Sylvain Hanging with Tens
Art by: argon / Exys Inc.
Description
Heir to the title of Margrave Gautier. Excited by the opportunity to show off in front of the ladies spending summer on the beach. Appears in Fire Emblem: Three Houses.
Rarities
4 – 5 Focus — Special
Weapon Type
Green Tome
Move Type
Cavalry
Voice Actor EN
Joe Brogie
Voice Actor JP
Furukawa Makoto (古川慎)
Release Date
2020-07-08
Addition Date
2020-07-06
Entry
Three Houses
Internal ID
PID_水着シルヴァン
(541)
Origin
120000300500
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 5/6/7 6/7/8 2/3/4 0/1/2 33 2 15/16/17 6/7/8 7/8/9 2/3/4 0/1/2 35 3 16/17/18 6/7/8 7/8/9 3/4/5 1/2/3 38 4 16/17/18 7/8/9 8/9/10 3/4/5 1/2/3 40 5 17/18/19 7/8/9 8/9/10 4/5/6 2/3/4 43
Level 40 stats Rarity HP Atk Spd Def Res Total 1 31/34/36 21/24/26 24/26/29 16/19/22 8/10/13 112~114 2 32/35/38 23/26/29 26/29/32 17/20/23 8/11/14 121 3 35/38/41 25/28/31 28/31/34 20/23/26 10/13/16 133 4 36/39/42 27/30/33 30/33/36 21/24/27 11/14/17 140 5 39/42/45 29/32/35 32/35/38 23/27/30 12/16/19 151~152
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 55% 55% 60% 50% 30% 250%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Wind 4 2 — 50 1 1 Elwind 6 2 — 100 2 2 Melon Float 8 2 During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat. 200 3 3 Melon Float+ 12 2 During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat. 300 5 5
Melon Float+ can be upgraded in the Weapon Refinery .
Name Range Description SP Default Unlock Draw Back 1 Unit moves 1 space away from target ally. Ally moves to unit's previous space. 150 4 3
This unit owns no Special skills.
Type Name Description SP Unlock B Chill Res 1 At start of turn, inflicts Res-3 on foe on the enemy team with the highest Res through its next action. 60 1 Chill Res 2 At start of turn, inflicts Res-5 on foe on the enemy team with the highest Res through its next action. 120 2 Chill Res 3 At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. 240 4 C Rouse Atk/Def 1 At start of turn, if unit is not adjacent to an ally, grants Atk/Def+2 to unit for 1 turn. 60 3 Rouse Atk/Def 2 At start of turn, if unit is not adjacent to an ally, grants Atk/Def+4 to unit for 1 turn. 120 4 Rouse Atk/Def 3 At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 to unit for 1 turn. 240 5