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General | Quotes | Misc | Heroic Ordeal |
Tiki Torpid Dragon | |
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Art by: lack | |
Description | Princess of the Divine Dragon tribe. She was taken to the Fane of Raman and, under Gharnef's control, incinerated all those who entered. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 4 SR |
Weapon Type | Colorless Breath |
Move Type | Armored |
Voice Actor EN | Mela Lee |
Voice Actor JP | 諸星すみれ(Sumire Morohoshi) |
Release Date | |
Addition Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 3.5 |
Internal ID | PID_催眠チキ (372)
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Origin | 10001000100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14/15/16 | 7/8/9 | 7/8/9 | 1/2/3 | 3/4/5 | 37 |
2 | 14/15/16 | 8/9/10 | 8/9/10 | 1/2/3 | 3/4/5 | 39 |
3 | 15/16/17 | 8/9/10 | 8/9/10 | 2/3/4 | 4/5/6 | 42 |
4 | 15/16/17 | 9/10/11 | 9/10/11 | 2/3/4 | 4/5/6 | 44 |
5 | 16/17/18 | 9/10/11 | 9/10/11 | 3/4/5 | 5/6/7 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 33/36/39 | 25/27/30 | 23/26/28 | 24/26/29 | 17/20/23 | 134~136 |
2 | 35/38/41 | 27/30/33 | 25/28/31 | 26/28/31 | 18/21/24 | 145~146 |
3 | 38/41/44 | 29/32/35 | 27/30/33 | 29/32/35 | 21/24/27 | 159 |
4 | 39/42/45 | 31/34/37 | 29/32/35 | 30/34/37 | 22/25/28 | 166~167 |
5 | 42/45/48 | 33/36/39 | 31/34/37 | 33/37/40 | 24/28/31 | 179~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 65% | 60% | 55% | 75% | 50% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 3 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Razing Breath | 16 | 1 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 400 | 5 | 5 |
Razing Breath can be upgraded in the Weapon Refinery.
Razing Breath can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res during combat = 4 + current bonus on each of unit's stats (calculates each stat bonus independently), and also, if【Bonus】is active on unit, the following will occur based on who initiated combat: if unit initiated, unit makes a guaranteed follow-up attack; if foe initiated, foe cannot make a follow-up attack.
【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Brazen Atk/Spd 1 | At start of combat, if unit's HP ≤ 80%, grants Atk/Spd+3 during combat. | 60 | 1 | |
Brazen Atk/Spd 2 | At start of combat, if unit's HP ≤ 80%, grants Atk/Spd+5 during combat. | 120 | 2 | ||
Brazen Atk/Spd 3 | At start of combat, if unit's HP ≤ 80%, grants Atk/Spd+7 during combat. | 240 | 4 | ||
B | Special Fighter 1 | At start of combat, if unit's HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 60 | 3 | |
Special Fighter 2 | At start of combat, if unit's HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 120 | 4 | ||
Special Fighter 3 | At start of combat, if unit's HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 240 | 5 | ||
C | Solitary Dream | At start of turn, if unit is adjacent to only dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit and unit can move 1 extra space. (That turn only. Does not stack.) | 300 | 5 |