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This map is the final map of the thirteenth Tempest Trials, and it features Reinhardt: Thunder's Fist as a boss unit.
Map availability[]
This map was made available:
- – (Notification)
Rewards[]
![]() | Reward | ![]() | Reward | ![]() | Reward | ![]() | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | ![]() | 2,750 | ![]() | 15,000 | ![]() ![]() ![]() | 33,750 | ![]() | |||
100 | ![]() | 3,000 | ![]() | 16,250 | ![]() | 35,000 | ![]() | |||
150 | ![]() | 3,500 | ![]() | 17,500 | ![]() | 36,250 | ![]() | |||
200 | ![]() | 4,000 | ![]() | 18,750 | ![]() | 37,500 | ![]() | |||
250 | ![]() | 4,500 | ![]() | 20,000 | ![]() | 38,750 | ![]() | |||
350 | ![]() | 5,000 | ![]() | 21,250 | ![]() | 40,000 | ![]() | |||
500 | ![]() | 5,500 | ![]() | 22,500 | ![]() | 41,250 | ![]() | |||
750 | ![]() | 6,000 | ![]() | 23,750 | ![]() | 42,500 | ![]() | |||
1,000 | ![]() ![]() ![]() | 7,000 | ![]() | 25,000 | ![]() | 43,750 | ![]() | |||
1,250 | ![]() | 8,000 | ![]() | 26,250 | ![]() | 45,000 | ![]() | |||
1,500 | ![]() | 9,000 | ![]() | 27,500 | ![]() | 46,250 | ![]() | |||
1,750 | ![]() | 10,000 | ![]() | 28,750 | ![]() | 47,500 | ![]() | |||
2,000 | ![]() | 11,250 | ![]() | 30,000 | ![]() | 48,750 | ![]() | |||
2,250 | ![]() | 12,500 | ![]() | 31,250 | ![]() | 50,000 | ![]() | |||
2,500 | ![]() | 13,750 | ![]() | 32,500 | ![]() |
Rank rewards[]
![]() | Reward |
---|---|
1 ~ 1,000 | ![]() |
1,001 ~ 5,000 | ![]() |
5,001 ~ 10,000 | ![]() |
10,001 ~ 50,000 | ![]() |
50,001 ~ 100,000 | ![]() |
100,001 ~ 200,000 | ![]() |
200,001 ~ 300,000 | ![]() |
300,001 ~ 400,000 | ![]() |
400,001 ~ 500,000 | ![]() |
Unit data[]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Reinhardt | Turn 2 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
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Randomized units[]
The other four enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Ranged Cavalry Units[]
Enemy 3: Close Cavalry Units[]
Enemy 4: Close Flying Units[]
Enemy 5: Close Infantry Units[]
Story[]
Opening[]
Nameplate | Text |
---|---|
Leif | The River Thracia... So vast that no matter how often I look at it, it always captivates me... |
Marth | The historical record holds that your liberation army is victorious here and crosses to the other side. |
Leif | You understand how our future is going to play out... Is that what you're saying? |
Marth | Correct. But even as we speak, the Tempest is bearing down on this land. You must take up your sword. You must face the same man you did in the histories I read. |
Leif | Sir Reinhardt... His reputation precedes him. All say he is an adept of the battlefield... Some even say he is no less than the crusader Thrud reborn. |
Marth | The fight to quell the Tempest will likely be much more difficult than anything you have faced 'til now. Let us proceed with all due caution, Prince Leif. |
Ending[]
Nameplate | Text |
---|---|
Marth | The Tempest's chaos has once again been quieted... Your efforts are appreciated, Prince Leif. The history I studied had the measure of you. You are, indeed, a great Hero. |
Leif | A Hero, you say? A wise man once told me that Heroes do not choose to be Heroes—that the era demands they become Heroes. |
Marth | That is a fair thing to say, I believe. That is why I wear this mask... There was need of a Hero. |
Leif | Prince Marth? |
Marth | The story of the battle you fought fascinates me. The scale of the enemy's forces was vast... You were at an overwhelming disadvantage. After so many fights, you and your allies were beyond exhausted. You stole supplies from the enemy, rescued your comrades, and faced up to those overwhelming odds. |
Leif | So you say... |
Marth | My world faces circumstances just as dire. That victory was something you reached out and grasped, relying on your own strength... I hope you can understand, even a little, why I admire you. As I fought beside you, I felt that feeling grow... |
Leif | But I have so much to learn! Hearing this is a little embarrassing... |
Marth | You're too modest, Prince. There is no denying that you are a Hero. The light in you shines strongly. I am honored to have met you. Someday, sometime... Perhaps we can meet again, Sage-Lord. |
Opening[]
Nameplate | Text |
---|---|
リーフ | トラキアの大河か… いつ見ても この広大さには心を奪われる。 |
マルス | 史実では…君たち解放軍は ここトラキア大河での戦いに勝利し、 渡河を成功させた。 |
リーフ | それが、 君が知るぼくたちの未来か… マルス王子。 |
マルス | ああ。そして今、戦渦の混沌に 呑み込まれたこの地においても、 君が戦うべき相手は史実と同じ… |
リーフ | ラインハルト卿… 以前、聞いたことがある。 聖戦士トードの再来と 称されるほどの武人だと… |
マルス | この戦渦を断つ戦いは、 今までで最も厳しいものになるだろう… 心して挑もう、リーフ王子。 |
Ending[]
Nameplate | Text |
---|---|
マルス | 戦渦の混沌は断ち切られた… ありがとう、リーフ王子。 僕が知る史実の通り… 君は偉大な英雄だ。 |
リーフ | 英雄、か… 以前、アウグストが言っていた。 英雄とは自らの意思でなるものではなく 必要に応じて作り上げられるものだと… |
マルス | …確かに、 英雄にはそういう一面もある。 僕がこの仮面を身につけたのも… 「英雄」が必要だったから… |
リーフ | マルス王子…? |
マルス | …でも、 僕は君たち解放軍の 戦いの歴史を知っている。 敵軍はあまりにも強大… 君たちは圧倒的に不利な状況だった。 皆、絶え間無い戦闘で疲弊しながら… 敵の物資を奪い、捕虜を奪還し… 過酷極まりない戦いを続けてきた。 |
リーフ | ………… |
マルス | 僕が元いた世界と同じような、 そんな絶望的な戦況… だが、君は… 君自身の力で勝利を成し遂げた。 だから、僕は君を尊敬しているんだ。 こうして君と共に戦って、 その気持ちはますます強くなったよ。 |
リーフ | …ぼくはまだまだだよ。 そんなふうに言われると 恥ずかしくなってしまう… |
マルス | ふふ、謙虚なんだね。 でも、君はまぎれもなく英雄… 人々が求める光だ。 君と出会えたことを光栄に思う。 いつかまた、どこかで… 賢王リーフよ… |
Story | ||
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Previous: Saias: Bishop of Flame ← |
Next: Book II: Chapter 8: Part 1: Prayer of the Child of Ice → |
In other languages[]
Language | Name |
---|---|
Japanese | 雷神の右腕 |
German | Donners Faust |
Spanish (Europe) | Puño del trueno |
Spanish (Latin America) | Puño del trueno |
French | Bras droit d'Ishtar |
Italian | Il pugno del tuono |
Traditional Chinese (Taiwan) | 雷神的親信 |
Portuguese | Punho do trovão |
Trivia[]
- This map is a reference to Fire Emblem: Thracia 776 - Chapter 22: Across the River. (Map Image)
- Leif directly mentions August in the Japanese version, but this was changed to "a wise man" in the English script.