Thank you for playing the Fire Emblem Heroes game! Here's an update from the Fire Emblem Heroes development team.
The major changes and additions in the Ver. 3.2.0 update planned for are as follows:
・ A stat-increasing item type, Dragonflower, is being added.
・ Heroic Ordeals are being added.
・ Merge Allies is being expanded.
・ Aether Raids is being updated.
・ New weapon skills and weapons to refine are being added.
To apply the Ver. 3.2.0 update, maintenance will be performed starting on and going until
If you suspend a battle in Ver. 3.1.0, you will not be able to resume the battle in Ver. 3.2.0, so please ensure you have completed all of your battles before the maintenance period begins.
Tap More for additional information.
The major changes and additions in the update planned for early February are as follows:
■ Dragonflowers Are Being Added
A stat-increasing item, Dragonflower, is being added to the game. Dragonflowers can be obtained from Heroic Ordeals and Aether Raids.
Using Dragonflowers will let you increase one of a Hero's stats. To use Dragonflowers, tap Allies, then Ally Growth, and then Use Dragonflowers.
There are four types of Dragonflower, each corresponding to a different Hero movement type. When increasing one of a Hero's stats, the corresponding type of Dragonflower will be consumed.
Pictured above (from left to right): Dragonflower (I), Dragonflower (A), Dragonflower (C), Dragonflower (F)
The maximum number of times Dragonflowers can be used on a Hero depends on their movement type and release date: infantry Heroes released before Ver. 3.2.0 can use Dragonflowers ten times, while other Heroes can use Dragonflowers five times.
Stat increases gained from Dragonflowers will not affect the strength of opponents you're matched with in the Arena. (Likewise, such stat increases will not affect your score after winning in the Arena.)
As you use Dragonflowers to increase a Hero's stats, each use will require more Dragonflowers to be consumed. (The number of Dragonflowers required for each use will increase at a slower rate for Heroes who can use Dragonflowers up to ten times.)
■ Heroic Ordeals Are Being Added
A new mode, Heroic Ordeals, is making its first appearance.
For Heroic Ordeals, a map has been prepared for every Hero who has been released up to this point. You will be able to take on a map for each unique Hero once you've gained them as your ally!
The primary Hero taking on the Heroic Ordeal map is deployed alongside an additional Hero. The first time that primary Hero defeats two or more foes and wins the battle, you will receive a Dragonflower reward.
The closer you are to a Hero's release date when you clear their Heroic Ordeal, the more Dragonflowers you'll receive as a reward!
You can use this chance to collect Dragonflowers and use them to develop your favorite Heroes!
Please note that you cannot take on the Heroic Ordeal connected to Heroes who you cannot add to your teams: Heroes you haven't obtained, Heroes you've sent home, Heroes you've turned into a combat manual, etc.
Also, Heroic Ordeals do not grant EXP, SP, or HM.
■ Merge Allies Is Being Expanded
○ The stat increase Heroes gain during their first merge will be larger than before.
For Heroes with an Asset and a Flaw: In addition to two stats increasing (as happens prior to the update), their Flaw stat will also increase.
Example: Merging a level 40 5★ Eir: Merciful Death (Asset: Spd, Flaw: Res) for the first time.
For Heroes without an Asset and a Flaw: In addition to two stats increasing (as happens prior to the update), those stats will increase by 2 instead of 1 and one of the remaining three stats will increase by 1. (Which of the three remaining stats is increased will vary by Hero.)
Example: Merging a level 40 5★ Eir: Merciful Death (no Asset or Flaw) for the first time.
The increase in stats will also effect Heroes who were merged prior to the update. Heroes who have been merged one or more times before the release of Ver. 3.2.0 will have their stats further increased after Ver. 3.2.0 is released.
In addition to this change, players will be able to view a Hero's Asset and Flaw within the game.
○ Each Hero's Asset and Flaw can be displayed by tapping on their stats while viewing the Hero's status screen.
A new option, Asset/Flaw Color Display, is being added to Settings. When this option is turned on, Asset stats will appear blue and Flaw stats will appear red.
The numbers representing stats that have been increased by skill effects during battle will turn blue, and numbers representing stats that have been decreased by skill effects during battle will turn red.
Please note that stat numbers that have been displayed in green up to and including Ver. 3.1.0 will no longer be green.
■ Aether Raids Is Being Updated
Aether Raids is being adjusted starting with the season that begins on
○ Higher Tiers are being added
Tiers 22 through 27 are being added. In Tier 22 and above, players will earn more rewards than they earned in Tiers 21 and below. This change will allow players who have reached Tier 21 of Aether Raids to aim even higher!
Players who reach Tier 22 or above by the end of a season will have their Lift reset to 11,000 (the starting Lift of Tier 21) at the start of the next season.
○ Aether costs are being adjusted
The feature that allows players to play Aether Raids without spending Aether once per day will be removed and replaced by generally reduced Aether costs:
・ The amount of Aether required for Aether Raids will be halved from its cost in Ver. 3.1.0 (changing to 9 + Current Lift / 200 [rounded up]), and it will be capped at 50.
・ The amount of Aether gained from destroying resources will also be halved from its yield in Ver. 3.1.0 (changing to 2 + Current Lift / 1,000 [rounded down]), and it will be capped at 10.
These adjustments to Aether costs will enable players to enjoy Aether Raids at their own pace.
○ The balance of defense maps is being adjusted
Due to a striking deviation in the usage rate of the Spring Breeze and Lava Floes defense maps, the terrain of these maps will be adjusted to give the attacking side a greater advantage.
To allow for these changes, the active period for Aether Raids and Arena seasons will be adjusted around the release of Ver. 3.2.0.
Last season of Ver. 3.1.0: to
Planned maintenance: to
First season of Ver. 3.2.0: to
Subsequent seasons: Tuesday at 07:00 a.m. UTC to the following Monday at 11:00 p.m. UTC
Please be careful not to end the Aether Raids season with any Aether left.
■ New Weapon Skills and Weapons to Refine
The following Heroes can learn these new character-specific weapon skills at 5★:
Silverbrand
Hero who can learn this skill: Seth: Silver Knight
Hinata's Katana
Hero who can learn this skill: Hinata: Wild Samurai
Tharja's Hex
Hero who can learn this skill: Tharja: Dark Shadow
Oboro's Spear
Hero who can learn this skill: Oboro: Fierce Fighter
Grado Poleax
Hero who can learn this skill: Amelia: Rose of the War
Iris's Tome
Hero who can learn this skill: Nino: Pious Mage
Niles's Bow
Hero who can learn this skill: Niles: Cruel to Be Kind
・ The weapons above can be upgraded in the Weapon Refinery after they have been obtained.
・ To learn weapon skills, tap Allies, then Ally Growth, and then Learn Skills.
The following weapons can be upgraded or can gain additional special effects by using Arena Medals and Divine Dew:
Durandal
Hero who can learn this skill: Eliwood: Knight of Lycia
Note: To access the Weapon Refinery, you must clear Book I, Chapter 13 in the main story and then clear the second Intermission map, The Rite of Blades.
■ Additional Heroes via Heroic Grails
The following Heroes will be available to summon using Heroic Grails:
・ Cecilia: Festive Instructor
・ Laegjarn: New Experiences
■ Other Changes
・ Brazilian Portuguese will be selectable in Select Language.
・ In the Catalog of Heroes, the mini units of certain Heroes will appear with their exclusive staves.
That's all the news on the next update for now!
Posted: