Surtr: Ruler of Flame
This page is about the unit Surtr: Ruler of Flame. For the story map, see Surtr, Ruler of Flame.
General | Quotes | Misc | Heroic Ordeal |
Surtr Ruler of Flame | |
---|---|
Art by: Maeshima Shigeki (前嶋重機) | |
Description | King of Múspell, the Kingdom of Flame. Carries the blood of the Flame Dragon. A harsh ruler whose desire for conquest is relentless. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | — |
Voice Actor JP | Genda Tesshou (玄田哲章) |
Release Date | |
Entry | ![]() |
Ally Internal ID | PID_スルト味方 (313)
|
Enemy Internal ID | EID_スルト (32)
|
Origin | 00000300100 |
Contents
Ally stats[edit | edit source]
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 14/15/16 | 6/7/8 | 1/2/3 | 7/8/9 | 4/5/6 | 37 |
2![]() | 14/15/16 | 7/8/9 | 1/2/3 | 8/9/10 | 4/5/6 | 39 |
3![]() | 15/16/17 | 7/8/9 | 2/3/4 | 8/9/10 | 5/6/7 | 42 |
4![]() | 15/16/17 | 8/9/10 | 2/3/4 | 9/10/11 | 5/6/7 | 44 |
5![]() | 16/17/18 | 8/9/10 | 3/4/5 | 9/10/11 | 6/7/8 | 47 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 37/39/42 | 27/30/32 | 9/11/14 | 28/31/33 | 22/24/27 | 134~136 |
2![]() | 39/41/44 | 30/33/35 | 9/12/15 | 31/34/36 | 23/26/29 | 145~147 |
3![]() | 42/45/48 | 32/35/38 | 11/14/17 | 33/36/39 | 26/29/32 | 159 |
4![]() | 43/47/50 | 34/37/41 | 12/15/18 | 35/38/42 | 27/30/33 | 166~168 |
5![]() | 46/50/53 | 36/39/43 | 13/17/20 | 37/40/44 | 30/33/36 | 178~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 75% | 70% | 30% | 70% | 60% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Enemy stats[edit | edit source]
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 18 | 9 | 2 | 10 | 7 | 46 |
2![]() | 18 | 10 | 2 | 11 | 7 | 48 |
3![]() | 19 | 10 | 3 | 11 | 8 | 51 |
4![]() | 19 | 11 | 3 | 12 | 8 | 53 |
5![]() | 20 | 11 | 4 | 12 | 9 | 56 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 42 | 30 | 10 | 31 | 26 | 139 |
2![]() | 44 | 33 | 10 | 34 | 28 | 149 |
3![]() | 48 | 35 | 12 | 36 | 31 | 162 |
4![]() | 50 | 37 | 13 | 38 | 32 | 170 |
5![]() | 53 | 39 | 14 | 40 | 35 | 181 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 75% | 65% | 25% | 65% | 60% | 290% |
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Axe | 8 | 1 | — | 100 | 3![]() | 2![]() |
Silver Axe | 11 | 1 | — | 200 | 4![]() | 3![]() |
Sinmara | 16 | 1 | Grants Def+3. At start of turn, deals 20 damage to foes within 2 spaces. | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
This unit owns no Assist skills.
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4![]() | 3![]() |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4![]() |
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Steady Stance 1 | If foe initiates combat, grants Def+2 during combat. | 50 | 2![]() |
![]() | Steady Stance 2 | If foe initiates combat, grants Def+4 during combat. | 100 | 3![]() | |
![]() | Steady Stance 3 | If foe initiates combat, grants Def+6 during combat. | 200 | 4![]() | |
![]() | Steady Stance 4 | If foe initiates combat, grants Def+8 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5![]() | |
B | ![]() | Wary Fighter 1 | If unit's HP ≥ 90%, unit and foe cannot make a follow-up attack. | 60 | 1![]() |
![]() | Wary Fighter 2 | If unit's HP ≥ 70%, unit and foe cannot make a follow-up attack. | 120 | 2![]() | |
![]() | Wary Fighter 3 | If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack. | 240 | 4![]() | |
C | ![]() | Surtr's Menace | At start of turn, if unit is within 2 spaces of a foe, grants Atk/Spd/Def/Res+4 for 1 turn and inflicts Atk/Spd/Def/Res-4 on foes within 2 spaces through their next actions. | 300 | 5![]() |