Active: to
Now is your chance to pick up four Heroes who have gained new skills as 5★ units!
New weapons to refine Ayra's Blade, Grimoire, Mjölnir, and Ivaldi are here!
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Princess of Isaach, master of the sword, and
descendant of the crusader Od. She fights for
her homeland. Appears in Fire Emblem:
Genealogy of the Holy War.
Skills learnable at 5★:
Ayra's Blade
Mt: 16 Range: 1
Grants Spd+3. If unit's Spd > foe's Spd, grants
Special cooldown charge +1 per unit's attack.
(Only highest value applied. Does not stack.)
This skill can only be equipped by its original unit.
Regnal Astra
Cooldown: 2
Boosts damage by 40% of unit's Spd. (Skill
cannot be inherited.)
This skill can only be equipped by its original unit.
Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use:
Desperation 3
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
counterattack.
"Flowers? Dresses? No thank you. I don't have time to waste. If I have some time, I grab my sword and train."
Manakete who travels with Chrom's group. She
may be over a thousand years old, but she still
gets candy. Appears in Fire Emblem Awakening.
Skills learnable at 5★:
Grimoire
Mt: 14 Range: 2
If unit's HP ≥ 50%, unit can move to a
space adjacent to an ally within 2 spaces.
This skill can only be equipped by its original unit.
Reposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use:
Atk/Res Bond 3
If unit is adjacent to an ally, grants
Atk/Res+5 during combat.
Live for Bounty
If unit survives, get 1.5x shards/crystals from a
Training Tower map. (Only highest value applied.
Does not stack.)
Hone Fliers
At start of turn, grants Atk/Spd+6 to adjacent
flying allies for 1 turn.
Cannot use:
"Ta-da! It's Nowi the witch! I'll use my magic to celebrate the harvest and get lots and lots of candy!"
The heir to Mjölnir, she carries the blood of the
royal family of Friege. The descent of her love,
Julius, into the darkness troubles her. Appears
in Fire Emblem: Genealogy of the Holy War.
Skills learnable at 5★:
Mjölnir
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
If unit initiates combat, grants Spd+6 during
combat.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use:
Vantage 3
If unit’s HP ≤ 75% and foe initiates combat, unit
can counterattack before foe’s first attack.
Odd Atk Wave 3
At start of odd-numbered turns, grants Atk+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"Your clothes are rumpled! If you find yourself in a position of leadership, be sure you look the part."
Princess of Rausten. Dozla and Rennac
accompany her on their quest to defeat
the monsters around Magvel. Appears in
Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Ivaldi
Mt: 14 Range: 2
Grants Def+3. At start of combat, if foe's
HP = 100%, grants Atk/Spd+3 during
combat.
This skill can only be equipped by its original unit.
Growing Light
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use:
Renewal 3
At start of odd-numbered turns,
restores 10 HP.
Res Tactic 3
At start of turn, grants Res+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
"Take that! And that! Watch as I wield my staff with such grace! I'll whack our enemies with it."
Posted: