General | Quotes | Misc | Heroic Ordeal |
Syrene Graceful Rider | |
---|---|
Art by: PavilionUshima (パビリオン右島) / Trys Inc. | |
Description | Famed commander of Frelia's third battalion of pegasus knights, as well as Princess Tana's bodyguard. Appears in Fire Emblem: The Sacred Stones. |
Rarities | 5 |
Weapon Type | Sword |
Move Type | Flying |
Voice Actor EN | Risa Mei |
Voice Actor JP | 金元寿子(Hisako Kanemoto) |
Release Date | |
Entry | The Sacred Stones |
Version | 7.3 |
Internal ID | PID_シレーネ (931)
|
Origin | 70000200300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 12/13/14 | 3/4/5 | 12/13/14 | 3/4/5 | 8/9/10 | 43 |
2 | 12/13/14 | 3/4/5 | 13/14/15 | 3/4/5 | 9/10/11 | 45 |
3 | 13/14/15 | 4/5/6 | 13/14/15 | 4/5/6 | 9/10/11 | 48 |
4 | 13/14/15 | 4/5/6 | 14/15/16 | 4/5/6 | 10/11/12 | 50 |
5 | 14/15/16 | 5/6/7 | 14/15/16 | 5/6/7 | 10/11/12 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/29/32 | 26/28/31 | 33/36/38 | 12/15/18 | 29/32/34 | 139~141 |
2 | 27/30/33 | 28/30/33 | 36/39/41 | 13/16/19 | 32/35/37 | 149~151 |
3 | 30/33/36 | 31/34/37 | 38/41/44 | 15/18/21 | 34/37/40 | 163 |
4 | 31/34/37 | 32/36/39 | 40/43/47 | 16/19/22 | 36/39/43 | 170~172 |
5 | 33/37/40 | 35/39/42 | 42/45/49 | 18/21/24 | 38/41/45 | 182~184 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 70% | 35% | 70% | 300% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Frelian Blade | 16 | 1 | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, inflicts penalty on foe's Atk/Spd/Def = 15% of unit's Spd at start of combat, neutralizes effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 40% during combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Res Catch 1 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 2 | |
Spd/Res Catch 2 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 3 | ||
Spd/Res Catch 3 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4 | ||
Spd/Res Catch 4 | At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Spd/Res+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 300 | 5 | ||
B | Pegasus Flight 1 | At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -3.) | 60 | 2 | |
Pegasus Flight 2 | At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -5.) | 120 | 3 | ||
Pegasus Flight 3 | At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -7.) | 240 | 4 | ||
Pegasus Flight 4 | Inflicts Atk/Def-4 on foe during combat. At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 80% of difference between Res stats (unit's Res minus foe's Res) before combat (maximum penalty of -8), and also, if at start of combat, unit's Spd+Res > foe's Spd+Res, foe cannot make a follow-up attack. | 300 | 5 |