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Lost Lore research discussion[]

Strikes[]

This discussion was originally from the to-do list. That is why there are seemingly arbitrary floating points, as well as text or tables that do not belong to any user, in this discussion, they are actually tasks or editable content from the to-do list.

Some unanswered questions:

  • What are the bonus for bonus units?
It seems bonus units get +10 HP and +4 Atk/Spd/Def/Res. Calculate using Clarisse against Camus, with and without Life and Death 3 Life and Death 3. Pival13 (talk) 09:38, 25 August 2019 (UTC)
  • How do crits work?
From image analysis, it seems that critical hits do 3 times the damage. This is also the behavior in many mainline FE games. Tested with Michalis (skill refined Hauteclere, Noontime) vs Lance Cavalier, 49 HP pixels lost with crit, 16 HP pixels lost with regular attack (Resolution: 1080x1920). Also this one test can be reused and also serve to solve whether merges matter if someone happens to have a merged Michalis and counts the pixels lost there too. Endilyn (talk) 00:59, 20 August 2019 (UTC)
I would like to agreed, however I've seen some critical hits dealing between 2 and 3 times the damage. As an example, my Silque first attack and removed 7/150px to Gangrel and after inflict a crit that removed 14/150px. Pival13 (talk) 14:18, 23 November 2019 (UTC)
  • Do skills matter in strikes?
TODO:
Naglfar has no effect on damage dealt. Lyon (48 Atk) deals 18px while Lewyn (48 Atk) deals 17px. (extra pixel is probably just graphics rounding difference) Endilyn (talk) 00:02, 28 August 2019 (UTC)
Wrathful Staff has no effect. Endilyn (talk) 00:02, 28 August 2019 (UTC)
Staff damage are calculate like other weapons. Pival13 (talk) 14:18, 23 November 2019 (UTC)
  • Effect of breath weapons and Felicia's Plate (using lower Def/Res)
    Has no effect. Tested with Felicia's Plate vs Lorenz. Endilyn (talk) 05:52, 29 August 2019 (UTC)
Same for Skilliconweapon Breath of Blight. Pival13 (talk) 14:18, 23 November 2019 (UTC)
  • +2 Atk of beast units (probably doesn't applied, but need to be checked)
Not applied, neither on human nor beast team. Pival13 (talk) 14:18, 23 November 2019 (UTC)
It seems like non-stat skills like Distant Counter do not matter. However, I am still unsure about skills like Fury (permanent stats), and Death Blow (combat stats). Endilyn (talk) 00:59, 20 August 2019 (UTC)
Triangle Adept 3 Triangle Adept 3 doesn't work too. Here is my theorie: the stats of the units and their weakness are saved at the beginning of the strike but everything else is ignore. That may explain why only skills affecting stats work and why triangle adept, out-of-combat damage (from fury and savage blow, both tested) and effectiveness from Thani are ignore. Pival13 (talk) 21:27, 22 August 2019 (UTC)
Effectiveness seems to be saved at the beginning of the strike too. Pival13 (talk) 06:32, 25 August 2019 (UTC)
It seems also that effective weapons aren't effective. Micaiah Priestess of Dawn Face FC Micaiah: Priestess of Dawn (with Thani) deals less damage than Tiki Legendary Dragon Face FC Tiki: Legendary Dragon to Lorenz. Pival13 (talk) 19:46, 20 August 2019 (UTC)
That's good to know, I have heard reports of Caeda dying quickly to Bow Cavalier so I wondered whether skills like Iote's shield had an effect. Endilyn (talk) 20:04, 20 August 2019 (UTC)
I am testing Michalis against Camus now (since the lance cavalier is too low HP to survive 2 strikes). I have already sent him against Camus, next I will send him after inheriting Fury 3. Endilyn (talk) 20:04, 20 August 2019 (UTC)
I don't know if all skills are useful, but Iote's Shield work well and weapons deal greater damage. Moreover units deal damage even without weapons. Pival13 (talk) 20:13, 21 August 2019 (UTC)
There are three possibilities if Iote's Shield works well: 1. Effective damage does not exist and Iote's Shield actually has no effect, 2. Effective damage exists only for the enemy, 3. Only 'natural' effective damage from bows work, and unique effectiveness from skills like Tiki's does not work. Endilyn (talk) 00:22, 22 August 2019 (UTC)
The first is false, I already tried it to check the usefulness. Pival13 (talk) 16:06, 22 August 2019 (UTC)
