Use Dragonflowers is a feature introduced in Version 3.2.0 where the player can use Dragonflowers to increase the stats of a unit. It can be found under the Ally Growth menu.
Details
Dragonflowers may be obtained from Heroic Ordeals or Aether Raids. Similar to merges, Dragonflowers grant additional stats to a unit that persist across all game modes. However, unlike merges, Dragonflower-enhanced stats will have no effect on Arena scoring and matchmaking.
Most heroes are eligible for 5 Dragonflower enhancements, but those released before are eligible for 10, heroes released before for 15, and Infantry heroes released before version 3.2.0 for 20.
Dragonflower enhancements were introduced at the 2 year anniversary and were originally only available at the +5 and +10 levels. At the 3.5 year anniversary, the levels were all increased by +5 (+5 became +10, etc.), and again at the 4.5 year anniversary for a maximum cap of +20 enhancements for year 1 infantry heroes.
Spending Dragonflowers
There are four types of Dragonflowers, one for each of the four movement types: Infantry, Armored, Cavalry, and Flying. To enhance a unit, Dragonflowers matching its movement type must be used. Each enhancement will cost more Dragonflowers than the last, but the pace of this increase differs based on how many enhancements a unit is eligible for:
Enhancement | Flower Cost (5 max) |
Flower Cost (10 max) |
Flower Cost (15 max) |
Flower Cost (20 max) |
---|---|---|---|---|
+1 | 40 | 40 | 40 | 10 |
+2 | 80 | 80 | 80 | 20 |
+3 | 120 | 120 | 120 | 30 |
+4 | 160 | 160 | 160 | 40 |
+5 | 200 | 200 | 200 | 60 |
+6 | unavailable | 40 | 40 | 80 |
+7 | 80 | 80 | 110 | |
+8 | 120 | 120 | 140 | |
+9 | 160 | 160 | 170 | |
+10 | 200 | 200 | 200 | |
+11 | unavailable | 40 | 40 | |
+12 | 80 | 80 | ||
+13 | 120 | 120 | ||
+14 | 160 | 160 | ||
+15 | 200 | 200 | ||
+16 | unavailable | 40 | ||
+17 | 80 | |||
+18 | 120 | |||
+19 | 160 | |||
+20 | 200 | |||
Total | 600 | 1200 | 1800 | 2060 |
Dragonflower Stat Bonuses
When a unit receives a Dragonflower enhancement, one of their stats will increase by 1 point. The stat selected for each enhancement is the highest 5 level 1 raw stat for the hero (after accounting for Asset and Flaw) that has not yet been increased by a previous enhancement. This amounts to an increase of 1 to all stats at 5 enhancements, 2 to all stats at 10 enhancements, and 3 to all stats at 15 enhancements.
If there is a tie between two level 1 stats, the stat to be increased is chosen with the priority of HP > Atk > Spd > Def > Res.
Because HP is always a unit's highest level 1 raw stat, HP will always be the stat increased at +1, +6, and +11.
Enhancement | Level 1 stat that gains +1 |
---|---|
+1 | The highest raw stat. |
+2 | The second highest raw stat. |
+3 | The third highest raw stat. |
+4 | The fourth highest raw stat. |
+5 | The lowest raw stat. |
+6 and onward | Repeats from +1 (and with every fifth Dragonflower enhancement) to +5 |
Miscellaneous
- If two units that each possess Dragonflower enhancements are merged, only the higher amount of enhancements carries over to the resulting unit. The lower amount of enhancements is lost.
- If a unit with Dragonflower enhancements is turned into a Combat Manual, their enhancements will lost as they are not recorded in the manual.
See also
In other languages
Language | Name |
---|---|
Japanese | 神竜の花 |
German | Drachenblumen verw. |
Spanish (Europe) | Usar dracoflores |
Spanish (Latin America) | Usar dracoflores |
French | Dracofleurs |
Italian | Usa fiordidrago |
Traditional Chinese (Taiwan) | 神龍之花 |
Portuguese | Usar flores de dragão |