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General | Quotes | Misc | Heroic Ordeal |
Tiki Dragon's Progeny | |
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Art by: さばみぞれ | |
Description | The last child born of the Divine Dragons. Bears the fate of living for thousands of years as a manakete. Appears in Fire Emblem: Mystery of the Emblem. |
Rarities | 5 Attuned | Focus —
Pre-Inheritance | In contrast with standard inheritance, Attuned Skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Attuned Hero summoned. (See the Inherit Skills menu Help messages to learn more.) |
Weapon Type | Green Breath |
Move Type | Infantry |
Voice Actor EN | Mela Lee |
Voice Actor JP | Sumire Morohoshi (諸星すみれ) |
Release Date | |
Entry | Shadow Dragon / (New) Mystery |
Version | 9.3 |
Internal ID | PID_響心若年チキ (1230)
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Origin | 10001000100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 11/12/13 | 4/5/6 | 6/7/8 | 6/7/8 | 7/8/9 | 39 |
2 | 11/12/13 | 4/5/6 | 7/8/9 | 6/7/8 | 8/9/10 | 41 |
3 | 12/13/14 | 5/6/7 | 7/8/9 | 7/8/9 | 8/9/10 | 44 |
4 | 12/13/14 | 5/6/7 | 8/9/10 | 7/8/9 | 9/10/11 | 46 |
5 | 13/14/15 | 6/7/8 | 8/9/10 | 8/9/10 | 9/10/11 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 25/28/31 | 20/23/25 | 34/37/39 | 34/37/39 | 28/31/33 | 155~156 |
2 | 26/29/32 | 21/24/27 | 37/40/43 | 36/39/42 | 31/34/36 | 165~166 |
3 | 29/32/35 | 24/27/30 | 40/43/46 | 40/43/46 | 33/36/39 | 181 |
4 | 30/33/36 | 25/28/31 | 43/46/49 | 42/45/48 | 35/38/42 | 190~191 |
5 | 32/36/39 | 28/31/34 | 45/48/52 | 45/48/52 | 37/40/44 | 202~204 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 55% | 90% | 90% | 70% | 355% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Flametongue | 11 | 1 | — | 200 | 4 | 3 |
Ancient Voice | 16 | 1 | Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn, if unit is within 2 spaces of an ally, grants Spd/Def+6,【Bulwark】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, calculates damage using 150% of unit's Def instead of the value of unit's Atk when Special triggers (excluding area-of-effect Specials). If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 3, + 5 (max 14), deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's first attack by 20% of unit's Def during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's Def ≥ foe's Def+5, disables unit's and foe's skills that change attack priority during combat. 【Bulwark】 Foes with Range = 1 cannot move through spaces adjacent to unit (does not affect foes with Pass skills). Foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). | 400 | 5 | 5 |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Dragon Flame | 4 | Boosts damage by 80% of unit's Def and restores 30% of unit's maximum HP when Special triggers. If both of the following conditions are met, reduces damage from foe's next attack by 40% during combat: - Unit's or foe's Special is ready, or unit's or foe's Special triggered before or during this combat. - Foe initiates combat or unit's Def ≥ foe's Def-10. (Once per combat; excluding area-of-effect Specials). | 500 | — | 5 |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Distant Counter | Unit can counterattack regardless of foe's range. | 300 | 4 |
![]() | D Bonus Doubler | Unit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+X to unit during combat (X = highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). | 300 | 5 | |
B | ![]() | Dragon's Wrath 1 | If foe initiates combat, reduces damage from foe's first attack by 10% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 10% of unit's Atk minus foe's Res during combat. | 60 | 2 |
![]() | Dragon's Wrath 2 | If foe initiates combat, reduces damage from foe's first attack by 15% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 15% of unit's Atk minus foe's Res during combat. | 120 | 3 | |
![]() | Dragon's Wrath 3 | If foe initiates combat, reduces damage from foe's first attack by 20% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 20% of unit's Atk minus foe's Res during combat. | 240 | 4 | |
![]() | Edged Scales | If foe initiates combat or if unit's HP ≥ 25% at start of combat, inflicts Spd/Def/Res-4 on foe, deals damage = 15% of foe's Atk (excluding area-of-effect Specials), reduces damage from foe's first attack by 10 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and increases the Spd difference necessary for foe to make a follow-up attack by 10 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 300 | 5 | |
C | ![]() | Love for All! | For allies within 3 spaces of unit, grants Atk/ Spd/Def/Res+5 and grants Special cooldown count-1 before foe's first attack during combat. If unit is within 3 spaces of an ally, reduces damage from area-of-effect Specials by number of allies within 3 spaces of unit x 40% (max 80%; excluding Røkkr area-of-effect Specials). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by X × 7 (max 14; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-X to unit before foe's first attack during combat (max 3; X = number of allies within 3 spaces of unit), and also, when unit's Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials). | 300 | 5 |
X | ![]() | Res Scowl Echo | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). | — | 5 |