In fact, Poleaxe deal more damage to the Lance Cavalier than Silver Axe. I deal 21/100px with 48*1.8 (eff + weapon's advantage) = 86 Atk and 12/100px with 49*1.2 (wa) = 58 Atk. That would mean 28 damage seems to correspond to 9px, so the Lance Cavalier would have about 300 HP and 20-25 Def. Pival13 (talk) 06:15, 25 August 2019 (UTC)
Ridersbane+ with 46 Atk deals 16px to Camus. Wagasa+ with 46 Atk deals 6px. Endilyn (talk) 00:02, 28 August 2019 (UTC)
I have double checked and I think all effectiveness is counted, Hinoka: Blue Sky Warrior with Warrior Princess deals 15px damage to Lorenz while Loki: Spring Trickster deals 4px, while both have the same Atk (46). The reason your Micaiah dealt less damage must be something else, perhaps effectiveness does not operate the same way as normal in Heroes. I receive contradictory results when calculating under the assumption effectiveness is 1.5x Atk for Lorenz's HP. Loki: (46Atk - 36Def) / (4/150) ≈ 375HP, Hinoka: ((46 * 1.5)Atk - 36Def) / (4/150) ≈ 330HP. Endilyn (talk) 03:00, 31 August 2019 (UTC)
No, all effectiveness are not counted. My Robin Mystery Tactician Face FC Robin: Mystery Tactician with Keen Gronnwolf+ deals 21/100px to the Lance Cavalier, while Micaiah Queen of Dawn Face FC Micaiah: Queen of Dawn with Light of Dawn deals 11/100px to the Lance Cavalier. I will check with Hermit's Tome and Rhomphaia to see if it's something that applied to magic or to double effectiveness weapon or something else. Pival13 (talk) 06:42, 2 September 2019 (UTC)
It looks like stat skills matter. I have equipped +3 Attack (a slot) and +3 Attack (seal) on Michalis, and he does 17px against Camus, whereas before he did 13px. Endilyn (talk) 00:22, 22 August 2019 (UTC)
Skills like Death Blow have no effect. Est does 11px to Lorenz with or without Death Blow equipped. Endilyn (talk) 01:35, 22 August 2019 (UTC)
Brave weapons and Follow-Up Ring Follow-Up Ring have no effect too. It's probably the same for all skills relating follow-up. Pival13 (talk) 16:06, 22 August 2019 (UTC)
I had also tested this with Bold Fighter, it has no effect. Endilyn (talk) 20:48, 22 August 2019 (UTC)
  • Do merges matter in strikes?
"During strike missions, your Heroes are treated as level 40 5★ Heroes regardless of their level or rarity." - Lost Lore (White Rose and Sable Knight) (Notification)
I used my +2 Michalis (+2HP, +2Atk, +1Spd, +2Def) on the Lance Cavalier. I've got almost 11px on regular attack and 33px on critic (720x1280), which correspond to 16px and 49px with a resolution of 1080x1920. Pival13 (talk) 09:21, 20 August 2019 (UTC)
It appears we can sufficiently conclude that levels, rarity, and merges have no effect in strikes. Dragonflowers, although untested, are probably the same. Endilyn (talk) 19:02, 20 August 2019 (UTC)
Dragonflowers are ignore. My Naga (+5 dragonflowers, +HP) receive 14/100px damage from Camus. 44 Atk - 34+4 (bonus) def = 6 damage. 6 / 42+10 (asset+bonus) HP = 11.5% life lost. Without dragonflowers: (44 - 37)/51 = 13.7% life lost. Pival13 (talk) 09:38, 25 August 2019 (UTC)
Summoner Support is ignore too. Pival13 (talk) 12:52, 25 August 2019 (UTC)
  • Do IVs matter?
Results of my test: both assets and flaws matter. An +Atk -Def Duma deals and receives more damage than a neutral one. Endilyn (talk) 03:54, 24 August 2019 (UTC)
CARE!!! Flaws remove with the first merge is back! Pival13 (talk) 12:52, 25 August 2019 (UTC)
First merge extra stats do not matter for neutral units. Endilyn (talk) 03:55, 30 August 2019 (UTC)
  • Does changing the skills of Heroes mid-strike have any effect on future turns? (low importance)
No, it doesn't. I tried to remove Iote's Shield between 1st and 2nd turn but damage were the same. Pival13 (talk) 16:06, 22 August 2019 (UTC)
Units receive the same bonus as always, depending their rank. This bonus applied even if they are at both ends. Pival13 (talk) 12:52, 25 August 2019 (UTC)
Is improve each four hours, even if one of the supported allies die. Still don't know if both die. Pival13 (talk) 18:54, 30 August 2019 (UTC)
  • What happends if their rank is increase during strikes? (increase counter for next rank? stats bonus are changed?)

