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Banner Focus Focus Heroes wSpurn or Repel Jan 2022
Icon Summoning Summoning Focus
Summoning Focus: Heroes with Spurn or Repel

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Three Heroes with the Spurn or Repel skill are available as part of a 5★ summoning focus!

Heroes with the Spurn or Repel skill reduce damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) if their Spd is greater than their opponent's Spd.

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

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Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Mareeta Sword of Stars
Tap the image above to visit this Hero's illustrated introduction page.


Foster daughter of Eyvel, mistress of Fiana.
Freed from a curse, she now seeks to become
a great swordmaster. Appears in Fire Emblem:
Thracia 776.

Skills learnable at 5★:

Icon Skill WeaponMareeta's Sword
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 and neutralizes effects
that guarantee foe's follow-up attacks and
effects that prevent unit's follow-up attacks
during combat.
This skill can only be equipped by its original unit.

Icon Skill SpecialLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff

Atk Spd Solo 3Atk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.

Close Call 3Close Call 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Rouse Atk Def 3Rouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use: Icon Move ArmoredIcon Move Flying

"Lord Leif, Lady Nanna... I will do whatever I can to safeguard you. I swear it on this blade."



Hero banner Sayri Chonsins Blade
Tap the image above to visit this Hero's illustrated introduction page.


The upright and dignified princess of the
Chon'sin dynasty. She has a direct approach
and never forgives a crooked deed. Appears
in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill WeaponAmatsu
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 50%, unit can
counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill SpecialIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff

Kestrel Stance 3Kestrel Stance 3
If foe initiates combat, grants Atk/Spd+6 during
combat and inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.)
Cannot use: Icon Class Colorless Staff

Close Call 3Close Call 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

"Humans are forged in the fires of adversity. So I learned by living hand to mouth, war to war."



Hero banner Charlotte Wily Warrior
Tap the image above to visit this Hero's illustrated introduction page.


A Nohrian border guard who dreams of
rising above the class of her middling birth.
Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill WeaponFair-Fury Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of
an ally, deals damage = 15% of unit's Atk and
grants Atk/Spd+6 to unit during combat.
This skill can only be equipped by its original unit.

Icon Skill SpecialGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff

Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use: Icon Class Colorless Staff

Frenzy 3Frenzy 3
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit's HP ≤ 50% and
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Blue BreathIcon Class Blue BeastIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless TomeIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Times Pulse 3Time's Pulse 3
At start of turn, if Special cooldown count is at
its maximum value, grants Special cooldown
count-1.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move Flying

"You'd like me to defend the castle? Of course! If something happens, I'll just smash—I mean, I'll call for help!"




News emote Anna surprise
These are powerful skills that can reduce damage!

Posted:

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