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Weekly Revival summoning focus 50 is here! 5★ Focus Heroes have an initial appearance rate of 4%!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
Tap the image above to visit this Hero's illustrated introduction page.
Princess and heir apparent of the Adrestian
Empire. Her steadfast ambition is veiled by her
elegant, self-confident demeanor. Appears in
Fire Emblem: Three Houses.
Skills learnable at 5★:
Victorious Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If the number of foes within 2 spaces
(excluding target) ≥ the number of allies within
2 spaces (excluding unit), unit makes a
guaranteed follow-up attack.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Def Solo 3
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat.
Dull Close 3
If foe uses sword, lance, axe, dragonstone, or
beast damage, neutralizes foe's bonuses (from
skills like Fortify, Rally, etc.) during combat.
Cannot use:
Rouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use:
"Your enemies are similar to my foes in my own world. We may both stand to learn from our time together."
The Adrestian Empire's Minister of the Imperial
Household and legitimate son of Marquis Vestra.
Has sworn complete fealty to Edelgard.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Retainer's Report
Mt: 14 Range: 2
At start of combat, if foe's HP ≥ 75%, or
if【Penalty】is active on foe, grants
Atk/Spd/Def/Res+4 to unit during combat and
unit makes a guaranteed follow-up attack.
【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
This skill can only be equipped by its original unit.
Growing Thunder
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use:
Chill Res 3
At start of turn, inflicts Res-7 on foe
on the enemy team with the highest
Res through its next action.
Inf. Hexblade 3
If adjacent infantry allies use sword, lance, axe,
bow, or dagger, grants Atk/Spd+2 to those allies
and calculates their damage using the lower of
foe's Def or Res during combat. (Does not
affect damage dealt by Specials that trigger
before combat.)
Cannot use:
"I have been analyzing the enemy's weak points so we can exploit them. I will give you a report shortly."
Granddaughter of the king of Brigid, a vassal
state of the Empire. Although her speech is not
perfect, she gives her all in everything she does.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Hunting Blade
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against beast foes. At start of combat,
if unit's Atk/Spd/Def/Res < that of an ally within
2 spaces, grants +5 to unit's corresponding
stat during combat. Calculates each stat bonus
independently.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Form 3
If unit is within 2 spaces of an ally, grants
Atk/Spd+X to unit during combat (X = 2 ×
number of allies within 2 spaces, + 1; max 7).
Aerobatics 3
Unit can move to a space adjacent to any
infantry, armored, or cavalry ally within 2
spaces.
Cannot use:
Ground Orders 3
At start of turn, grants the following status to
adjacent infantry, armored, and cavalry allies
for 1 turn: "Unit can move to a space adjacent
to any ally within 2 spaces."
Cannot use:
"Brigid is small islands with much richness and greenness. For my land of home, I would be giving the all."
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