Enemy Stats[]

  • Try to find enemy stats if possible.
  • Bytes pertaining to the enemies:
Unit Bytes
White Rose and Sable Knight
Camus FF 3E A8 E1 83 75 83 CA F3 B2 63 AE C9 71 7D 6C CF 2E 2F E8 5D 9D 59 60
Lorenz FE 3F A9 E2 83 75 A1 CA EF B2 77 AE F2 71 76 6C CF 2E 2F E8 5D 9D 59 60
Bow Cavalier FD 38 AF E1 8B 75 55 CB F7 B2 61 AE DB 71 7D 6C CF 2E 2F E8 5D 9D 59 60
Lance Cavalier FD 38 A8 E1 83 75 0D CB F6 B2 67 AE C8 71 7F 6C CF 2E 2F E8 5D 9D 59 60
One of True Sight
Narcian FF 3E A9 E0 83 75 99 CA F6 B2 65 AE F3 71 7E 6C CF 2E 2F E8 5D 9D 59 60
Windham FE 3F A5 E3 83 75 C7 CA F6 B2 62 AE CE 71 47 6C CF 2E 2F E8 5D 9D 59 60
Blue Mage FD 38 A5 E3 83 75 5F CB F0 B2 76 AE C0 71 7B 6C CF 2E 2F E8 5D 9D 59 60
Lance Knight FD 38 A8 E2 83 75 C9 CA F4 B2 6E AE F4 71 6B 6C CF 2E 2F E8 5D 9D 59 60
The Martyr Exalt
Gangrel FF 3E AE E3 83 75 BF CA F8 B2 5F AE CC 71 47 6C CF 2E 2F E8 5D 9D 59 60
Mustafa FE 3F AB E3 83 75 83 CA F2 B2 65 AE F7 71 73 6C CF 2E 2F E8 5D 9D 59 60
Plegian FD 38 AB E0 83 75 F3 CA F5 B2 62 AE F6 71 75 6C CF 2E 2F E8 5D 9D 59 60
Risen FC 38 AF E3 8B 75 37 CB F7 B2 60 AE C3 71 7F 6C CF 2E 2F E8 5D 9D 59 60
His Inner Strength
Rudolf FF 3E A8 E1 83 75 97 CA F4 B2 62 AE F2 71 70 6C CF 2E 2F E8 5D 9D 59 60
Lance Knight FE 38 A8 E2 83 75 B5 CA F4 B2 73 AE F3 71 76 6C CF 2E 2F E8 5D 9D 59 60
Bow Cavalier FE 38 AF E1 8B 75 37 CB F7 B2 60 AE C3 71 7F 6C CF 2E 2F E8 5D 9D 59 60
Red Mage FE 38 A2 E3 83 75 41 CB F5 B2 63 AE C7 71 47 6C CF 2E 2F E8 5D 9D 59 60
Info NameId Rarity Weapon Type Move type Effectiveness HP Atk Spd Def Res
Xor FF 3B A9 E3 7583 CBEB B2DF AE7E 71D6 6C67
Enemy stat ranking (and other conditions used to identify bytes)
HP

A single pixel width can represent up to 7HP or more depending on factors like screen resolution, enemy max health. Several tests and calculations are needed.

