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Just before the Voting Gauntlet: Battle of Brawn event begins, three Heroes who are strong in both body and mind are available as part of a 5★ summoning focus!
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Guardian of the Nabata Desert and Arcadia,
where dragons and humans live in harmony.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Guardian's Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
This skill can only be equipped by its original unit.
Growing Light
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use:
Death Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use:
Threaten Atk 3
At start of turn, inflicts Atk-5 on foes within
2 spaces through their next actions.
"You possess summoning magic. Careful. Such immense power can, over time, drive a man mad."
A mercenary trying to earn money for his ill
wife's treatment. Doesn't talk much and isn't
expressive, but loves his family dearly.
Appears in Fire Emblem: The Blazing Blade.
Skills learnable at 5★:
Stout Tomahawk
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Fierce Stance 3
If foe initiates combat, grants Atk+6 during
combat.
Cannot use:
Quick Riposte 3
If unit’s HP ≥ 70% and foe initiates combat, unit
makes a guaranteed follow-up attack.
Infantry Pulse 3
At the start of turn 1, grants Special cooldown
count-1 to all infantry allies on team with
HP < unit’s HP. (Stacks with similar skills.)
Cannot use:
"Feels like it's been an age since my mercenary days in Bern. I hope Natalie is faring well without me..."
A gentle knight with great strength and
devotion. One of Elise's retainers.
Appears in Fire Emblem Fates.
Skills learnable at 5★:
Silver Lance+
Mt: 15 Range: 1
Smite
Range: 1
Pushes target ally 2 spaces away.
Cannot use:
Death Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use:
Wary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use:
"Takes a lot of food to keep me bulky enough to be a good wall. So we should hit all the feasts we can."
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