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Status Icon WeaponStatus Icon MoveTibarn Lord of the Air Face FC
Tibarn: Lord of the Air
General Quotes Misc Heroic Ordeal
Tibarn
Shipless Pirate
Portrait
Tibarn Shipless Pirate Face
Attack
Tibarn Shipless Pirate BtlFace
Special
Tibarn Shipless Pirate BtlFace C
Damage

Tibarn Shipless Pirate BtlFace D

Art by: Kita Senri (北千里)
Description King of Phoenicis, the nation of the Hawk Tribe of laguz. Swooping in just in time to participate in the pirate festival by coincidence. Appears in Fire Emblem: Radiant Dawn.
Rarities ★ SRSpecial
Weapon Type Icon Class Colorless Beast Colorless Beast
Move Type Icon Move Flying Flying
Voice Actor EN Joe J. Thomas
Voice Actor JP 鈴木達央(Tatsuhisa Suzuki)
Release Date
Addition Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 4.8
Internal ID PID_海賊ティバーン (552)
Origin 90000600100

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★17/18/198/9/103/4/57/8/90/1/240
★17/18/199/10/113/4/58/9/100/1/242
★18/19/209/10/114/5/68/9/101/2/345
★18/19/2010/11/124/5/69/10/111/2/347
★19/20/2110/11/125/6/79/10/112/3/450

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3729/32/3419/22/2425/27/309/12/15126~128
★32/35/3832/35/3720/23/2627/30/3310/13/16135~136
★35/38/4134/37/4023/26/2929/32/3512/15/18148
★36/39/4236/39/4324/27/3031/34/3713/16/19155~156
★38/42/4538/41/4527/30/3333/36/3915/18/21166~168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%55%60%35%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Hatchling (Flier)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
50★★
Fledgling (Flier)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
100★★
Adult (Flier)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
200★★
Sky-Pirate Claw141
Accelerates Special trigger (cooldown count-1). If unit is not adjacent to an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and unit makes a guaranteed follow-up attack.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Astra4
Boosts damage dealt by 150%.
200★
Galeforce5
If unit initiates combat, grants unit another action after combat. (Once per turn.)
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
AHeavy Blade 1Heavy Blade 1
If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
60★
Heavy Blade 2Heavy Blade 2
If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
120★
Heavy Blade 3Heavy Blade 3
If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)
240★
Heavy Blade 4Heavy Blade 4
If unit's Atk > foe's Atk, grants Special cooldown charge +1 and deals +5 damage to foe per unit's attack. (Only highest value applied. Does not stack.)
300★
BDive-Bomb 1Dive-Bomb 1
At start of combat, if both unit's and foe's HP = 100% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
60★
Dive-Bomb 2Dive-Bomb 2
At start of combat, if both unit's and foe's HP ≥ 90% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
120★
Dive-Bomb 3Dive-Bomb 3
At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.
240★
CAtk Smoke 1Atk Smoke 1
Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.
60★
Atk Smoke 2Atk Smoke 2
Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.
120★
Atk Smoke 3Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.
240★

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