  • Camus > Bow Cavalier
  • Camus > Lance Cavalier
  • Lorenz > Bow Cavalier
  • Lorenz > Lance Cavalier
  • 384 > Camus >= 256
    • 56 Atk Duma vs Camus: (59Atk - 26Res) / (14px/150px) ≈ 353.57 HP Endilyn (talk) 03:00, 31 August 2019 (UTC)
    • 54 Atk Corrin: Wailing Soul vs Camus: (54Atk - 26Res) / (10px/150px) ≈ 420 HP Endilyn (talk) 06:04, 1 September 2019 (UTC)
      • 31px was lost when this Corrin dealt a critical hit. Endilyn (talk) 06:04, 1 September 2019 (UTC)
  • 384 > Lorenz >= 256
    • 46 Atk Loki: Spring Trickster vs Lorenz: (46Atk - 36Def) / (4px/150px) ≈ 375HP Endilyn (talk) 03:00, 31 August 2019 (UTC)
    • Ephraim: Legendary Lord (58Atk) dealt 11px. Endilyn (talk) 06:04, 1 September 2019 (UTC)
  • Bow Cavalier >= 128
  • Lance Cavalier >= 128
    • Corrin: Wailing Soul vs Lance Cavalier: (54Atk - 24Res) / (17px/150px) ≈ 264.71 HP Endilyn (talk) 03:00, 31 August 2019 (UTC)
    • 46 Atk Loki: Spring Trickster: (46Atk - 30Def )/(11px/150px) ≈ 218.18 HP Endilyn (talk) 06:04, 1 September 2019 (UTC)

