General | Quotes | Misc | Heroic Ordeal |
Triandra Nightmare | |
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Art by: Yoshiku (四々九) | |
Description | A dökkálfr from Dökkálfheimr, the realm of nightmares. Delivers terrible dreams to mortals. Cold and distant, she lives on without hope. |
Rarities | 5![]() |
Effect | ![]() |
Ally Boost | +5 HP +4 Spd |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Lexi Klein |
Voice Actor JP | Iguchi Yuka (井口裕香) |
Release Date | |
Addition Date | |
Entry | ![]() |
Ally Internal ID | PID_スカビオサ味方 (592)
|
Enemy Internal ID | EID_スカビオサ (54)
|
Origin | 00000400700 |
Ally stats[]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 13/14/15 | 4/5/6 | 5/6/7 | 0/1/2 | 2/3/4 | 29 |
2![]() | 13/14/15 | 5/6/7 | 6/7/8 | 0/1/2 | 2/3/4 | 31 |
3![]() | 14/15/16 | 5/6/7 | 6/7/8 | 1/2/3 | 3/4/5 | 34 |
4![]() | 14/15/16 | 6/7/8 | 7/8/9 | 1/2/3 | 3/4/5 | 36 |
5![]() | 15/16/17 | 6/7/8 | 7/8/9 | 2/3/4 | 4/5/6 | 39 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 27/30/33 | 25/28/30 | 26/29/31 | 8/10/13 | 13/16/18 | 112~114 |
2![]() | 28/31/34 | 28/31/33 | 29/32/34 | 8/11/14 | 14/17/19 | 121~122 |
3![]() | 31/34/37 | 30/33/36 | 31/34/37 | 10/13/16 | 16/19/22 | 133 |
4![]() | 32/35/38 | 32/35/39 | 33/36/40 | 11/14/17 | 17/20/23 | 140~141 |
5![]() | 34/38/41 | 34/37/41 | 35/38/42 | 12/16/19 | 19/22/25 | 150~152 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 70% | 70% | 30% | 40% | 260% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 14 | 4 | 5 | 1 | 3 | 27 |
2![]() | 14 | 5 | 6 | 1 | 3 | 29 |
3![]() | 15 | 5 | 6 | 2 | 4 | 32 |
4![]() | 15 | 6 | 7 | 2 | 4 | 34 |
5![]() | 16 | 6 | 7 | 3 | 5 | 37 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 30 | 25 | 26 | 10 | 16 | 107 |
2![]() | 31 | 28 | 29 | 11 | 17 | 116 |
3![]() | 34 | 30 | 31 | 13 | 19 | 127 |
4![]() | 35 | 32 | 33 | 14 | 20 | 134 |
5![]() | 38 | 34 | 35 | 16 | 22 | 145 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 65% | 65% | 30% | 40% | 250% |
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Wind | 4 | 2 | — | 50 | 1![]() | 1![]() |
Elwind | 6 | 2 | — | 100 | 2![]() | 2![]() |
Rexcalibur | 9 | 2 | — | 200 | 4![]() | 3![]() |
Flower of Sorrow | 14 | 2 | Grants Atk+3. Inflicts Def/Res-4 on any foe in a cardinal direction from unit during that foe's combat. | 400 | 5![]() | 5![]() |
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dance | 1 | Grants another action to target ally. (Cannot target an ally with Sing or Dance.) | 150 | 4![]() | 3![]() |
Frightful Dream | 1 | Grants another action to target ally. Inflicts Atk/Spd/Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 400 | — | 5![]() |
Specials[]
This unit owns no Special skills.
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Spd Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2![]() |
![]() | Atk/Spd Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3![]() | |
![]() | Atk/Spd Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4![]() | |
![]() | Atk/Spd Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5![]() | |
B | ![]() | Aerobatics 1 | If unit's HP = 100%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces. | 60 | 1![]() |
![]() | Aerobatics 2 | If unit's HP ≥ 50%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces. | 120 | 2![]() | |
![]() | Aerobatics 3 | Unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces. | 240 | 4![]() | |
C | ![]() | Spd/Res Rein 1 | Inflicts Spd/Res-2 on foes within 2 spaces during combat. | 60 | 3![]() |
![]() | Spd/Res Rein 2 | Inflicts Spd/Res-3 on foes within 2 spaces during combat. | 120 | 4![]() | |
![]() | Spd/Res Rein 3 | Inflicts Spd/Res-4 on foes within 2 spaces during combat. | 240 | 5![]() |