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Survivalist Bow
Bow
Weapon Survivalist Bow
Arrow
Weapon Survivalist Bow V2
Weapon type Red bow Blue bow Green bow Colorless bow
Might 14
Range 2
Effectiveness Icon Move Flying
Required Silver Bow
SP 400
Exclusive? Yes
String ID SID_生存本能の弓
Numeric ID 2273
Description Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit is not adjacent to an ally, grants Atk/Spd+6 during combat, and also, if foe's HP ≥ 80% at start of combat, foe cannot counterattack.

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Combat effects
Effectiveness Icon Move Flying Flying effective damageUnit Unit
Temporary buffs Atk/Spd+6Unit Unit isn't adjacent
to an Ally Ally
Prevent Counter Cannot counterattackFoe FoeUnit Unit isn't adjacent
to an Ally Ally &
Foe Foe's HP ≥ 80%
at start of combat
Attack Plus W Refined weapon
Permanent effects
Accelerates Special Accelerates Special triggerUnit Unit
Combat effects
Effectiveness Icon Move Flying Flying effective damageUnit Unit
Temporary buffs Atk/Spd+6Player Phase or
adjacent Allies Allies ≤ 1
Reduce Cooldown Special cooldown count-1
before Unit Unit's first attack
Prevent Counter Cannot counterattackFoe Foe(Player Phase or
adjacent Allies Allies ≤ 1) &
Foe Foe's HP ≥ 50%
at start of combat
Survivalist Bow W Skill refine effects
Status effects
Penalties Spd/Def-7Closest Foes Foes
& Foes Foes
within 2 spaces
of those Foes Foes
At start of turn if
Unit Unit's HP ≥ 25%
Status Effect Sabotage Sabotage
Combat effects
Temporary buffs Atk/Spd+6Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Neutralize Penalties Neutralizes Atk/Spd Penalties
Damage Boost Boosts damage by X%
X = 20% of Unit Unit's Spd

Notes[ | ]

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description
[ExpandCollapse]
Cost
Survivalist Bow W Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's HP ≥ 50% at start of combat, foe cannot counterattack.
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7 and【Sabotage】on closest foes and foes within 2 spaces of those foes through their next actions.

At start of combat, if unit's HP ≥ 25, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's HP ≥ 50% at start of combat, foe cannot counterattack.
At start of turn, if unit's HP ≥ 25%, inflicts Spd/Def-7 and【Sabotage】on closest foes and foes within 2 spaces of those foes through their next actions.

At start of combat, if unit's HP ≥ 25, grants Atk/Spd+6 to unit, neutralizes unit's penalties to Atk/Spd, and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).

【Sabotage】
Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's HP ≥ 50% at start of combat, foe cannot counterattack.
400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's HP ≥ 50% at start of combat, foe cannot counterattack.
400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's HP ≥ 50% at start of combat, foe cannot counterattack.
400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's HP ≥ 50% at start of combat, foe cannot counterattack.
400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

List of owners[ | ]

UnitSkill chain
Shamir Archer Apart Face FC
Iron Bow
★
Steel Bow
★
Silver Bow
★
Survivalist Bow
★

In other languages[ | ]

Language Name
Japanese 生存本能の弓
German Kämpferbogen
Spanish (Europe) Arco resiliencia
Spanish (Latin America) Arco resiliencia
French Arc de survie
Italian Sopravvivarco
Traditional Chinese (Taiwan) 生存本能之弓
Portuguese Arco sobrevivente

References[ | ]

See also[ | ]

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