  • Blue Mage ~250
    • 6 strikes at 35 damages (57 Atk Phys) remove 125/150px of life. Then a 41 damage (63 Atk Phys) defeat it. Pival13 (talk) 17:04, 18 September 2019 (UTC)
  • Detail of combat: 6 strikes from Hector: Brave Warrior with Maltet (53 Atk + 4 bonus = 57) and 1 strike from Walhart: The Conqueror with Wolf Berg (53 Atk + 10 WA).
Total damage dealt: 251 ==> life between 211 and 251. Pival13 (talk) 20:39, 19 September 2019 (UTC)
    • Second fight: 2 strikes from Barst without weapon (33 Atk > 17 damages) removes 28/150px. 2 strikes from winter Ephraim with Festive Siegmund (57 Atk > 35 damages) removes 42/150px. Then 1 strike and 1 crit from same Ephraim defeat it (80/150px).
Total damage dealt: 244 ==> life between 139 and 244.. Something is strange about weapon advantage. Comparing with damage from ephraim, barst would dealt 23 damage by hit, meaning 45 Atk. This would be possible with triangle adept. Pival13 (talk) 16:46, 25 September 2019 (UTC)
  • Lance Knight ~570 / ~300
    • 8 strikes at 49 damages (61 Atk Mag) remove 103/150px of life. 2 strikes dealt 25/150px. Pival13 (talk) 17:04, 18 September 2019 (UTC)
Seems to be incoherent as it have almost the same life than Windham.
3 strikes and 1 crit at 12 damages (24 Atk Mag) remove 37/150px of life. Correspond to 300HP. Then 2 strikes at 7 damages (41 Atk phys) defeat it (10/150px).
  • Previous results may be more coherant if we considered they'd attacked on its Def. For info, there was 6 strikes from Fae: Divine Dragon with refined Light Breath+ (47 Atk + 4 bonus + 10 weapon advantage = 61), 2 strikes from Micaiah: Queen of Dawn with Thani (51 Atk + 10 weapon advantage, effectivness is ignore as it was the same damage than Fae), 3 strikes and 1 crit from Corrin: Fatefull Princess without weapon (24 Atk) and 2 strikes from Sumia: Maid of Flower with -Atk and Reprisal Lance+ (41 Atk).
Total damage dealt: unknow due to first results. Pival13 (talk) 20:39, 19 September 2019 (UTC)
    • Second fight: 2 strikes from bridal Lyn without weapon (28 Atk > 16 damages) removes 21/150px. 4 strikes from Sharena with Fensalir and Life and Death 3 (53 Atk > 19 damages) removes 39/150px. 1 supportiv strike from winter ephraim (same above, 23 damages) remove 12/150px. 6 strikes from legendary Ephraim with Flame Siegmund (55 Atk > 21 damages) removes 65/150px. 2 others strikes from legendary ephraim defeat it (13/150px).
Total damage dealt: 299 ==> life between 278 and 299. Pival13 (talk) 16:46, 25 September 2019 (UTC)
  • Windham ~350
    • 6 strikes at 29 damages (61 Atk Mag) remove 75/150px of life. 2 other strikes at 29 damages (53 Atk Phys) remove 25/150px. Pival13 (talk) 17:04, 18 September 2019 (UTC)
2 strikes at 45 damages (69 Atk Phys) remove 45/150px of life. Then 2 strikes at 7 damages (39 Atk Mag) defeat it (5/150px).
  • Detail of combats: 6 strikes from Nino: Pious Mage with Iris's Tome (47 Atk + 4 bonus + 10 WA = 61), 2 strikes from Sharena: Princess of Askr with refined Fensalir and Life and Death 3 (53 Atk), 2 strikes from Dorcas: Serene Warrior +Atk with Stout Tomahawk (54 Atk + 4 bonus + 11 WA = 69) and 2 strikes from Kliff: Curious Spirit with -Atk and Sagittae (39 Atk). Pival13 (talk) 20:39, 19 September 2019 (UTC)
Total damage dealt: 336 ==> Life between 330 and 336. Pival13 (talk) 20:39, 19 September 2019 (UTC)
