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Banner Focus Focus Heroes with Wrath Jan 2021
Summoning Focus: Heroes with Wrath

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Three Heroes with Wrath are available as part of a 5★ summoning focus!

When their HP is low, Heroes with Wrath get +10 damage on Specials that trigger when they attack.

Plus, they can also reduce the cooldown count of their special by 1 at the start of the turn.

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

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Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Byleth Proven Professor
Tap the image above to visit this Hero's illustrated introduction page.


Child of the former captain of the Knights of
Seiros, Jeralt. A stoic, capable professor at the
Officers Academy. Appears in Fire Emblem:
Three Houses.

Skills learnable at 5★:

Icon Skill WeaponCreator Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
During combat, neutralizes effects that
guarantee foe's follow-up attacks, prevent
unit's follow-up attacks, grant "Special
cooldown charge +X" to foe, or inflict "Special
cooldown charge -X" on unit.
This skill can only be equipped by its original unit.

Icon Skill SpecialRuptured Sky
Cooldown: 2
Boosts damage by 20% of foe's Atk. If in
combat against a dragon foe or beast foe,
boosts damage by 40% instead of 20%.
Cannot use: Icon Class Red BreathIcon Class Red BeastIcon Class Blue BreathIcon Class Blue BeastIcon Class Green BreathIcon Class Green BeastIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Fury 4Fury 4
Grants Atk/Spd/Def/Res+4. After combat, deals 8
damage to unit.
Cannot use: Icon Class Colorless Staff

Wrath 3Wrath 3
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special cooldown
count-1, and deals +10 damage when Special
triggers.
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Even Atk Wave 3Even Atk Wave 3
At start of even-numbered turns, grants Atk+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"When I was a mercenary, I rarely got too close to anyone. That all changed when I became a professor."



Hero banner Shannan Wielder of Astra
Tap the image above to visit this Hero's illustrated introduction page.


Prince of Isaach and descendant of the crusader
Od. Skilled wielder of the divine blade Balmung.
Appears in Fire Emblem: Genealogy of the Holy
War.

Skills learnable at 5★:

Icon Skill WeaponBalmung
Mt: 16 Range: 1
Grants Spd+3. If foe initiates combat or if foe's
HP = 100% at start of combat, neutralizes
penalties on unit and grants Atk/Spd/Def/Res+5
to unit during combat.
This skill can only be equipped by its original unit.

Icon Skill SpecialImperial Astra
Cooldown: 2
Boosts damage by 40% of unit's Spd.
This skill can only be equipped by its original unit.

Steady Posture 3Steady Posture 3
If foe initiates combat, grants Spd/Def+6 to unit
during combat and inflicts Special cooldown
charge -1 on foe per attack. (Only highest value
applied. Does not stack.)
Cannot use: Icon Class Colorless Staff

Wrath 3Wrath 3
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special cooldown
count-1, and deals +10 damage when Special
triggers.
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Even Spd Wave 3Even Spd Wave 3
At start of even-numbered turns, grants Spd+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"If you want to learn the way of the blade, I can show you the basics... But be warned! The training methods we use in Isaach are harsh. You must be truly prepared before beginning."



Hero banner Rinkah Scion of Flame
Tap the image above to visit this Hero's illustrated introduction page.


Daughter of the Flame Tribe chieftain. Her aloof
disposition belies the wildness in her heart.
Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill WeaponRinkah's Club
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If foe initiates combat or if unit's HP < 100%
at start of combat, grants Atk/Def+5 and
Special cooldown charge +1 per foe's attack
during combat. (Only highest value applied.
Does not stack. Special cooldown charge
granted even if foe's attack deals 0 damage.)
This skill can only be equipped by its original unit.

Icon Skill SpecialBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff

Distant FoilDistant Foil
If sword, lance, axe, bow, dagger, or beast foe
initiates combat, grants Atk/Def+5 to unit during
combat and unit can counterattack regardless
of foe's range.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Wrath 3Wrath 3
At start of turn, if unit's HP ≤ 75% and unit's
attack triggers Special, grants Special cooldown
count-1, and deals +10 damage when Special
triggers.
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless Staff

Even Def Wave 3Even Def Wave 3
At start of even-numbered turns, grants Def+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"Don't expect me to bow to royalty. The Flame Tribe only gives respect to those who earn it."




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Wrath gives some Heroes the opportunity to take advantage of being in a tight spot!

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