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General | Quotes | Misc | Heroic Ordeal |
Tana Soaring Princess | |
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Art by: Mikuro (みく郎) | |
Description | Princess of Frelia. Takes to the sky with a bow connected to the bow Nidhogg, her brother Innes having tasked her with looking after it. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 5 Focus — Rearmed |
Pre-Inheritance | In contrast with standard inheritance, arcane weapon skills can be inherited and the source ally will not be lost in the process. This can be performed only once for each Rearmed Hero summoned. (See the Inherit Skills menu Help messages to learn more.) |
Weapon Type | Colorless bow |
Move Type | Flying |
Voice Actor EN | Melissa Fahn |
Voice Actor JP | たなか久美(Kumi Tanaka) |
Release Date | |
Entry | The Sacred Stones |
Version | 7.3 |
Internal ID | PID_魔器ターナ (928)
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Origin | 70000200200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 12/13/14 | 5/6/7 | 2/3/4 | 1/2/3 | 40 |
2 | 15/16/17 | 13/14/15 | 6/7/8 | 2/3/4 | 1/2/3 | 42 |
3 | 16/17/18 | 13/14/15 | 6/7/8 | 3/4/5 | 2/3/4 | 45 |
4 | 16/17/18 | 14/15/16 | 7/8/9 | 3/4/5 | 2/3/4 | 47 |
5 | 17/18/19 | 14/15/16 | 7/8/9 | 4/5/6 | 3/4/5 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 33/36/38 | 33/36/38 | 13/16/18 | 14/16/19 | 135~137 |
2 | 30/33/36 | 36/39/41 | 36/39/42 | 14/17/19 | 15/17/20 | 144~146 |
3 | 33/36/39 | 38/41/44 | 39/42/45 | 16/19/22 | 17/20/23 | 158 |
4 | 34/37/40 | 40/43/47 | 42/45/48 | 17/20/23 | 18/21/24 | 166~167 |
5 | 36/40/43 | 42/45/49 | 44/47/51 | 19/22/25 | 20/23/27 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 90% | 40% | 45% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Silver Bow | 9 | 2 | Effective against flying foes. | 200 | 4 | 3 |
Arcane Náströnd | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, reduces damage from foe's first attack during combat by 30%, and grants bonus to unit's Atk during combat = 12 - foe's max Special cooldown count value × 2 (min 4; if foe does not have a Special skill, bonus = 4). | 300 | 5 | 5 |
Arcane Náströnd can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Night Sky | 3 | Boosts damage dealt by 50%. | 100 | 4 | 3 |
Glimmer | 2 | Boosts damage dealt by 50%. | 200 | — | 4 |
Deadeye | 3 | Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." | 500 | — | 5 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Bond 1 | If unit is adjacent to an ally, grants Atk/Spd+3 during combat. | 60 | 2 | |
Atk/Spd Bond 2 | If unit is adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 3 | ||
Atk/Spd Bond 3 | If unit is adjacent to an ally, grants Atk/Spd+5 during combat. | 240 | 4 | ||
Atk/Spd Unity | If unit is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit is inflicted with any Atk/Spd penalty, grants bonus to unit's Atk/Spd during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+12.) Calculates each stat bonus independently. | 300 | 5 | ||
B | Soaring Wings | Enables【Canto (1)】. Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if unit's HP ≥ 25%, inflicts Spd/Def-X on foe during combat (X = 4 + number of spaces from start position to end position of whoever initiates combat; max 8). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 300 | 5 | |
C | Guidance 1 | If unit's HP = 100%, infantry and armored allies within 2 spaces can move to a space adjacent to unit. | 60 | 2 | |
Guidance 2 | If unit's HP ≥ 50%, infantry and armored allies within 2 spaces can move to a space adjacent to unit. | 120 | 3 | ||
Guidance 3 | Infantry and armored allies within 2 spaces can move to a space adjacent to unit. | 240 | 4 | ||
Guidance 4 | Infantry and armored allies within 2 spaces can move to a space within 2 spaces of unit. Grants Atk/Spd+3 to infantry and armored allies within 2 spaces of unit during combat, and also, if those allies' Spd > foe's Spd, neutralizes effects that prevent those allies' follow-up attacks during combat. | 300 | 5 |