You may be looking for: |
---|
General | Quotes | Misc | Heroic Ordeal |
Takumi Wishful Spark | |
---|---|
Art by: 在由子 | |
Description | The second prince of Hoshido has formed a bond with Leo of Nohr and decided to bring him along with him to the summer festival. Appears in Fire Emblem Fates. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Colorless bow |
Move Type | Cavalry |
Voice Actor EN | Michael Sinterniklaas |
Voice Actor JP | 梶裕貴(Yuki Kaji) |
Release Date | |
Addition Date | |
Entry | Fates |
Version | 8.7 |
Internal ID | PID_浴衣タクミ (1130)
|
Origin | 110000200900 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 9/10/11 | 8/9/10 | 1/2/3 | 1/2/3 | 39 |
2 | 15/16/17 | 10/11/12 | 9/10/11 | 1/2/3 | 1/2/3 | 41 |
3 | 16/17/18 | 10/11/12 | 9/10/11 | 2/3/4 | 2/3/4 | 44 |
4 | 16/17/18 | 11/12/13 | 10/11/12 | 2/3/4 | 2/3/4 | 46 |
5 | 17/18/19 | 11/12/13 | 10/11/12 | 3/4/5 | 3/4/5 | 49 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 30/33/35 | 32/35/38 | 17/20/22 | 14/16/19 | 135~137 |
2 | 30/33/36 | 33/36/38 | 35/38/41 | 18/21/24 | 15/17/20 | 144~146 |
3 | 33/36/39 | 35/38/41 | 38/41/44 | 21/24/27 | 17/20/23 | 159 |
4 | 34/37/40 | 37/40/44 | 41/44/47 | 22/25/28 | 18/21/24 | 167~168 |
5 | 36/40/43 | 39/42/46 | 43/46/49 | 25/28/31 | 20/23/27 | 178~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 55% | 45% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Bow | 4 | 2 | Effective against flying foes. | 50 | 1 | 1 |
Steel Bow | 6 | 2 | Effective against flying foes. | 100 | 2 | 2 |
Stall-Game Bow | 8 | 2 | Effective against flying foes. At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 200 | 3 | 3 |
Stall-Game Bow+ | 12 | 2 | Effective against flying foes. At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 | 5 |
Stall-Game Bow+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Shove | 1 | Pushes target ally 1 space away. | 150 | 4 | 3 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Def/Res Snag 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Def/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 60 | 3 | |
Def/Res Snag 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Def/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 120 | 4 | ||
Def/Res Snag 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Def/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. | 240 | 5 | ||
C | Rouse Atk/Spd 1 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn. | 60 | 1 | |
Rouse Atk/Spd 2 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 120 | 2 | ||
Rouse Atk/Spd 3 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn. | 240 | 4 |