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Three Heroes with the Spurn or Repel skill are available as part of a 5★ summoning focus!
Heroes with the Spurn or Repel skill reduce damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) if their Spd is greater than their opponent's Spd.
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Foster daughter of Eyvel, mistress of Fiana.
Freed from a curse, she now seeks to become
a great swordmaster. Appears in Fire Emblem:
Thracia 776.
Skills learnable at 5★:
Mareeta's Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 and neutralizes effects
that guarantee foe's follow-up attacks and
effects that prevent unit's follow-up attacks
during combat.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.
Close Call 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
Cannot use:
Rouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use:
"Lord Leif, Lady Nanna... I will do whatever I can to safeguard you. I swear it on this blade."
The upright and dignified princess of the
Chon'sin dynasty. She has a direct approach
and never forgives a crooked deed. Appears
in Fire Emblem Awakening.
Skills learnable at 5★:
Amatsu
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 50%, unit can
counterattack regardless of foe's range.
This skill can only be equipped by its original unit.
Iceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use:
Kestrel Stance 3
If foe initiates combat, grants Atk/Spd+6 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use:
Close Call 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
Cannot use:
"Humans are forged in the fires of adversity. So I learned by living hand to mouth, war to war."
A Nohrian border guard who dreams of
rising above the class of her middling birth.
Appears in Fire Emblem Fates.
Skills learnable at 5★:
Fair-Fury Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of
an ally, deals damage = 15% of unit's Atk and
grants Atk/Spd+6 to unit during combat.
This skill can only be equipped by its original unit.
Glimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use:
Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use:
Frenzy 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit's HP ≤ 50% and
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
Cannot use:
Time's Pulse 3
At start of turn, if Special cooldown count is at
its maximum value, grants Special cooldown
count-1.
Cannot use:
"You'd like me to defend the castle? Of course! If something happens, I'll just smash—I mean, I'll call for help!"
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