Tender Vessel | ||
---|---|---|
Weapon type | ||
Might | 14 | |
Range | 2 | |
Required | Rexcalibur | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_儚く優しい心の器
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Numeric ID | 4011
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Description [Collapse] |
Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, deals damage to foe = X% of foe's Atk as combat begins (if unit has weapon-triangle advantage or if unit's Res > foe's Res, X = 40; otherwise, X = 20; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Def/Res+5 to unit during combat, grants bonus to unit's Atk/Def/Res during combat = 20% of unit's Res at start of combat, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, deals damage to foe = X% of foe's Atk as combat begins (if unit has weapon-triangle advantage or if unit's Res > foe's Res, X = 40; otherwise, X = 20; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Def/Res+5 to unit during combat, grants bonus to unit's Atk/Def/Res during combat = 20% of unit's Res at start of combat, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Permanent effects | ||
Accelerates Special trigger | Unit | — |
Map effects | ||
【Canto (1)】 | Unit | — |
Combat effects | ||
Deals X% damage X = (40% if Unit's Res > Foe's Res or Unit has triangle advantage; else 20%) of Foe's Atk as combat begins | Foe | Unit's HP ≥ 25% at start of combat & Unit can attack |
Reduces the effect of "Reduces damage by X%" by 50% | Unit's HP ≥ 25% at start of combat | |
Atk/Def/Res+5 | Unit | |
Atk/Def/Res+X X = 20% of Unit's Res at start of combat |
Notes[ | ]
- 【Canto (1)】 will not trigger after an effect that grants "another action" if it has already been triggered that turn or if the unit does not perform an action.
- If 【Canto (1)】 has already been triggered that turn effects such as Forever Yours can re-enable it's usage.
- Canto Control will reduce the amount of movement granted by 【Canto (1)】 to 1 space for Range = 1 units and 0 spaces for Range = 2 units.
- 【Canto (1)】 takes into account the unit's Move Type and the movement restrictions involved with it. For Example, a Cavalry unit cannot use 【Canto (1)】 to enter or cross through a forest.
- 【Canto (1)】 also takes into account effects that alter a unit's normal movement such as movement preventing effects, Divine Vein effects, Pass effects, Traverse Terrain, and 【Pathfinder】.
- 【Canto (1)】 also takes into account warping effects such as Guidance 4 and Air Orders. However, the distance is limited to the maximum amount of spaces allotted by 【Canto (1)】.
- The movement granted by 【Canto (1)】 is unaffected by status effects that alter a unit's movement value such as Mobility increased, Gallop, Stall, and Gravity.
- The damage dealt as combat begins ignores the foe's Def or Res, and cannot be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- The damage dealt as combat begins cannot reduce a unit's HP to 0.
- The damage dealt as combat begins will still trigger if the unit is prevented from counterattacking.
- Units with effects such as Breath of Life 4 or Divine Nectar will recover HP after damage dealt as combat begins.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage as combat begins except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The stat increase that can be applied by Tender Vessel is considered a temporary buff.
- A stat comparison made "At start of combat" ignores temporary buffs and temporary debuffs.
- Temporary buffs and temporary debuffs from skills such as Death Blow and Rauðrfox+ will not affect the outcome.
- Only stat boosts outside of combat, such as Bonuses and Penalties, will affect the outcome.
- Tender Vessel will reduce the effect of non-Special "reduces damage by X%" effects from Specials such as Vital Astra.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- For example, if a unit has Halves non-Special damage reduction and a foe with Dodge is on a space with 【Divine Vein (Water)】, the maximum total damage-reduction is reduced to 10%, since the two effects reduce the damage to (1 − ((40% − 50%) − 50%)) = 90% of the original damage instead of 60% of the original damage.
- Each damage-reduction effect is reduced individually.
- For example, if a unit has Halves non-Special damage reduction and the foe has both Spurn 4 and Dodge, the maximum total damage-reduction is reduced to 40%, since the two effects reduce the damage to (1 − (50% − 50%)) × (1 − (40% − 50%)) = 60% of the original damage instead of 30% of the original damage.
- Tender Vessel will not reduce the effect of Special "reduces damage by X%" effects such as Gust or Laguz Friend 4.
- For more information, see Damage calculation.
- Damage-reduction reducing effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Wind 5 | Elwind 5 | Rexcalibur 5 | Tender Vessel 5 |
Gallery[ | ]
Sprite sheet for Devoted Basket+, Loving Breath and Tender Vessel's animation.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 儚く優しい心の器 |
German | Sanftes Gefäß |
Spanish (Europe) | Recipiente afable |
Spanish (Latin America) | Recipiente tierno |
French | Récipient tendre |
Italian | Tenero recipiente |
Traditional Chinese (Taiwan) | 虛幻善良的心之容器 |
Portuguese | Recipiente terno |
See also[ | ]
- Arcadian Axes
- Axe of Devotion+
- Bewitching Tome
- Black Yule Lance
- Dawnsweet Box
- Devoted Basket+
- Dosing Fang
- Ereshkigal
- Faithful Breath
- Fell Child's Might
- Fell War Tome
- Flower of Tribute
- Fujin-Raijin Yumi
- Heralding Horn
- Holy Yule Blade
- Horn of Harvest
- Masked Lance
- Mermaid Bow
- Nectar Horn
- Pegasus Carrot+