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Three Heroes with the Luna Special skill are available as part of a 5★ summoning focus!
Heroes with the Luna Special skill ignore half of enemy Def/Res when attacking.
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
Tap the image above to visit this Hero's illustrated introduction page.
Seiðr, goddess of Vanaheimr, the realm of light,
having become Gullveig, the Golden Seer.
Skills learnable at 5★:
The Cycle's Turn
Mt: 14 Range: 2
Enables【Canto (1)】.
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or【Bonus】is
active on unit, grants Atk/Spd/Def/Res+5 to
unit, grants Atk/Spd+X to unit (X = number
of turns × 2; max 10), deals damage = 20%
of unit's Spd (including when dealing damage
with a Special triggered before combat), and
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat.
【Canto (1)】
After an attack, Assist skill, or structure
destruction, unit can move 1 space(s).
(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Flared Sparrow
If unit initiates combat, deals 7 damage to foe
as combat begins (effects that reduce damage
"during combat" do not apply; will not reduce
foe's HP below 1), grants Atk/Spd+7 to unit
during combat, and applies【Divine Vein (Flame)】
on 5 spaces in a line centered on foe's space
(oriented left to right based on the direction
unit is facing) for 1 turn after combat.
【Divine Vein (Flame)】
Applies the following effects on space: Acts as
difficult terrain for foes with Range = 2 (moving
over this space costs +1 movement; does not
apply to "cannot be slowed by terrain" effects;
movement cost cannot exceed unit's allowed
movement). At start of enemy phase, deals
7 damage to foe, and also, as combat begins,
deals an additional 7 damage to foe (effects
that reduce damage "during combat" do not
apply; will not reduce foe's HP below 1).
(Divine Vein effects do not stack; replaces any
existing Divine Vein effect; Divine Vein effects
applied simultaneously cancel each other out.)
Cannot use:
Gold Unwinding
Inflicts Spd/Res-5 on foe during combat.
At start of combat, if unit's HP ≥ 50% and
unit initiates combat, reduces damage from
foe's first attack by 60% during combat. If unit
initiates combat, grants another action to unit
after combat, and inflicts【Gravity】on
unit and Pair Up cohort through their next
action (will not trigger again for 2 turns
after triggering).
【Gravity】
Restricts target's movement to 1 space through
its next action.
This skill can only be equipped by its original unit.
Atk/Spd Oath 4
At start of turn, if unit is within 2 spaces of
an ally, grants Atk/Spd+6 and the following
status to unit for 1 turn: "Unit can move to
a space adjacent to any ally within 2 spaces."
If unit is within 2 spaces of an ally, grants
Atk/Spd+3 to unit during combat.
Cannot use:
"These clothes are from a past that was lost to me. They are all that remain of that hope I once had."
A warrior of Brodia and retainer to Alcryst, she
boasts both incredible strength and extensive
knowledge of everyday living. Appears in Fire
Emblem Engage.
Skills learnable at 5★:
Defier's Sword+
Mt: 14 Range: 1
At start of combat, if foe's HP ≥ 75%, grants
Def+5 to unit and inflicts Def-5 on foe during
combat, and also, if foe has bonuses, grants
bonus to unit's Def and inflicts penalty on foe's
Def during combat = current bonus on foe's
Def. Calculates each stat bonus and penalty
independently.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Sorcery Blade 3
At start of combat, if unit is adjacent to a magic
ally, calculates damage using the lower of foe's
Def or Res.
Cannot use:
Spd/Def Oath 3
At start of turn, if unit is adjacent to an ally,
grants Spd/Def+5 to unit for 1 turn.
Cannot use:
"*chomp* *chomp* Bitter, but not the worst weeds I've tasted. Should do in a pinch if we run out of... AAH! N-no, this isn't... I don't eat weeds!"
Inheritor of the Holy Yewfelle and descendant
of Ullr. Raised in an orphanage after his mother,
Brigid, went missing. Appears in Fire Emblem:
Genealogy of the Holy War.
Skills learnable at 5★:
Heired Yewfelle
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. If unit initiates
combat or is within 2 spaces of an ally, grants
Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X
to unit (X = 25% of foe's Atk at start of
combat, - 8; min 0; max 10), neutralizes effects
that inflict "Special cooldown charge -X" on
unit, and reduces damage from foe's first
attack by 30% during combat, and also
restores 7 HP to unit after combat.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Spd/Res Hexblade
At start of turn, if unit is within 2 spaces of
a magic ally, grants【Hexblade】to unit.
If【Bonus】is active on unit, grants
Spd/Res+7 to unit during combat.
【Hexblade】
Calculates damage using the lower of foe's
Def or Res during combat for 1 turn (including
damage dealt by Specials before combat).
【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
Cannot use:
Phys. Null Follow
Inflicts Spd/Def-4 on foe, neutralizes effects
that guarantee foe's follow-up attacks and
effects that prevent unit's follow-up attacks,
and reduces the percentage of foe's
non-Special "reduce damage by X%" skills
by 50% during combat (example: a foe with
a "reduce damage by 45%" skill would reduce
damage by 23% instead).
Cannot use:
"I'm Febail—a mercenary, but not here to do your dirty work. Ah...if you see my sister, please let me know."
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