Tailwind Shuriken | ||
---|---|---|
Weapon type | ||
Might | 9 | |
Range | 2 | |
Required | Silver Dagger | |
SP | 400 | |
Exclusive? | Yes | |
String ID | SID_疾風の双手裏剣
| |
Description [ExpandCollapse] |
Accelerates Special trigger (cooldown count-1). Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice.
Effect:【Dagger 7】 |
Accelerates Special trigger (cooldown count-1). Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice.
Effect:【Dagger 7】 |
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Tailwind Shuriken's extra attack is not a follow-up attack nor a change in attack priority.
- Effects such as Foe Cannot Follow-Up and Hardy Bearing 3 do not affect the extra attack.
- If Tailwind Shuriken's user can perform a standard follow-up attack, either by passing the Spd difference check or effects such as Guaranteed Follow-Ups or Quick Riposte 4, the user will be able to attack up to 4 times during combat.
- Tailwind Shuriken's extra attack does not affect the additional follow-up granted by 【Potent Follow X%】 or 【Potent Follow 100%】.
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize any effect on Tailwind Shuriken's user that guarantees follow-up attacks.
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- The stat decrease that can be applied by Tailwind Shuriken is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Dagger 5 | Steel Dagger 5 | Silver Dagger 5 | Tailwind Shuriken 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 疾風の双手裏剣 |
German | Zyklon-Shuriken |
Spanish (Europe) | Shuriken viento |
Spanish (Latin America) | Shuriken viento |
French | Shuriken du vent |
Italian | Shuriken dei venti |
Traditional Chinese (Taiwan) | 疾風的雙手裏劍 |
Portuguese | Shuriken ventoso |