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Syrene
Graceful Rider
Portrait
Syrene Graceful Rider Face
Attack
Syrene Graceful Rider BtlFace
Special
Syrene Graceful Rider BtlFace C
Damage

Syrene Graceful Rider BtlFace D

Art by: PavilionUshima (パビリオン右島) / Trys Inc.
Description Famed commander of Frelia's third battalion of pegasus knights, as well as Princess Tana's bodyguard. Appears in Fire Emblem: The Sacred Stones.
Rarities ★
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Flying Flying
Voice Actor EN Risa Mei
Voice Actor JP 金元寿子(Hisako Kanemoto)
Release Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 7.3
Internal ID PID_シレーネ (931)
Origin 70000200300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★12/13/143/4/512/13/143/4/58/9/1043
★12/13/143/4/513/14/153/4/59/10/1145
★13/14/154/5/613/14/154/5/69/10/1148
★13/14/154/5/614/15/164/5/610/11/1250
★14/15/165/6/714/15/165/6/710/11/1253

Level 40 stats

RarityHPAtkSpdDefResTotal
★26/29/3226/28/3133/36/3812/15/1829/32/34139~141
★27/30/3328/30/3336/39/4113/16/1932/35/37149~151
★30/33/3631/34/3738/41/4415/18/2134/37/40163
★31/34/3732/36/3940/43/4716/19/2236/39/43170~172
★33/37/4035/39/4242/45/4918/21/2438/41/45182~184

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%70%35%70%300%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Frelian Blade161
Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, inflicts penalty on foe's Atk/Spd/Def = 15% of unit's Spd at start of combat, neutralizes effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 40% during combat.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ASpd Res Catch 1Spd/Res Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
60★
Spd Res Catch 2Spd/Res Catch 2
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
120★
Spd Res Catch 3Spd/Res Catch 3
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
240★
Spd Res Catch 4Spd/Res Catch 4
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Spd/Res+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
300★
BPegasus Flight 1Pegasus Flight 1
At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -3.)
60★
Pegasus Flight 2Pegasus Flight 2
At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -5.)
120★
Pegasus Flight 3Pegasus Flight 3
At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 50% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -7.)
240★
Pegasus Flight 4Pegasus Flight 4
Inflicts Atk/Def-4 on foe during combat. At start of combat, if unit's Spd ≥ foe's Spd-10, inflicts penalty on foe's Atk/Def during combat = 80% of difference between Res stats (unit's Res minus foe's Res) before combat (maximum penalty of -8), and also, if at start of combat, unit's Spd+Res > foe's Spd+Res, foe cannot make a follow-up attack.
300★

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