This page is about the status effect. For the story chapter, see Book V, Chapter 6: Treachery/Story.
Treachery[1] is a status effect that grants additional damage = total Bonuses on unit. For sources of this status effect, see the category page Sources of Treachery.
Skill Interaction[ | ]
Main articles: Skill interaction, Damage calculation
- The damage boosting effect of Treachery ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- During combat, the damage boosting effect of Treachery is calculated after calculations of effects that trigger "during combat".
- The damage boosting effect will also affect area-of-effect Specials such as Rising Flame and Growing Thunder.
- The damage boosting effect will not negated nor reduced if the unit receives Penalties.
- The damage boosting effect will be negated only during combat if the unit is affected by Ploy.
- The damage boosting effect will be negated if the unit is affected by Panic (and not affected by Null Panic), or the unit has their Bonuses removed by a source of positive status effect neutralization.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, File:Nine-Realm Pact.png Nine-Realm Pact, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
Icon | Type | Example Source | Description | Sound Effect |
---|---|---|---|---|
Positive | Roy: Blazing Bachelors Gold Serpent |
Unit deals additional damage = total bonuses on unit for 1 turn. |
Sources of Treachery[ | ]
List of Weapons
List of Unrefined Weapons
None, currently.
List of Refined Weapons
Weapon | Refined Description |
---|---|
Thunderbrand | Grants Spd+3. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6 and【Treachery】to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if foe's HP ≥ 50%, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe's next attack. 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. |
List of Skill Refined Weapons
None, currently.
List of Assists
Assist | Description |
---|---|
Future Sight | Unit and target ally swap spaces. Grants Atk/Spd+6,【Treachery】, and "if unit initiates combat, reduces damage from foe's first attack during combat by 40%" to unit and target ally for 1 turn. Grants another action to unit. (Additional action granted once per turn only.) 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. |
Gold Serpent | Grants the following effects to unit and target ally for 1 turn: from turn 1 on, grants Atk/Spd+X (X = number of turns × 2; max 8); from turn 2 on, enables【Canto (1)】; from turn 3 on, grants【Treachery】; and from turn 4 on, grants【Dual Strike】. Grants another action to unit. (Additional action and effects other than stat bonuses granted once per turn only. This skill treated as a Rally Assist skill.) 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. 【Dual Strike】 If unit initiates combat and is adjacent to an ally with Dual Strike (excluding unit), unit attacks twice. (That turn only. Does not stack.) |
List of Specials
None, currently.
List of Passives
List of A Passives
None, currently.
List of B Passives
None, currently.
List of C Passives
None, currently.
List of Attuned Skills
None, currently.
List of Sacred Seals
None, currently.
List of Emblem Effects
None, currently.
List of Captain Skills
None, currently.
List of Duo Skills
None, currently.
List of Harmonized Skills
Owners | Harmonized Skill |
---|---|
Cordelia: Unyielding Snow |
Grants Atk/Spd+6,【Resonance: Blades】, and【Treachery】to unit and allies from the same titles as unit for 1 turn. 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. |
Roy: Blazing Bachelors |
Grants Def/Res+6,【Resonance: Shields】, and【Treachery】to unit and allies from the same titles as unit for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack." 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. |
Igrene: Sworn Protectors |
Grants【Resonance: Blades】,【Treachery】, and【Desperation】to unit and allies from the same titles as unit. 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. 【Desperation】 Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack." |
List of Items
None, currently.
List of Structures
None, currently.
In other languages[ | ]
Language | Name | Notes |
---|---|---|
Japanese | 強化ダメージ+ | Bonus damage + |
German | Verrat | |
Spanish (Europe) | Traición | |
Spanish (Latin America) | Traición | |
French | Traîtrise | |
Italian | Slealtà | |
Traditional Chinese (Taiwan) | 強化傷害+ | |
Portuguese | Traição |