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Legendary Dragon
Standard Attire
Portrait
Attack
Special
Damage

Art by: Enkyo Yuichiro (円居雄一郎)
Resplendent Attire
Portrait
Attack
Special
Damage

Art by: 萩原凛
Description A princess and daughter of the Divine Dragon. Left behind long ago, before Naga's death, she hides great power within herself. Appears in Fire Emblem: Mystery of the Emblem.
Rarities ★ Focus — Legendary Legendary
Legendary Effect Earth Earth
Ally Boost HP+3, Def+4
Weapon Type  Blue Breath
Move Type  Armored
Voice Actor EN Mela Lee
Voice Actor JP Sumire Morohoshi (諸星すみれ)
Release Date
Entry  Shadow Dragon / (New) Mystery
Version 2.9
Internal ID PID_伝承チキ (297)
Origin 10001000100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/167/8/98/9/101/2/32/3/437
★14/15/168/9/109/10/111/2/32/3/439
★15/16/178/9/109/10/112/3/43/4/542
★15/16/179/10/1110/11/122/3/43/4/544
★16/17/189/10/1110/11/123/4/54/5/647

Level 40 stats

RarityHPAtkSpdDefResTotal
★33/36/3923/26/2824/27/2924/26/2918/21/23135~137
★35/38/4125/28/3126/29/3226/28/3119/22/25145~146
★38/41/4427/30/3328/31/3429/32/3522/25/28159
★39/42/4529/32/3530/33/3630/34/3723/26/29166~167
★42/45/4831/34/3732/35/3833/37/4026/29/32179~180

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★65%55%55%75%55%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Divine Mist161
Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Divine Mist can be upgraded in the Weapon Refinery.
Divine Mist can be upgraded with the additional effect "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk = 75% of total bonuses on unit's Def and Res during combat.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
AFierce Stance 1
If foe initiates combat, grants Atk+2 during combat.
50★
Fierce Stance 2
If foe initiates combat, grants Atk+4 during combat.
100★
Fierce Breath
If foe initiates combat, grants Atk+4 during combat and Special cooldown charge +1 per attack. (Only highest value applied. Does not stack.)
240★
BBold Fighter 1
If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
60★
Bold Fighter 2
If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
120★
Bold Fighter 3
If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
240★
Slick Fighter 1
If unit's HP ≥ 75% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.
60★
Slick Fighter 2
If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.
120★
Slick Fighter 3
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.
240★
CWith Everyone!
At start of turn, if unit is adjacent to an ally, grants Def/Res+5 to unit and adjacent allies for 1 turn.
300★
With Everyone! II
At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Spd/Def/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
300★