    • Second fight: 2 strikes from Silvia with Barrier Sword+ (41 Atk > 9 damages) removes 8/150px. 2 strikes from legendary Ephraim (see above, 31 damages) removes 31/150px. 8 strikes from Sharena (see above, 29 damages) removes 100/150px. 1 final strike from Sharena defeat it (11/150px).
Total damage dealt: 341 ==> life between 312 and 341. Pival13 (talk) 16:46, 25 September 2019 (UTC)
  • Narcian ~450
    • 6 strikes at 31 damages (68 Atk Phys) remove 61/150px of life. 2 other strikes at 7 damages (44 Atk Phys) remove 5/150px. Pival13 (talk) 17:04, 18 September 2019 (UTC)
2 strikes at 32 damages (69 Atk Phys) remove 21/150px of life. Then a support ?? damages (48 Atk Mag) remove 9/150px. 2 strikes at 23 damages (48 Atk Mag) remove 19/150px and a support crit at ?? damages (69 Atk Phys) remove 26/150px. Finally 2 strikes at 4 damages (41 Atk Phys) remove 3/150px and a support ?? damages (61 Atk Phys) defeat it (6/150px). '??' correspond to support strike, as I don't know how they are calculated.
  • Detail of combats: 6 strikes from Eliwood: Marquess Pherae with Ninis's Ice Lance (53 Atk + 4 bonus + 11 WA = 68), 2 strikes from Marisa: Crimson Flash with refined Wo Dao+ (44 Atk), 2 strikes from Hinoka: Blue Sky Warrior with Warrior Princess (46 Atk + 23 effect, effective here considering damage = 69) and a support from Merric: Wind Mage with Excalibur (40 Atk + 20 effect - 12 WD = 48), then 2 strikes from Merric and a critic support from Hinoka, and finally two strikes from Silvia: Traveling Dancer with Barrier S.+ (41 Atk) and a critic support from Nina: Eye Spy -Atk with Shining Bow+ (41 Atk + 20 effec = 61).
Total damage dealt: Unsure do to support strikes. Maybe 509 ==> Life between 438 and 509. Pival13 (talk) 20:39, 19 September 2019 (UTC)
    • Second fight: 2 strikes from Nanna -Atk with Absorb (27 Atk > 2 damages) removes 2/150px. 10 strikes from F Byleth +Atk with Creator Sword and Fury 3 (56 Atk > 19 damages) removes 77/150px. 1 supportiv strike from Silvia (see above, 4 damages) removes 2/150px. 1 suppotiv strike from Black Knight with Alondite (50 Atk > 13 damages) and 1 supportiv strike from Alfonse with Folkvangr and Fury 3 (54 Atk > 17 damages) removes 13/150px. 3 strikes and 1 crit from F Byleth removes 45/150px. 2 other strikes from F Byleth defeat it (11/150px).
Total damage dealt: 380 ==> life between 361 and 380. Pival13 (talk) 16:46, 25 September 2019 (UTC)
  • I played a bit with the game assets in order to retrieve HP. I put every enemies' HP to 0xCBE0, and the appropriate value in order to have 0 Atk, +99 Spd, 25 Def and 25 Res. I also made every enemies Colorless Bow Infantry unit. Then I used neutral Alfonse, Sharena, Anna and Takumi without weapon to fight them. The result is as follow:
    • Alfonse did a crit, defeating his opponent -> Useless.
    • Sharena and Takumi dealt 95px on a single hit. They both have 32 Atk - 25 Def = 7 Damage. 150 * 7 / 95 = 11.O5
    • Anna dealt 55px on a single hit, 109px on two hits. She has 29 Atk - 25 Def = 4 Damage. 150 * 4 / 55 = 10.91. 150 * 8 / 109 = 11.01.
    • I will double check the value of Def, but it seems that the bytes CBE0 are equal to 11HP. Which would mean the XOR value is CBEB. Pival13 (talk) 15:18, 19 August 2021 (UTC)
Atk
  • Lorenz > Bow Cavalier
  • Lorenz > Lance Cavalier
  • Camus > Lance Cavalier
Spd

