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Swirling Lance
Wep lc187
Weapon type Lance
Might 16
Range 1
Required Silver Lance
SP 400
Exclusive? Yes
String ID SID_砂塵貫く蒼き剛槍
Numeric ID 4535
Description
[ExpandCollapse]
Accelerates Special trigger (cooldown count-1).

At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Def+6, "increases Spd difference necessary for foe to make a follow-up attack by 10 during combat," and【Null Panic】to unit and allies within 2 spaces of unit for 1 turn.

If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 3, + 5 (max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
Accelerates Special trigger (cooldown count-1).

At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Def+6, "increases Spd difference necessary for foe to make a follow-up attack by 10 during combat," and【Null Panic】to unit and allies within 2 spaces of unit for 1 turn.

If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 3, + 5 (max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

【Null Panic】
If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)

Effects[ | ]

EffectsTargetsConditions
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Status effects
Bonuses Spd/Def+6Unit Unit & Allies Allies
within 2 spaces
At start of both Phases
if an Ally Ally is
within 2 spaces
Status Effect Foe Spd Difference Increase Foe Spd Difference Increase
Status Effect Null Panic Null Panic
Combat effects
Temporary buffs Atk/Spd/Def/Res+X (max: 14)
X = 3 x Allies Allies
within 3 spaces, + 5
Unit UnitAn Ally Ally is
within 3 spaces
Damage Boost Boosts damage by X%
X = 20% of Unit Unit's Spd
Damage Reduction Reduces damage by X%
X = 20% of Unit Unit's Spd
from Foe Foe's attacks
Reduce Damage Reduction Reduces the effect of
"Reduces damage by X%" by 50%
Foe Foe

Notes[ | ]

  • The stat increase that can be applied by Swirling Lance is considered a Status Effect Bonus Bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus Bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus Bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
  • Swirling Lance applies the Status Effect Foe Spd Difference Increase Foe Spd Difference Increase status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase. If Status Effect Foe Spd Difference Increase Foe Spd Difference Increase is acquired during the enemy phase, it will disappear when the next player phase begins.

List of owners[ | ]

UnitSkill chain
Ike Desert Mercenary Face FC
Iron Lance
★
Steel Lance
★
Silver Lance
★
Swirling Lance
★

In other languages[ | ]

Language Name
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???

See also[ | ]

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