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General | Quotes | Misc | Heroic Ordeal |
Tiki Summering Scion | |
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Art by: Okaya (岡谷) | |
Description | Known as the Voice of the Divine Dragon. Has lived through thousands of summers, but usually doesn't need to worry about swimming gear. Appears in Fire Emblem Awakening. |
Rarities | 4 SR — Special |
Weapon Type | Axe |
Move Type | Infantry |
Voice Actor EN | Mela Lee |
Voice Actor JP | 大谷育江(Ikue Otani) |
Release Date | |
Entry | Awakening |
Version | 1.4 |
Internal ID | PID_水着チキ覚醒 (146)
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Origin | 100000900100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 5/6/7 | 3/4/5 | 5/6/7 | 4/5/6 | 37 |
2 | 15/16/17 | 6/7/8 | 3/4/5 | 6/7/8 | 4/5/6 | 39 |
3 | 16/17/18 | 6/7/8 | 4/5/6 | 6/7/8 | 5/6/7 | 42 |
4 | 16/17/18 | 7/8/9 | 4/5/6 | 7/8/9 | 5/6/7 | 44 |
5 | 17/18/19 | 7/8/9 | 5/6/7 | 7/8/9 | 6/7/8 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/29/31 | 24/27/30 | 19/22/24 | 21/24/26 | 15/18/20 | 119~120 |
2 | 27/30/32 | 27/30/33 | 20/23/26 | 23/26/29 | 16/19/21 | 127~128 |
3 | 29/32/35 | 29/32/35 | 23/26/29 | 25/28/31 | 18/21/24 | 139 |
4 | 30/33/36 | 31/34/37 | 24/27/30 | 27/30/33 | 19/22/25 | 146 |
5 | 32/35/38 | 33/36/39 | 27/30/33 | 29/32/35 | 21/24/27 | 157 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 40% | 65% | 55% | 55% | 40% | 255% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 3 | 2 |
Melon Crusher | 10 | 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. | 200 | 4 | 3 |
Melon Crusher+ | 14 | 1 | At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. | 300 | 5 | 5 |
Melon Crusher+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Daylight | 3 | Restores HP = 30% of damage dealt. | 100 | 4 | 3 |
Sol | 3 | Restores HP = 50% of damage dealt. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Close Def 1 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat. | 60 | 3 | |
Close Def 2 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat. | 120 | 4 | ||
Close Def 3 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. | 240 | 5 | ||
C | Axe Valor 1 | While unit lives and uses an axe, unit gets 1.5x SP. (Only highest value applied. Does not stack.) | 30 | 1 | |
Axe Valor 2 | While unit lives, all axe allies on team get 1.5x SP. (Only highest value applied. Does not stack.) | 60 | 2 | ||
Axe Valor 3 | While unit lives, all axe allies on team get 2x SP. (Only highest value applied. Does not stack.) | 120 | 4 |