Note: assisting allies that fight out of their column cannot perform follow-ups (but can crit).

  • Camus > Generics (?? > ??) > Lorenz
  • Bow Cavalier > Lance Cavalier? (doesn't seem to match non-LL stats?)
    • Just double tested this. My 30 Spd Shiro was unable to follow-up on Bow Cav. The bow cav is just unusually fast. Endilyn (talk) 18:24, 23 August 2019 (UTC)
    • My Saber with HP/Spd 2 equipped (35 Spd) was unable to follow-up on Bow Cav (same column). Endilyn (talk) 03:54, 24 August 2019 (UTC)
    • My Wrys (23 Spd before bonuses) was unable to follow-up on the Bow Cav, but did not receive a follow-up (Bonus stat is probably +4 Spd). The Bow Cav is dead for me now so if someone could test 36 Spd against the cav that would be great. Endilyn (talk) 16:43, 24 August 2019 (UTC)
    • 36 Spd Sigrun: Loyal Protector can follow-up on Bow Cav. This also confirms the follow-up threshold is 5, same as normal. This also confirms Bow Cav's Speed is 31. Endilyn (talk) 00:14, 27 August 2019 (UTC)
  • Camus = 29
    • 34 Speed Ethlyn can follow-up on Camus. Endilyn (talk) 00:14, 27 August 2019 (UTC)
  • Lorenz < 12
  • Lorenz > 6
  • Lance Cavalier < 29
  • Lance Cavalier >= 21
Def
  • Lorenz = 36
    • My neutral Felicia who is 4 ★+10 can deal very minor damage to Lorenz with Felicia's Plate. Her Atk is either 37 or 38, depending on whether the first merge extra stats are counted. Endilyn (talk) 05:52, 29 August 2019 (UTC)
    • Elincia: Lost Princess with 37 Atk can deal damage to Lorenz. Endilyn (talk) 03:54, 30 August 2019 (UTC)
    • Chrom: Knight Exalt with 36 Atk cannot deal damage. Endilyn (talk) 17:57, 30 August 2019 (UTC)
    • A neutral 4 ★+10 Hinata: Wild Samurai with Fury 3 and Atk+1 seal cannot deal damage. Endilyn (talk) 03:54, 30 August 2019 (UTC)
  • Camus < 35
  • Camus > 30
  • Lance Cavalry < 38
  • Lance Cavalry > 25
Possible XOR values, assuming Def comes after Spd:
Camus: 31 Lorenz: 36 BC: 13 LC: 30   xor:29142
Res
  • Lorenz < 18
  • Camus = 26
    • Nanna -Atk with Absorb (27 Atk) deals damage but Clarine (25 Atk) doesn't. Pival13 (talk) 15:44, 30 August 2019 (UTC)
    • A Neutral 1 ★ Lissa: Sprightly Cleric with no merges and all unequipped (26 Atk when treated as 5 star level 40) deals no damage to Camus. Endilyn (talk) 17:57, 30 August 2019 (UTC)
  • Lance Cavalry < 25
    • The same Clarine deals damage. Pival13 (talk) 15:44, 30 August 2019 (UTC)
Possible XOR values, assuming Res comes after Spd and Def:
Camus: 26 Lorenz: 17 BC: 26 LC: 24   xor:27751
  • I think the B2 column is Atk. The previous column values do not satisfy the Atk conditions. Possible xor values:
    Camus: 4 Lorenz: 24 BC: 0 LC: 1   xor:45815 
    Camus: 5 Lorenz: 25 BC: 1 LC: 0   xor:45814 
    Camus: 6 Lorenz: 26 BC: 2 LC: 3   xor:45813 
    Camus: 7 Lorenz: 27 BC: 3 LC: 2   xor:45812 
    Camus: 12 Lorenz: 16 BC: 8 LC: 9   xor:45823 
    Camus: 13 Lorenz: 17 BC: 9 LC: 8   xor:45822 
    Camus: 14 Lorenz: 18 BC: 10 LC: 11   xor:45821 
    Camus: 15 Lorenz: 19 BC: 11 LC: 10   xor:45820 
    Camus: 36 Lorenz: 56 BC: 32 LC: 33   xor:45783 
    Camus: 37 Lorenz: 57 BC: 33 LC: 32   xor:45782 
    Camus: 38 Lorenz: 58 BC: 34 LC: 35   xor:45781
    I think either 45783 (0xB2D7) or 45781 is the correct xor cipher for Atk. Altean Groom Marth takes zero damage from Lance Cavalier in this video while taking extremely minimal damage from Camus in this video, so Camus's and Lance Cavalier's attack must be close. I am an amateur at forensics so let me know if anything is wrong. Endilyn (talk) 02:54, 23 August 2019 (UTC)
    More results not listed last time:
     
    Camus: 39 Lorenz: 59 BC: 35 LC: 34   xor:45780 
    Camus: 44 Lorenz: 48 BC: 40 LC: 41   xor:45791 
    Camus: 45 Lorenz: 49 BC: 41 LC: 40   xor:45790 
    Camus: 46 Lorenz: 50 BC: 42 LC: 43   xor:45789 
    Camus: 47 Lorenz: 51 BC: 43 LC: 42   xor:45788
    I think it is actually 45791. The reasoning is as follows (resolution: 1080x1920): A neutral Duma suffered 31px of damage, while a -Def one suffered 41px of damage. The health bar in total is 150px. The ratio, or percent, of damage done to Duma in relation to his full HP is 31/150 or 41/150. Duma's HP is 48. (31/150) * 48 = 9.92 damage, and (41/150) * 48 = 13.12. The difference here is about 3 when rounded, as expected by having 3 less Def. Duma's defense is 34 (or 31 with -Def), so adding that to the damages, that would make Camus's Atk 44. Endilyn (talk) 04:17, 24 August 2019 (UTC)
    Stahl (unequipped all, neutral) receives 60px of damage from Lorenz. 60/150 * 45 = 18 damage. 18 dmg + 30 def = 48 atk. Camus's Atk in the same row is 44, matching the previous analysis. The correct cipher is definitely 45791. Endilyn (talk) 16:43, 24 August 2019 (UTC)
    Arden (60 hp, 41 def) receive 16 damage (because follow-up) from LC. Which mean LC had 49 atk, and without weapon-triangle advantage, 41 Atk. That seems to agreed your theorie. Pival13 (talk) 17:41, 24 August 2019 (UTC)
  • Considering Spd is just after Atk, here are the most coherente xor value:
     
