Targets | Conditions |
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Permanent effects | ||
Accelerates Special trigger | Unit | — |
Status effects | ||
Atk/Spd+6 | Unit & Allies within 3 rows or 3 columns centered on Unit | At start of turn if an Ally is within 3 rows or 3 columns centered on Unit |
Null Follow-Up | ||
Combat effects | ||
Atk/Spd/Def/Res+X (max: 14) X = 3 x Allies within 3 rows or 3 columns centered on Unit, + 5 | Unit | Player Phase or an Ally is within 3 rows or 3 columns centered on Unit |
Neutralizes Penalties | ||
Neutralizes "Special cooldown charge -1" | ||
Boosts damage by X X = highest total Bonuses on Unit & Allies within 3 rows or 3 columns centered on Unit | ||
Reduces damage by X X = 50% of highest total Bonuses on Unit & Allies within 3 rows or 3 columns centered on Unit from Foe's first attack (including second attacks) | ||
Reduces damage by X X = 50% of highest total Bonuses on Unit & Allies within 3 rows or 3 columns centered on Unit per Foe's offensive Special |
Notes[ | ]
- The stat increase that can be applied by Veðrfölnir's Edge is considered a Bonus.
- Veðrfölnir's Edge applies the Null Follow-Up status effect.
- Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Null Follow-Up is acquired during the enemy phase, it will disappear when the next player phase begins.
- Null Follow-Up will not neutralize the additional follow-up of 【Potent Follow X%】 or 【Potent Follow 100%】.
- Effects that are neutralized by Null Follow-Up:
- Effects that grant the foe a guaranteed follow-up such as Quick Riposte 4, Guaranteed Follow-Ups, or the Grand Conquests Cavalry area effect.
- Effects active on the unit that prevent their follow-up attacks, such as Windsweep 3, Watersweep 3, or Weaving Fighter.
- Effects active on the foe that prevent the unit's follow-up attacks such as Steady Impact, Vengeful Fighter 4, or Foe Cannot Follow-Up.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Veðrfölnir's Edge is considered a temporary buff.
- Veðrfölnir's Edge can neutralize Penalties.
- Penalties are neutralized by granting temporary buffs of the same amount during combat.
- Temporary buffs from Veðrfölnir's Edge do not stack with temporary buffs from effects such as Grand Strategy and Atk/Spd Unity, only temporary buffs from Veðrfölnir's Edge will apply.
- Veðrfölnir's Edge will neutralize the "Special cooldown charge -X" effect on unit from effects such as Guard Sword+, Guard, or 【Divine Vein (Green)】.
- Since the "Special cooldown charge -X" effect will be neutralized on unit, Veðrfölnir's Edge will also stack with the "Special cooldown charge +X" effect on unit from effects such as Heavy Blade 4, Special Cooldown Charge +1, or the Grand Conquests Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.
- The damage boosting effect of Veðrfölnir's Edge ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The damage-reduction effect is calculated after offensive Specials, damage boosting effects such as Arcane Lúin and Dominance, and "reduces damage by X%" effects such as Gust and Dodge.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Flat damage-reduction effects stack additively, similar to interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Flat damage-reduction effects cannot be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The damage boost and damage reduction of Veðrfölnir's Edge will activate if the unit and ally with the highest total bonuses within 3 rows or 3 columns centered on unit receive Bonuses.
- The damage boost and damage reduction will not be negated if the unit and ally with the highest total bonuses within 3 rows or 3 columns centered on unit receive Penalties.
- The damage boost and damage reduction will be negated if the unit and ally with the highest total bonuses within 3 rows or 3 columns centered on unit are affected by Panic (and not affected by Null Panic), or the unit and ally with the highest total bonuses within 3 rows or 3 columns centered on unit have their Bonuses removed by a source of positive status effect neutralization.
Example of Area of Effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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List of owners[ | ]
Unit | Skill chain | |||
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Iron Sword 5 | Steel Sword 5 | Silver Sword 5 | Veðrfölnir's Edge 5 |
Trivia[ | ]
- In Norse mythology, Veðrfölnir is the hawk that sits between the eyes of an unnamed eagle that sits on top of Yggdrasil.
In other languages[ | ]
Language | Name |
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Japanese | ???
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German | ???
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Spanish (Europe) | ???
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Spanish (Latin America) | ???
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French | ???
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Italian | ???
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Traditional Chinese (Taiwan) | ???
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Portuguese | ???
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