Swift Mulagir | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Effectiveness | |
Required | Silver Bow |
SP | 400 |
Exclusive? | Yes |
String ID | SID_疾弓ミュルグレ
|
Description | Effective against flying foes. Grants Res+3. If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. |
Notes[ | ]
- When battling a Flying unit, Attack is multiplied by 1.5.
- Sources of Flying effectiveness neutralization:
- The stat increase that can be applied by Swift Mulagir is considered a temporary buff.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- The neutralization effect of Swift Mulagir only activates during combat involving the unit. It has no effect if the unit is neither the attacker nor the defender of the combat.
- Swift Mulagir does not prevent 【Savior】 from being triggered, because 【Savior】 is not an in-combat effect.
- Effects granted to support partners during combat such as Renewed Fang and Dragon Blast are also considered as ally skills and are disabled by Swift Mulagir.
- Effects granted from ally skills that are disabled by Swift Mulagir:
- Temporary buffs from skills such as Cross Spur Atk or Allied Sword+.
- Temporary debuffs from skills such as Atk/Spd Hold or Rein Lance+.
- Bonus neutralization from skills such as Nurturing Breath or Kitty-Cat Parasol.
- Penalty neutralization from skills such as Gjallarbrú or Effulgence.
- Special cooldown charge effects from skills such as Infantry Breath 3, Respite+, or Renewed Fang.
- Special cooldown charge neutralization from skills such as Professorial Guide or Flash of Steel.
- Special cooldown count reducing effects from skills such as Fell Protection.
- Damage dealt as combat begins from skills such as Flower of Tribute.
- Damage calculation altering effects from skills such as Inf. Hexblade 3.
- Damage reduction effects from skills such as Caduceus Staff or Domain of Ice.
- Damage reduction neutralization effects from skills such as Dragon Blast.
- Damage boosting effects from skills such as Domain of Flame or Fault.
- HP restoring effects from skills such as Achimenes Furl.
- Guaranteed follow-up effects from skills such as Storm of Blows.
- Follow-up preventing effects from skills such as Freikugel.
- Follow-up effect neutralization from skills such as Professorial Text or Guidance 4.
- Survival effects from skills such as Everliving Domain or Sacrifice Staff.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The damage boosting effect of Swift Mulagir ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage reduction effects such as Armored Beacon, Dragon Wall 3, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Bow 5 | Steel Bow 5 | Silver Bow 5 | Swift Mulagir 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 疾弓ミュルグレ |
German | Flinker Mulagir |
Spanish (Europe) | Mulagir ligero |
Spanish (Latin America) | Mulagir ligero |
French | Mulagir rapide |
Italian | Mulagir agile |
Traditional Chinese (Taiwan) | 疾弓妙爾葛雷 |
Portuguese | Mulagir ligeiro |