    Camus: 27 Lorenz: 15 BC: 25 LC: 31 xor:44664
    Camus: 26 Lorenz: 14 BC: 24 LC: 30 xor:44665
    Camus: 25 Lorenz: 13 BC: 27 LC: 29 xor:44666
    Camus: 24 Lorenz: 12 BC: 26 LC: 28 xor:44667
    Camus: 31 Lorenz: 11 BC: 29 LC: 27 xor:44668
    Camus: 30 Lorenz: 10 BC: 28 LC: 26 xor:44669
    Camus: 29 Lorenz: 9 BC: 31 LC: 25 xor:44670
    Camus: 28 Lorenz: 8 BC: 30 LC: 24 xor:44671
    
    Considering the Bow Cavalier's speed is between Camus's and Lance Cavalier's, it should be either 44668 or 44669. But if your Saber can't follow-up the BC, it should be 44670. More tests seems to be needed. (PS: in Shadow Dragon and New Mystery, Horseman have greater speed than Paladin, that's why the same seems to applied here) Pival13 (talk) 20:00, 24 August 2019 (UTC)
  • Before Atk is HP as those values are around 250. I think generic have more than 128 HP, so the binary XOR would be something like
     
    1100 1011 1... ....
    .... .... .1.. .... If we consider Bow Cavalier has lowest HP, 0 if Lance Cavalier.
    .... .... ..0. .... If we consider Lorenz has highest HP, 1 if Camus
    . Pival13 (talk) 08:32, 26 August 2019 (UTC)

Completion rewards[]

I'm trying to store rewards for cleared locations. However I don't know how should I calculate the time for completion.
The fact is that there is several ways to clear the four first locations (all time are without bonus, extra teams are considered to be unlocked after 20 and 60 lines, meaning 20 and 40 hours respectively):

  • After 66:40 hours, with completions after 20 and 66:40 hours.
    • After 20h: Put teams on 40 and 45.
    • After 31h40: Move the 40's team on the 35. (Time remaining: 35 = 35h, 40 = 28h20, 45 = 33h20)
    • After 38h20: Move 45's team on 40. (Time remaining: 35 = 28h20, 40 = 28h20, 45 = 26h40)
    • After 40h: Put the third team on 45 (Time remaining: 35 = 26h40, 40 = 26h40, 45 = 26h40)
  • After 85 hours, with completions after 20, 55, 60 and 85 hours.
    • After 20h: Put teams on 35 and 40.
    • After 40h: Put the third team on 45 (Time remaining: 35 = 15h, 40 = 20h, 45 = 45h)
  • After 75 hours, with completions after 20, 60, 65 and 75 hours.
    • After 20h: Put teams on 40 and 45.
    • After 40h: Put the third team on 35 (Time remaining: 35 = 35h, 40 = 20h, 45 = 25h)
  • After 70 hours, with completions after 20, 65 and 70 hours.
    • After 20h: Put teams on 40 and 45.
    • After 30h: Move 40's team on 35. (Time remaining: 35 = 35h, 40 = 30h, 45 = 35h)
    • After 40h: Put the third team on 40 (Time remaining: 35 = 25h, 40 = 30h, 45 = 25h)
  • Etc

The first one is the better to get all rewards as fast as possible, while the second one is the better to get each reward as fast as possible. That's why I don't know which one should I use. Pival13 (talk) 13:38, 23 December 2019 (UTC)

After reconsideration, I think I will simply use the time necessary for each location when they are unlock (in the above case, after 20, 55, 60 and 65 hours). Pival13 (talk) 09:34, 5 July 2020 (UTC)
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