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Now is your chance to pick up four Heroes who have gained new skills as 5★ units!
New weapon skills Argent Bow and Eternal Tome are here—along with new weapons to refine: Dark Aura and Dark Excalibur!
For new summoning events, the first time you summon, you won't have to use Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
A young general of Etruria. Clarine's
brother. Treats all as equals. Appears in
Fire Emblem: The Binding Blade.
Skills learnable at 5★:
Argent Bow
Mt: 8 Range: 2
Effective against flying foes. Inflicts Spd-2. If unit
initiates combat, unit attacks twice.
This skill can only be equipped by its original unit.
Glacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use:
Death Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use:
Quick Riposte 3
If unit’s HP ≥ 70% and foe initiates combat, unit
makes a guaranteed follow-up attack.
"It seems I'm growing at a respectable pace."
A shaman of Nabata who has lived a sheltered
life away from other people. Sees the future.
Appears in Fire Emblem: The Binding Blade.
Skills learnable at 5★:
Eternal Tome
Mt: 14 Range: 2
Grants weapon-triangle advantage against
colorless foes, and inflicts weapon-triangle
disadvantage on colorless foes during combat.
This skill can only be equipped by its original unit.
Dragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use:
Warding Blow 3
If unit initiates combat, grants Res+6 during
combat.
Cannot use:
Fortify Res 3
At start of turn, grants Res+4 to adjacent allies for
1 turn.
"This—! And my dragon blood—! So light-headed..."
A naturally talented mage who hates training
and hard work. Has a brother, Luthier. Appears
in Fire Emblem Echoes: Shadows of Valentia.
Skills learnable at 5★:
Dark Aura
Mt: 14 Range: 2
At start of turn, if adjacent allies use sword, axe,
lance, dragonstone, or beast damage, grants
Atk+6 to those allies for 1 turn.
This skill can only be equipped by its original unit.
Miracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.
Death Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use:
Drive Atk 2
Grants Atk+3 to allies within 2 spaces during
combat.
"I'm the best there is!"
A mage hired by Grieth. Cool but flamboyant.
Vowed vengeance upon her father, Jedah.
Appears in Fire Emblem Echoes: Shadows of
Valentia.
Skills learnable at 5★:
Dark Excalibur
Mt: 14 Range: 2
Deals +10 damage when Special triggers.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Mirror Strike 2
If unit initiates combat, grants Atk/Res+4 during
combat.
Cannot use:
Res Ploy 3
At start of turn, inflicts Res-5 on foes in cardinal
directions with Res < unit’s Res through their next
actions.
"Ahhh, how nice... It's like I've been born anew."
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