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Urvan
Weapon
Weapon Urvan
Gleam
Weapon Urvan V2
Weapon type Axe
Might 16
Range 1
Required Silver Axe
SP 400
Exclusive? Yes
String ID SID_ウルヴァン
Description Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%.

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Icon Accelerate Special Accelerates Special triggerIcon Unit Unit
Combat effects
Status Effect Reduces damage when initiating Reduces damage by 80%
from Icon Enemy Foe's consecutive attacks
Icon Unit Unit
Urvan W Skill refine effects
Combat effects
Status Effect Reduces damage when initiating Reduces damage by 40%
from Icon Enemy Foe's first attack
Icon Unit Unit
Status Effect Desperation Follow-up before counterattackIcon Enemy FoeEnemy Phase

Notes[ | ]

  • The damage-reduction is calculated after offensive Specials and damage boosting effects such as Icon Class Blue Lance Arcane Lúin and Status Effect Dominance Dominance.
    • If a skill such as Skilliconspecial Miracle or Everliving Domain Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
    • Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Status Effect Triangle Adept Triangle Adept and the weapon-triangle advantage boost.
      • For example, if both Buffer 4 Buffer 4 and Skilliconspecial Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
    • For more information, see Damage calculation.
  • Sources of effects that reduce damage-reduction:
  • Sources of damage-reduction neutralization:

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Urvan W +3 HP Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%.
Reduces damage from foe's first attack by 40%. If foe initiates combat, foe can make a follow-up attack before unit can counterattack.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Accelerates Special trigger (cooldown count-1). If unit receives consecutive attacks, reduces damage from foe's second attack onward by 80%. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The damage-reduction is calculated after offensive Specials and damage boosting effects such as Icon Class Blue Lance Arcane Lúin and Status Effect Dominance Dominance.
    • If a skill such as Skilliconspecial Miracle or Everliving Domain Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
    • Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Status Effect Triangle Adept Triangle Adept and the weapon-triangle advantage boost.
      • For example, if both Buffer 4 Buffer 4 and Skilliconspecial Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
    • For more information, see Damage calculation.
  • Sources of effects that reduce damage-reduction:
  • Sources of damage-reduction neutralization:
  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • Urvan W Urvan does not guarantee the foe a follow-up.
  • If the foe can perform a follow-up, either by a speed check or effects such as Status Effect Guaranteed Follow-Ups Guaranteed Follow-Ups or Quick Riposte 4 Quick Riposte 4, the initial attack and follow-up will occur before the user can perform a counterattack.
  • Effects such as Status Effect Vantage Vantage or Spd Preempt 3 Spd Preempt 3 have priority over Urvan W Urvan's priority changing effect.
  • Urvan W Urvan changes the attack priority, or order of attacks, and therefore can be disabled by skills such as Hardy Bearing 3 Hardy Bearing 3 or Skilliconweapon Armorpin Dagger+.

List of owners[ | ]

UnitSkill chain
Ike Brave Mercenary Face FC
Iron Axe
★
Steel Axe
★
Silver Axe
★
Urvan
★

Trivia[ | ]

  • The skill ID for the refined effect listed first is SID_敵攻め立てR40, which can be translated as Enemy Desperation R 40.

In other languages[ | ]

Language Name
Japanese ウルヴァン
German Urvan
Spanish (Europe) Urvan
Spanish (Latin America) Urvan
French Urvan
Italian Urvan
Traditional Chinese (Taiwan) 烏爾邦
Portuguese Urvan

See also[ | ]

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