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Tome of Reason
Closed
Weapon Tome of Reason
Open
Weapon Tome of Reason V2
Gleam Closed
Weapon Tome of Reason V3
Gleam Open
Weapon Tome of Reason V4
Weapon type Green Tome
Might 14
Range 2
Required
SP 400
Exclusive? Yes
String ID SID_純理の書
Numeric ID 2936
Description At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.

Notes[ | ]

  • The stat increase that can be applied by Tome of Reason is considered a Status Effect Bonus Bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus Bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus Bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • The stat increase that can be applied by Tome of Reason is considered a temporary buff.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Tome of Reason W At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and inflicts penalty on foe's Atk/Res = 60% of total bonuses on unit's Def and Res during combat.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.

List of owners[ | ]

UnitSkill chain
Lugh Anima Child Face FC
Tome of Reason
★

In other languages[ | ]

Language Name
Japanese 純理の書
German Buch der Ratio
Spanish (Europe) Grimorio cordura
Spanish (Latin America) Grimorio cordura
French Tome de raison
Italian Tomo assennato
Traditional Chinese (Taiwan) 純理之書
Portuguese Tomo racional

See also[ | ]

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