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Caeda: Talys's Heart
Caeda: Talys's Bride
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Caeda: Beloved Queen
Caeda: Marth's Faithful
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General Quotes Misc Heroic Ordeal
Tsubasa
Madcap Idol
Portrait
Tsubasa Madcap Idol Face
Attack
Tsubasa Madcap Idol BtlFace
Special
Tsubasa Madcap Idol BtlFace C
Damage

Tsubasa Madcap Idol BtlFace D

Art by: azu-taro (azuタロウ)
Description Energetic high schooler and idol, partnered to Caeda. She gives any job her all. Appears in Tokyo Mirage Sessions ♯FE Encore.
Rarities ★ SR
Weapon Type Icon Class Blue Lance Lance
Move Type  Flying
Voice Actor EN Kayli Mills + Cherami Leigh
Voice Actor JP Inori Minase (水瀬いのり) with Saori Hayami (早見沙織)
Release Date
Addition Date
Entry Icon MiniUnit Head 13 Tokyo Mirage Sessions ♯FE Encore
Version 4.1
Internal ID PID_つばさ (476)
Origin 130000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/165/6/77/8/94/5/65/6/740
★14/15/166/7/88/9/104/5/65/6/742
★15/16/176/7/88/9/105/6/76/7/845
★15/16/177/8/99/10/115/6/76/7/847
★16/17/187/8/99/10/116/7/87/8/950

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3421/24/2628/31/3317/19/2219/22/25126~128
★29/32/3523/26/2931/34/3618/20/2320/23/26134~136
★32/35/3825/28/3133/36/3920/23/2623/26/29148
★33/36/3927/30/3335/38/4221/24/2724/27/30155~156
★35/39/4229/32/3537/40/4423/26/3026/30/33166~168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%55%70%45%50%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Mirage Feather161
Effective against armored and cavalry foes. Grants Spd+3. If unit initiates combat after an ally has already acted, grants Atk/Spd+6 during combat and unit can make a follow-up attack before foe can counterattack.
400★★

Mirage Feather can be upgraded in the Weapon Refinery.
When upgraded, the description of Mirage Feather becomes "Effective against armored and cavalry foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit and neutralizes effects that prevent unit's follow-up attacks during combat. If unit initiates combat after an ally has already acted, unit can make a follow-up attack before foe can counterattack.".
Mirage Feather can be upgraded with the additional effect Mirage Feather W "Enables【Canto (2)】.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat, and also, if unit initiates combat after an ally has already acted, grants an additional Atk/Spd+5 to unit during combat.

【Canto (2)】
After an attack, Assist skill, or structure destruction, unit can move 2 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
ABlade Session 1
If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 1 + number of allies who have already acted (max value of 3).
60★
Blade Session 2
If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 2 + number of allies who have already acted × 2 (max value of 6).
120★
Blade Session 3
If unit initiates combat, grants bonus to unit's Atk/Spd during combat = 3 + number of allies who have already acted × 3 (max value of 9).
240★
BChill Spd 1
At start of turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action.
60★
Chill Spd 2
At start of turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action.
120★
Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.
240★
CHone Spd 1
At start of turn, grants Spd+2 to adjacent allies for 1 turn.
50★
Hone Spd 2
At start of turn, grants Spd+3 to adjacent allies for 1 turn.
100★
Hone Fliers
At start of turn, grants Atk/Spd+6 to adjacent flying allies for 1 turn.
200★